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Slumbering Tsar: The Desolation, Part 1 - The Edge of Obilvion

Slumbering Tsar: The Desolation, Part 1 - The Edge of Obilvion


The First Chapter of the series! The sleeper awakes as Slumbering Tsar arrives in this, its first monthly installment. Here at the very edge of the Desolation is where it all begins. The Edge of Oblivion details the environs and inhabitants of The Camp, the wretched settlement situated on the edge of nowhere, and the events that lead adventurers deeper into the Desolation.Â...   [click here for more]
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Slumbering Tsar: The Desolation, Part 2 - The Ghosts of Victory

Slumbering Tsar: The Desolation, Part 2 - The Ghosts of Victory


The Battle of Tsar was won, or so the history books say, but that victory came at a cost of thousands of heroes and stalwart defenders of good. The Ghosts of Victory provides the players' first steps into the wasteland that is the Desolation in the areas known as the Ashen Waste and the Chaos Rift where the Army of Light once encamped. Every victory comes at a price, and none know this better...   [click here for more]
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Slumbering Tsar: The Desolation, Part 3 - The Western Front

Slumbering Tsar: The Desolation, Part 3 - The Western Front


The western half of the Desolation sprawls around the walls of the fortified city of Tsar. Here endless armies battered themselves against its unyielding stones and faced off against fell creatures and powers beyond mortal ken. The Western Front takes the players to the very threshold of the city itself in the areas known as the boiling Lands and the Dead Fields, against its malevolent guardian,...   [click here for more]
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Slumbering Tsar: The Hidden Citadel, Part 1 - At the Feet of Orcus

Slumbering Tsar: The Hidden Citadel, Part 1 - At the Feet of Orcus


Slumbering Tsar: The Hidden Citadel, Part 1 - At the Feet of Orcus Daring to enter the great Throne of Orcus, lost these many centuries to the knowledge of the world, the heroes begin to unravel the mystery of the Lost Fifty and One as they explore the High Altar of Orcus and the Death Chambers in this, the Hidden Citadel. The player characters should be around...   [click here for more]
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Slumbering Tsar: The Hidden Citadel, Part 2 - Echoes of Despair

Slumbering Tsar: The Hidden Citadel, Part 2 - Echoes of Despair


Slumbering Tsar: The Hidden Citadel, Part 2 - Echoes of Despair The player characters continue to plumb the true depths and echoing halls that are the Citadel of Orcus. Within they explore the Templar Garrison and Dungeons of Orcus and discover their profane occupant, remaining after all these years. They discover the Thrall Quarters and the Forges and the lingering horrors of the...   [click here for more]
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Slumbering Tsar: The Hidden Citadel, Part 3 - Throne of the Demon Prince

Slumbering Tsar: The Hidden Citadel, Part 3 - Throne of the Demon Prince


Slumbering Tsar: The Hidden Citadel, Part 3 - The Throne of the Demon Prince Ever upward the heroes climb through the great Throne of Orcus discovering the Artisans' Quarters, providing clues to the true fate of the citadel's inhabitants, the malefic Serpent's Coil, the Creeper of the Halls, and the heritor's of the Hidden Citadel's guardianship from long ago. ...   [click here for more]
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Slumbering Tsar: The Hidden Citadel, Part 4 - In the Belly of the Beast

Slumbering Tsar: The Hidden Citadel, Part 4 - In the Belly of the Beast


Slumbering Tsar: The Hidden Citadel, Part 4 - In the Belly of the Beast The belly of the beast, the heart of the evil, the pits of despair, these and many other names are given for the dangers that the PCs face as they explore the Inner Temple, the Upper Cloisters, and the dread Mausoleum high in the upper fanes of the Hidden Citadel—heights where the few who enter find that they have come too...   [click here for more]
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Slumbering Tsar: The Hidden Citadel, Part 5 - The Mind of Chaos

Slumbering Tsar: The Hidden Citadel, Part 5 - The Mind of Chaos


Slumbering Tsar: The Hidden Citadel, Part 5 - The Mind of Chaos At the heights of evil, the player characters learn of the true depravity that was the leadership of Tsar as they venture through the perils of the College of Glazerel , the Laboratories, the Guest Chambers, and the wretched Sanctus Defilus. Here they discover what truly happened in those last horrific...   [click here for more]
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Slumbering Tsar: The Hidden Citadel, Part 6 - Caverns of the Barrier

Slumbering Tsar: The Hidden Citadel, Part 6 - Caverns of the Barrier


Slumbering Tsar: The Hidden Citadel, Part 6 - Caverns of the Barrier Finally the veil of secrecy is lifted and the player characters fully understand the threat that the Hidden Citadel represents and what has truly been slumbering in ruined Tsar. In a race against time, the PCs pit themselves against a 10,000-year-old legacy and the vow of mighty Orcus to make the...   [click here for more]
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Slumbering Tsar: The Temple City of Orcus Part 1 - The Tower of Weeping Sores

