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Annic Nova - Evacuation

Annic Nova - Evacuation


An adventure for any edition of Traveller set in the Vargr Extents. Following on from the events of the Classic Traveller adventure Annic Nova, the characters are contacted by a researcher who has translated the mysterious message transmitted by the alien ship. There is a chance that the original crew are alive... and in need of rescue. ...   [click here for more]
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Foreven Worlds: Alespron Subsector

Foreven Worlds: Alespron Subsector


Assassination ripped apart the very fabric of the Torres Monarchy and sent all of Alespron Subsector into disarray. When the Zhodani Consulate stepped in to restore peace, they only galvanized the region into resisting with all their might. Those that dare to oppose such a powerful military do so at their own peril. Will you make the difference between life and death for the poor refugees that flee...   [click here for more]
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Foreven Worlds: Fessor Subsector

Foreven Worlds: Fessor Subsector


Beyond the Third Imperium's borders and in the shadow of the Zhodani Consulate lies the subsector of Fessor. Brutal warlords and savage space pirates take what they can while agents of major powers ply their trade in secret. With danger lurking behind every asteroid, how will you change lives? Will you seek your fortune or topple a dictator bent on domination? Will you wage a war or stop one? Will...   [click here for more]
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Foreven Worlds: Massina Subsector

Foreven Worlds: Massina Subsector


The ignored and forgotten regions of the Zhodani Consulate of Massina Subsector are still populated with people that need your help. With insufficient resources to maintain an enlightened society, problems that law enforcement officials are unequipped to handle arise everywhere. With danger lurking behind every asteroid, how will you change lives? Will you start a cult or stop one from spreading? Will...   [click here for more]
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Foreven Worlds: Tsokabar Subsector

Foreven Worlds: Tsokabar Subsector


Empty, but not devoid of life, Tsokabar Subsector lacks development. It does not attract soft cityfolk but rather those determined to make a better life for themselves. Those that dare to prospect in this Zhodani subsector could become incredibly wealthy by striking the right claim or lose it all should the Consulate order an operation closed. Will you make the difference between a successful colony...   [click here for more]
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2300AD: Terror's Lair

2300AD: Terror's Lair


You, American Marshal Obadiah Thomas, have been assigned to capture Felix Berthold. When the Ann Arbor arrived at Earth’s orbital station, all passengers going on to Tirane transferred to the New Orleans, another passenger liner. You have joined them undercover as a nanoelectronics parts salesman. The New Orleans will be in Earth orbit for only another six hours, finishing the...   [click here for more]
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2300AD: The Tricolore's Shadow

2300AD: The Tricolore's Shadow


The players are hired to perform a simple survey mission; however, the presence of a downed French satellite, trigger-happy militia, and the machinations of governments at the highest level will ensure this mission turns out to be anything but simple. Fleeing for safety, the players will have to avoid the governments of Beta Canum-4 as they try to get off-world. ...   [click here for more]
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Ashfall III: Into the Crust

Ashfall III: Into the Crust


Old rumours, questionable theories, hare-brained ideas – even the occasional miner going walkabout on the inhospitable surface of a hellish planet. Spume has them all. Well, there’s not much else to do between shifts. There’s hardly anyone who doesn’t have some thoughts on just what might be out there; but does anyone have any actual hard data? Six Darrian scientists, waiting for evacuation...   [click here for more]
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ATV Schematics

ATV Schematics


This PDF provides schematics for a Traveller ATV's electrical systems, water systems and computer systems along with notes on the systems, fault tables and a short scenario by Tom Barclay which makes use of the schematics. DO NOT buy this PDF if you've bought any other paid for March Harrier Publishing book as this is a free gift to thank previous customers.  Check your file downloads for any title...   [click here for more]
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Borderland Profile: Arunisiir

Borderland Profile: Arunisiir


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Arunisiir system lies a short way beyond the Imperial border, in the Borderland region. Its port is a critical link in the Trojan Reach trade...   [click here for more]
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Borderland Profile: Inurin

