Your Mission:Go Boldly to the StarsDiscover New WorldsBring Your Crew Home AliveA Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became... [click here for more]
FLY A STARSHIP!
Your mission: Go boldly to the stars, defend honor, preserve liberty, discover new worlds, and bring your crew home. Take command of a Federation heavy cruiser and fight a Klingon D7 battlecruiser, or fly a Romulan War Eagle facing a Gorn Allosaurus battlecruiser.
Federation Commander Academy is an entry point for Federation Commander. The PDF edition includes... [click here for more]
At Origins 1979, we released the Pocket Edition of Star Fleet Battles and it sold out by the fall. We decided to capitalize on success by expanding it into a boxed game released in November 1979. (Back then, pocket games were a new thing and were just not taken as seriously as boxed games.) To save time and work, we just took the rulebook of the pocket game and added pages to the end... [click here for more]
Long in coming, GURPS Prime Directive 4e has been revised. This massive book (now 365 pages) has everything you need to game in the Star Fleet Universe. Powered by GURPS, this book includes information about the species inhabiting the Alpha Octant of the Milky Way Galaxy, including “normal” height and weight ranges. Information about the species of the Inter-Stellar... [click here for more]
Mars was dying. Martians were resigned to their fate. Then some young Martians had a radical idea: invade the nearest planet. The biggest problem: Earth was inhabited and the Humans might object!
The War of the Worlds is based on the novel by H.G. Wells and is a two-person game that recreates the life-and-death struggle between the Martians and Humans. Can the Martians eliminate the Humans facing... [click here for more]