Slumbering Tsar: The Temple City of Orcus Part 1 - The Tower of Weeping Sores


Having won through the Desolation, the players find that the worst is yet to come as they discover that the Black Gates of Tsar are protected by the legendary Kirash Durgaut-the Tower of Weeping Sores. Never broken in battle, this bastion stands firm after centuries. Can it still be inhabited after all this time? Only the brave or the foolish dare find out. For 11th-level PCs, The Tower of Weeping...   [click here for more]
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Slumbering Tsar: The Temple, Part 1 - The Tower of Weeping Sores

Slumbering Tsar: The Temple, Part 1 - The Tower of Weeping Sores


Slumbering Tsar: Temple-City of Orcus, Part 1 - The Tower of Weeping Sores Having won through the Desolation, the players find that the worst is yet to come as they discover that the Black Gates of Tsar are protected by the legendary Kirash Durgaut-the Tower of Weeping Sores. Never broken in battle, this bastion stands firm after centuries. Can it still be inhabited after all this...   [click here for more]
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Slumbering Tsar: The Temple, Part 2 - The Lower City

Slumbering Tsar: The Temple, Part 2 - The Lower City


Slumbering Tsar: Temple-City of Orcus, Part 2 - The Lower City Battered and crushed after a year of war and centuries of abandonment, intrepid explorers find that now all is not restful in the slumbering city. Dark forces gather to man battlements and perhaps even march forth to war once more. The dangers of The Lower City are very much alive and awake as this adventure explores the lowest tenements...   [click here for more]
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Slumbering Tsar: The Temple, Part 3 - The Harrow Lanes

Slumbering Tsar: The Temple, Part 3 - The Harrow Lanes


Slumbering Tsar: Temple-City of Orcus, Part 3 - The Harrow Lanes Stretching across the center of the city like a jagged scar, The Harrow Lanes block all access to the ways above. To plumb the secrets of the city, the lanes must be surmounted. But this is no easy feat when wheels within wheels set powerful pawns into motion at the hands of chess masters filled with ancient wisdom. What lurks in...   [click here for more]
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Slumbering Tsar: The Temple, Part 4 - The Crooked Tower

Slumbering Tsar: The Temple, Part 4 - The Crooked Tower


Slumbering Tsar: Temple-City of Orcus, Part 4 - The Crooked Tower Rising like a broke finger above a city of the dead, The Crooked Tower has stood longer than the city itself. And the city's destruction and abandonment proved no obstacle to the plans of the tower's master. With a reach that stretches far across the Desolation, the master of the tower-and perhaps master of the city-lurks on high...   [click here for more]
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Slumbering Tsar: The Temple, Part 5 - The Foundations of Infamy

Slumbering Tsar: The Temple, Part 5 - The Foundations of Infamy


Slumbering Tsar: Temple-City of Orcus, Part 5 - Foundations of Infamy The secrets of the city have been laid bare as brave heroes reach its pinnacles only to discover they have only scratched the surface of the dread they face. For after braving all the perils they have, PCs discover that the Foundations of Infamy merely provide the means of reaching the final challenge-The Hidden Citadel. This...   [click here for more]
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Splinters of Faith 1 Pathfinder Edition

Splinters of Faith 1 Pathfinder Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 1 Swords and Wizardry Edition

Splinters of Faith 1 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 10 Pathfinder Edition

Splinters of Faith 10 Pathfinder Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 10 Swords and Wizardry Edition

Splinters of Faith 10 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 2 Pathfinder Edition

Splinters of Faith 2 Pathfinder Edition


Splinters of Faith 2: Burning Desires (Levels 2 through 4) PCs visit the aboveground dwarven city of Anvil Plunge, only to discover the starting ritual needed to re-forge the scepter cannot be undertaken because a piece of the holy forge is missing. PCs will have to travel into the sprawling Sin Mire Swamp to recover the artifact. ...   [click here for more]
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Splinters of Faith 2 Swords and Wizardry Edition

Splinters of Faith 2 Swords and Wizardry Edition


Splinters of Faith 2: Burning Desires (Levels 2 through 4) PCs visit the aboveground dwarven city of Anvil Plunge, only to discover the starting ritual needed to re-forge the scepter cannot be undertaken because a piece of the holy forge is missing. PCs will have to travel into the sprawling Sin Mire Swamp to recover the artifact. ...   [click here for more]
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Splinters of Faith 3 Pathfinder Edition

