At long last, The Oktobermen have arrived for Print on Demand!
This first issue of Due Vigilance brings you a team of supernatural super villains, ready to strike fear into the hearts of your players. Bound together by greed and darker urges, the Oktobermen are mystic mercenaries eager to take on the ugliest jobs for the right price. Springheel Jack leads his team to achieve his ultimate... [click here for more]
When Titans CLASH!
When you’re faced with the villains known as the Kaiju Kultists, it’s time to go big or go home! These monsters are so huge we had to design new rules for your Mutants and Masterminds Third Edition campaign to tell the tale.
In this issue of Due Vigilance you’ll find a set of monster-versus-city rules for pitting your heroes... [click here for more]
From the Files of METAs…Rogues!
Ne’er-do-wells of the worst sort, these super-criminals have been flagged as dangerous, and should be approached with extreme caution. Each Rogue has a detailed history, tactics, and nemesis options for introducing them as long-running foes for the heroes in your supers game!
Includes: Afterburner, Black Heron, Calypso, Coldsnap,... [click here for more]
From the Files of METAs…Rogues!
Ne’er-do-wells of the worst sort, these super-criminals have been flagged as dangerous, and should be approached with extreme caution. Each Rogue has a detailed history, tactics, and nemesis options for introducing them as long-running foes for the heroes in your supers game!
Includes: Acid Beth, Apogee, Backfire, Blackbody,... [click here for more]