Borderland Profile: Inurin


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Voidsedge Cluster gains its name from the fact that it is right next to Void 8 subsector of Reft Sector. There is nothing but empty space for...   [click here for more]
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Borderland Profile: Tanith

Borderland Profile: Tanith


The Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Tanith system is a key link on the Imperial-Aslan trade route. Its excellent starport has grown into a starfaring nation in its own right, whilst...   [click here for more]
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Borderland Profile: Umemii

Borderland Profile: Umemii


The Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! Umemii is a rock ball world in the Borderland Cluster. It is home to several small states, and also the Grand Duchy of Requille whose merchant fleet...   [click here for more]
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Borderland Profile: Wildeman

Borderland Profile: Wildeman


The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign! The Wildeman system is one of the main entry/exit points to and from the Borderland. Its high-quality Highport sees a great deal of traffic, most...   [click here for more]
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DnD 5e Booklet-style Custom Character Sheet

DnD 5e Booklet-style Custom Character Sheet


Level up your game with this detailed character sheet, specially designed to record several important things about your character! There is a printable version and form fillable version.  ...   [click here for more]
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Ground Vehicles Vol1

Ground Vehicles Vol1


For Traveller games set in any milieu, this book contains 10 ground vehicles from Tech Level 8 to Tech Level 14. From a small, high-powered motorcycle to an enormous ATV litterally capable of going anywhere, this book present an array of useful and common vehicles that Travellers may encounter in thier journeys ...   [click here for more]
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Hide out

Hide out


Every adventrue needs a place to start!  ...   [click here for more]
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Hivers I

Hivers I


A global fanmine has plunged a world into crisis. A relief convoy bringing much needed food suppliers is then attacked and drstroyed, and in the middle of all this are your player characters. Can they rescue the last surviving food freighter and bring it back to the planet? Can they survive the aftermath of the attack on the food convoy? Hivers I is the first in a series of adventures and is intended...   [click here for more]
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Hivers II

Hivers II


Hivers II If this adventure follows on from Hivers I then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food convoy was...   [click here for more]
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Hivers III

Hivers III


Hivers III If this adventure follows on from Hivers I & II then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food...   [click here for more]
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Journal of Comparative Xenobiology: Issue 1

Journal of Comparative Xenobiology: Issue 1


Alien worlds have a variety of challenges, from hostile environments, weather, temperature, and even radiation. On most habitable worlds, the native life can be a serious threat, even for technologically-sophisticated societies. In this booklet are 9 alien animals and one domestic animal for use in Traveller campaigns. While each is named and described, variants of these creatures, under other names,...   [click here for more]
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Journal of Comparative Xenobiology: Issue 2

Journal of Comparative Xenobiology: Issue 2


Alien worlds have a variety of challenges, from hostile environments, weather, temperature, and even radiation. On most habitable worlds, the native life can be a serious threat, even for technologically-sophisticated societies. In this booklet are 10 alien animals and one domestic animal for use in Traveller campaigns. While each is named and described, variants of these creatures, under other names,...   [click here for more]
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Night of the Dragon

Night of the Dragon


When the crew of the Rake discover a centuries-old Drinaxian warship drifting across the outskirts of the sparsely populated Vume system, Suyosa is determined to strip the derelict and sell it to the highest bidder. But the wreck offers up an even more tantalising prize in the form of a genetically sealed vault that only their reluctant medic, Anjali, has the means to open. With the ship coming...   [click here for more]
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Referee's Aid 2: The Type-S Scout/Courier

Referee's Aid 2: The Type-S Scout/Courier


The Type-S Scout/Courier fulfills one of the most basic requirements of any interstellar organisation – be it a government, commercial entity or military force. It is first and foremost a low-cost messenger ship, and although it does have some additional features its overall capabilities are limited by the need to provide an interstellar communications capability at as low a price as possible. ...   [click here for more]
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Referee's Aid 3: Type-A Free Trader