Splinters of Faith 3 Pathfinder Edition


Splinters of Faith 3: Culvert Operations (Levels 3 through 5) The city of Bargarsport sits upon the sunken ruins of the old city - and the underground temple of Clandestine. But the temple's faithful are a conniving lot, and require PCs to face down a necromancer and his undead minions moving into the underground city before they will help....   [click here for more]
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Splinters of Faith 3 Swords and Wizardry Edition

Splinters of Faith 3 Swords and Wizardry Edition


Splinters of Faith 3: Culvert Operations (Levels 3 through 5) The city of Bargarsport sits upon the sunken ruins of the old city - and the underground temple of Clandestine. But the temple's faithful are a conniving lot, and require PCs to face down a necromancer and his undead minions moving into the underground city before they will help...   [click here for more]
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Splinters of Faith 4 Pathfinder Edition

Splinters of Faith 4 Pathfinder Edition


Splinters of Faith 4: For Love of Chaos (Levels 4 through 6) PCs find that the temple of Iseleine, perched high atop a pillar standing in the middle of a lush, garden-fi lled pit, is in dire danger from a force strategically destroying the garden below. What's worse is the fact that the temple's high priestess viciously killed her husband...   [click here for more]
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Splinters of Faith 4 Swords and Wizardry Edition

Splinters of Faith 4 Swords and Wizardry Edition


Splinters of Faith 4: For Love of Chaos (Levels 4 through 6) PCs find that the temple of Iseleine, perched high atop a pillar standing in the middle of a lush, garden-fi lled pit, is in dire danger from a force strategically destroying the garden below. What's worse is the fact that the temple's high priestess viciously killed her husband...   [click here for more]
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Splinters of Faith 5 Pathfinder Edition

Splinters of Faith 5 Pathfinder Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 5 Swords and Wizardry Edition

Splinters of Faith 5 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 6 Pathfinder Edition

Splinters of Faith 6 Pathfinder Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 6 Swords and Wizardry Edition

Splinters of Faith 6 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 7 Pathfinder Edition

Splinters of Faith 7 Pathfinder Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 7 Swords and Wizardry Edition

Splinters of Faith 7 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 8 Pathfinder Edition

Splinters of Faith 8 Pathfinder Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 8 Swords and Wizardry Edition

Splinters of Faith 8 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith 9 Pathfinder Edition

Splinters of Faith 9 Pathfinder Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
Frog God Games  $4.99

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Splinters of Faith 9 Swords and Wizardry Edition

Splinters of Faith 9 Swords and Wizardry Edition


Ancient Evil Awakens In a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try... Temples of faith, bastions of evil Splinters of FaithTM...   [click here for more]
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Splinters of Faith Complete Adventure Path (Pathfinder) [BUNDLE]

Splinters of Faith Complete Adventure Path (Pathfinder) [BUNDLE]


This special bundle product contains the following titles. Splinters of Faith 1 Pathfinder Edition Regular price: $4.99 Bundle price: $2.50 Format: Watermarked PDF Ancient Evil AwakensIn a long-buried tomb, a grave robber restores a death-cult leader to life, and his cloud of evil spreads across the land. Left behind are the broken...   [click here for more]
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Strange Bedfellows - Pathfinder Edition

Strange Bedfellows - Pathfinder Edition


A circus show erupts in mayhem when goblinoids crash the performance, slaughtering performers and audience members alike. PCs investigate the attack, leading them into an ancient dungeon and uncovering ancient secrets and harbored grudges. Their decisions affect the politics and economics of three unique towns. Strange Bedfellows is a d20 adventure for 4-6 PCs of level 2 or higher and includes three...   [click here for more]
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Strange Bedfellows - Swords and Wizardry Edition

Strange Bedfellows - Swords and Wizardry Edition


A circus show erupts in mayhem when goblinoids crash the performance, slaughtering performers and audience members alike. PCs investigate the attack, leading them into an ancient dungeon and uncovering ancient secrets and harbored grudges. Their decisions affect the politics and economics of three unique towns. Strange Bedfellows is a d20 adventure for 4-6 PCs of level 2 or higher and includes three...   [click here for more]
Frog God Games  $9.99

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Swords and Wizardry Complete Rule Book

Swords and Wizardry Complete Rule Book


This book expands the Swords and Wizardry Core Rules (http://www.swordsandwizardry.com/) to cover all of the early phase supplements from the 1970’s. It creates a 1-volume resource allowing the players and game masters alike to create and run adventures and campaigns that will last for an entire lifetime. The game is supported by a vast array of adventures, and other resources that are produced...   [click here for more]
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Swords and Wizardry Grimmsgate Introductory Module

