The official AEGIS Field Manual is a guide for Airship Daedalus players and GMs who want just a bit more pulpy crunch in their campaigns. From special skills and training to new gear, mystical artifacts, mission briefings and more NPCs than you can shake an XG-7 gas gun at! Includes:
Special training and placement in one of 7 AEGIS divisions and 22 specialist career tracks... [click here for more]
Rockets and Rayguns and Martians... OH MY!
When the Elder Martians invaded Britain in 1894, they weren’t prepared for utter defeat. Nor that Britain would reverse-engineer their technology and spark a space race in the 1930s!
While Allied rockets powered by alien crystals explore the solar system and A.E.G.I.S. still holds the line against evil of every kind, a new threat - the Third Reich... [click here for more]
This book is for the ordinary people who stand up to evil... Whether it be disguised as crime in the streets, or eldritch terrors from another dimension... This is for the teams of capes and masks... The costumed avengers, the vigilantes! This supplement is for Airship Daedalus players and GMs who want to add some masked crimefighting adventure into their campaigns. Includes: •... [click here for more]
This free supplement allows players and GMs to add mechanical characters into their Airship Daedalus pulp adventure campaigns!
Includes a short primer on mechanical characters in pulp settings, their advantages and weaknesses, and construction rules for three basic types of mechanicals:
Robot - The most basic mechanical character, extremely specialized.
Android... [click here for more]
Based on the short story "Ukungu", Valley of the Mist is a guide to the remote region deep in the Congo Valley, where diamonds are plentiful and dinosaurs still roam free. It is for Airship Daedalus players and GMs who need a "lost world" setting for their campaign. It's packed with everything needed to get exploring! Includes:
History and backstory of the... [click here for more]