Referee's Aid 3: Type-A Free Trader


The Type-A Free Trader was developed long ago to provide efficient, low-cost transportation for small cargoes and a few passengers. It is an eminently useable design which has been adapted to many other roles, but ultimately is optimised for moving almost half its tonnage in cargo from one star system to another. The Type-A is, more than anything else, cheap. Its sensor fit is basic and its flight...   [click here for more]
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Referee's Aid 5: Type-Y Yacht

Referee's Aid 5: Type-Y Yacht


For the very rich, starships are eminently affordable purchases. Although a starship may be bought as an investment, then hired out to other organisations or used for mercantile operations, a yacht is a personal vessel. Most are specially commissioned or refitted to fulfil a specific purpose, and can provide some inspiration of what can be done with an open-ended budget without simply sinking...   [click here for more]
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Referee's Aid 7: Type-R Subsidised Merchant

Referee's Aid 7: Type-R Subsidised Merchant


Using a 400-ton hull, the Subsidised Merchant (also called the Fat Trader) is a trading vessel intended to meet the commercial needs of clusters of worlds. The Type R Subsidised Merchant can be encountered in a wide variety of roles, though by far the commonest is a no-frills, low-cost small cargo ship on jump-1 local routes.  Referee's Aid 7: Type-R Subsidised Merchant provides an in-depth look...   [click here for more]
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SlikMaps Traveller Patrol Corvette for Fantasy Grounds

SlikMaps Traveller Patrol Corvette for Fantasy Grounds


SlikMaps Traveller Starship Set Four: Patrol Corvette Set Four includes maps of the core rules Type-T Patrol Corvette and includes 6 beautiful full-color maps Patrol Corvette Main Deck Patrol Corvette Upper Deck Patrol Corvette Lower Deck Patrol Corvette Top Hull  Ship's Boat Top Hull Ship's Boat Main Deck 2 bonus hexagonal tokens: Ship's Boat Patrol Corvette Presented as...   [click here for more]
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SlikMaps Traveller Safari Ship for Fantasy Grounds

SlikMaps Traveller Safari Ship for Fantasy Grounds


SlikMaps Traveller Starship Set Three: Safari Ship Set Three: Safari Ship contains maps of the core rules Type-K Safari Ship and includes 5 beautiful full-color maps: Safari Ship Main Deck Safari Ship Lower Deck Safari Ship Top Hull Ship's Launch Main Deck Ship's Launch Top Hull 3 bonus hexagonal tokens: Safari AirRaft Launch Safari Ship Presented as a Fantasy Grounds module containing layered...   [click here for more]
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SlikMaps Traveller Seeker and Scout for Fantasy Grounds

SlikMaps Traveller Seeker and Scout for Fantasy Grounds


SlikMaps Traveller Starship Set Five: Seeker & Scout This set of the core rules Type-J Seeker Mining and Type-S Scout-Courier Starships includes: 8 quality full-color maps: Scout Main and Lower Decks Scout Top Hull and turret Seeker Main and Lower Decks Seeker Top Hull and turret 4 Hexagonal Tokens IISS AirRaft Prospecting Buggy [Vaccum Air/Raft] Scout Ship Seeker...   [click here for more]
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SlikMaps Traveller Starship Set Eight: Yacht

SlikMaps Traveller Starship Set Eight: Yacht


SlikMaps Traveller Starship Set Eight: Yacht Starship Set Eight includes maps of the core rules Type-Y Yacht and includes 4 beautiful full-color maps Yacht Main Deck Yacht Upper Deck Yacht Top Hull  Ship's Boat Top Hull / Ship's Boat Main Deck (layered) 4 bonus hexagonal tokens: Ship's Boat Air/Raft ATV Yacht Presented as a Fantasy Grounds module containing layered image...   [click here for more]
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SlikMaps Traveller Subsidised Liner for Fantasy Grounds