Swords and Wizardry Grimmsgate Introductory Module


Deep in the wooded wilderness, the village of Grimmsgate is an outpost town on a seldom-traveled trail, right at the edge of nowhere. The village’s half-ruined temple of Law, dilapidated inn, drunken blacksmith, exiled trader and a few fur-trappers are enough to keep the bloody-minded denizens of the dark forest at bay, but nobody really expects the village to still be there in another ten years....   [click here for more]
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Swords and Wizardry MCMLXXV Introductory Module

Swords and Wizardry MCMLXXV Introductory Module


Bill's Module was written for the Swords & Wizardry Kickstarter bonus goal. It is a second introductory module to Matt Finch's First Introductory Module, Grimmsgate. "This module is intended to show how old school roleplaying provides enhanced descriptions and provides not only storyline and encounters, but creates a feeling of “being there”. I have borrowed from work I did supporting...   [click here for more]
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Swords and Wizardry Monstrosities

Swords and Wizardry Monstrosities


You can never have too many monsters, and this book is filled with them! No matter what kind of campaign, there are foes galore to stock its wildernesses and dungeons, even the unknown depths of its mysterious oceans. This is a compendium that contains the monsters from the rulebook and many monsters from the First Edition of the original roleplaying game, but there are hundreds and hundreds of completely...   [click here for more]
Frog God Games  $24.99

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The Black Monastery - Pathfinder Edition

The Black Monastery - Pathfinder Edition


The Black Monastery is an adventure in the classic style because it follows the design assumptions that were common in many publications and local campaigns during the early days of Dungeons and Dragons. In the classic era, the dungeon master was the final authority and was assumed to have complete control. Every event did not have to have a complete rationalization, formula or rules explanation....   [click here for more]
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The Black Monastery - Swords and Wizardry Edition

The Black Monastery - Swords and Wizardry Edition


The Black Monastery is an adventure in the classic style because it follows the design assumptions that were common in many publications and local campaigns during the early days of Dungeons and Dragons. In the classic era, the dungeon master was the final authority and was assumed to have complete control. Every event did not have to have a complete rationalization, formula or rules explanation....   [click here for more]
Frog God Games  $15.99

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The Blight: Tome of Blighted Horrors (5e)

The Blight: Tome of Blighted Horrors (5e)


This book is a Blight GM's best friend; it takes the 24 new monsters and templates to be found in the Bestiary chapter of the The Blight GM Guide and breaks them out into a separate book before adding more than 50 additional new Blight and Between up to over 80 new monsters. In addition the book provides new universal monster rules and compiles new subtypes and feats along with all the subtypes and...   [click here for more]
Frog God Games  $9.99

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The Eamonvale Incursion

The Eamonvale Incursion


The Long-lost prequel and sequal to the infamous and best-selling Grey Citadel. This one never got published, and is available here for the first time. One of the long-lost Necromancer Games hardcovers for sale in all its original glory. Adventures in the Valley of the River Eamon Hard times have fallen on the frontier realm of Eamonvale. Economic hardship, inexplicable kidnappings, strange...   [click here for more]
Frog God Games  $39.99 $22.99

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The Lost Lands: Bard's Gate for Fifth Edition

The Lost Lands: Bard's Gate for Fifth Edition


City of the Lyre Established centuries ago as little more than a ferry for travelers between the ancient cities of Tsen in the north and Remenos and Curgantium in the west, over the years Bard’s Gate has grown from a small river crossing tended by a pig farmer into an important center of learning and trade. The city is famed far and wide as a bastion of the arts that...   [click here for more]
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The Lost Lands: Bard's Gate for Pathfinder

The Lost Lands: Bard's Gate for Pathfinder


City of the Lyre Established centuries ago as little more than a ferry for travelers between the ancient cities of Tsen in the north and Remenos and Curgantium in the west, over the years Bard’s Gate has grown from a small river crossing tended by a pig farmer into an important center of learning and trade. The city is famed far and wide as a bastion of the arts that...   [click here for more]
Frog God Games  $39.99

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The Lost Lands: Bard's Gate Swords and Wizardry Edition

The Lost Lands: Bard's Gate Swords and Wizardry Edition


City of the Lyre Established centuries ago as little more than a ferry for travelers between the ancient cities of Tsen in the north and Remenos and Curgantium in the west, over the years Bard’s Gate has grown from a small river crossing tended by a pig farmer into an important center of learning and trade. The city is famed far and wide as a bastion of the arts that...   [click here for more]
Frog God Games  $39.99

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The Lost Lands: The Blight (PF)

The Lost Lands: The Blight (PF)


A vast and sorcerous city, poisoned by alchemy, extending its empire through necromantically-powered industries, the City-state of Castorhage is gritty, often-horrific, and heartless. The city-state has begun exploring realms beyond the normal world, heedless of the dangers, and unaware that these other worlds are exploring the city-state in return. Ruthless factions, many of them quite monstrous,...   [click here for more]
Frog God Games  $65.00

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