SlikMaps Traveller Subsidised Liner for Fantasy Grounds


SlikMaps Traveller Starship Set Six: Subsidised Liner This set of the core rules Type-M Subsidised Liner Starship includes: 6 quality full-color maps: Subsidised Liner Top Hull Subsidised Liner Main, Upper and Lower Decks Launch Top Hull and Deck Bonus Lower Deck with non-standard airlock 2 Hexagonal Tokens Subsidized Liner Launch Presented as a Fantasy Grounds module containing...   [click here for more]
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SlikMaps Traveller Subsidised Merchant for Fantasy Grounds

SlikMaps Traveller Subsidised Merchant for Fantasy Grounds


SlikMaps Traveller Starship Set Seven: Subsidised Merchant This set of the core rules Type-R Subsidised Merchant Starship includes: 6 quality full-color maps: Subsidised Merchant Top Hull Subsidised Merchant Main, Upper and Cargo (Lower) Decks Launch Top Hull and Deck Bonus Lower Deck with non-standard airlock 2 Hexagonal Tokens Subsidized Merchant Launch Presented as...   [click here for more]
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Street Racing

Street Racing


Put the pedal to the metal with this supplement for Mongoose Traveller 2e! This five page book gives you a system to track who's in first, as well as tables to generate a race course and determine what happens when somebody crashes. ...   [click here for more]
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The Art of a Warrior

The Art of a Warrior


There is suffering for one’s art, and then there is this… Ethin is a man on the run, driven by a censorious religious dictatorship from his homeworld and into the unlikely company of a mercenary Aslan trader, an inscrutable Marzian mechanic, and a medic who is surely too young for the life of a pirate. With their aging free trader coming apart around them, Ethin and his fellow Travellers are...   [click here for more]
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The Descent Revenge I The Burning of Novikov

The Descent Revenge I The Burning of Novikov


A simple security job on an insignificant mining asteroid is about to get extremely complicated. Welcome to Novikov: Population 502 500. This adventure provides a sandbox setting with multiple factions all working towards their own ends. If you players find it almost impossible to recognize a plot hook when you offer them one, this is the adventure for you. With so many factions at work the characters...   [click here for more]
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Crime without punishment.

Crime without punishment.


Crime Without Punishment is an adventure for Traveller, ideal to be played as the first session. Likewise, although it is an individual adventure, it is also the beginning of a great campaign that runs through the most important events of the Third Imperium, in the interlude of the fourth and fifth Frontier wars, where players have the opportunity to be the protagonists. ...   [click here for more]
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Iron Spine

Iron Spine


The travellers have been asked to do the unthinkable: Jump into the hostile space of the Glorious Empire and rescue a team of kidnapped scientists. The Empire is an extremist branch of the alien Aslan who practice slavery and are in dire need of technically skilled people. It will be extremely difficult for the travellers to get into the Empire to perform this daring job, but once they're in, will...   [click here for more]
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Locked, Loaded & Lost

Locked, Loaded & Lost


Locked, Loaded & Lost One Page Adventure This short adventure is intended to act as a ‘side quest’ and takes two or three sessions to play. The setting is any space station, but a Law Level of 6 or greater makes the adventure more interesting, as it should restrict the weapons the Travellers are carrying. Materials You will need to find some simple floorplans. There are scenes in wide...   [click here for more]
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MgT Traveller Ship and Space Combat Tokens

MgT Traveller Ship and Space Combat Tokens


A set of tokens depicting traveller sharships and space phenomena suitable for use as a play aid in traveller games. ...   [click here for more]
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Operation: Choke Point

Operation: Choke Point


A trader with a particular set of skillls needs help in recovering his daughter. His offer is generous, his cause is just. The only downside is the risk of offending every pirate in the Sector and making enemies of the Pirate Lords of Theev. Other than that the job is a piece of cake. ...   [click here for more]
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Starport Battlemaps #4 - Main Concourse

Starport Battlemaps #4 - Main Concourse


Fourth in a series of Battlemaps focusing on starports for Traveller and Sci-Fi Roleplaying games. This package includes 9 high-resolution images:   Main Concourse First Floor - daytime Main Concourse Second Floor - daytime Control Tower Third Floor / Rooftops - daytime Control Tower Top Floor / Rooftops - daytime Control Tower Dome / Rooftops - daytime, exterior Main Concourse...   [click here for more]
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Traveller: The Tktk Convergence

Traveller: The Tktk Convergence


The travellers are summoned to the seemingly insignificant world of Tktk in Trojan Reach sector to investigate a possible Ancients site. They engage with the academic community at the site, participate in an archaeological dig, and become acquainted with the planet's variant chirper species, the tktks. But something terrible is happening on Tktk and by the time the travellers realize what it is, it...   [click here for more]
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Urban Decay Battlemap #2 Red Hook Waterfront

Urban Decay Battlemap #2 Red Hook Waterfront


Second in a series of Battlemaps focusing on urban decay for Traveller, Cyberpunk and Sci-Fi Roleplaying games. This package includes both hi-res and vtt ready maps: The Warehouse - Ground Floor Interior The Warehouse - Upper Floor Interior The Warehouse - Rooftop The Building Block - Exterior The Rubble Block - Exterior The Water - bonus! And an overall map of the area! The...   [click here for more]
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A Warrior's Soul

A Warrior's Soul


What is an Aslan warrior to do when his flesh does not mirror his soul? There is little honour to be found on the exile planet of Kteiroa, but when Tikhnal is challenged by a dishonourable braggart, there is no recourse but to fight. But the braggard isn’t just a brute. He is out for gain, planning to step over Tikhnal's corpse to take the one thing he has left – his ship. However, to fight a...   [click here for more]
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Adventure Dream

Adventure Dream


Misfit noblewoman Josine haut-Landreth lost her beloved career in the Search and Rescue Corps. She is now starting over with a second-hand scout ship, a co-pilot who has never left planetside, and a heart big enough to tempt her into one more dangerous rescue. This short story comes in MOBI, ePub and PDF formats. ...   [click here for more]
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Ghouls

Ghouls


Clarke is a quiet, peaceful world, and Major Galdrian has resigned himself to a quiet, uneventful career in the planetary security force. That changes when an archaeological team digging in the planet’s radioactive wastelands unleashes a bioweapon from the distant past, creatures that both slaughter the living and despoil the dead. Both acts are horrifying in a society built around the idea of preserving...   [click here for more]
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Girl's Gotta Eat

Girl's Gotta Eat


Homestead is a ruined world. The entire population wouldn’t fill an Imperial cruiser’s low berths. They barely survive by mining the ruins for old technology. Salvagers don’t live long, falling prey to dangerous mutated fauna, grit storms, or just plain starving to death. You learn to survive, or Homestead kills you. Pac is a survivor, and she works alone, salvaging what she can, trading it for...   [click here for more]
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Rachando

Rachando


Rachando stared with a mix of fear and trepidation at the words hanging in the air before him. Return to Vorito, with the utmost haste, for reassignment. In all the years he had worked for General Development Corporation, nothing good ever started out that way. Rachando is a solid fixture in the Floating Palace, known to all the nobility as a man who can get hold of anything they need – in return...   [click here for more]
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Taken on the Run

Taken on the Run


In the first hours of the Fifth Frontier War, Sublieutenant Leif Amsha is sent on a dangerous mission into a crippled Zhodani cruiser. He must lead his team through hotly contested corridors in search of intelligence on Zhodani intentions. The assault is tough but with his team more concerned with payback than the mission, getting back out again may not be an option. ...   [click here for more]
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