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Spheres of Power

Spheres of Power


Note: The Hero Lab Files for Spheres of Power are located here: /product/173572/Spheres-of-Power-Hero-Lab-Files The bundle for both can be found here: /product/178827/Spheres-of-Power-PDF-Hero-Lab-BUNDLE Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20 systems, built from the ground up to provide an easy and intuitive approach to concept-based magic. Spheres...   [click here for more]
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Spheres of Power: Hero Lab Files

Spheres of Power: Hero Lab Files


*These Files require the Ultimate Magic and Advanced Player's Guide packages to function correctly. This product is for the Hero Lab files alone. The PDF can be found here: /product/129448/Spheres-of-Power There is also a bundle for both located here: /product/178827/Spheres-of-Power-PDF-Hero-Lab-BUNDLE Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20...   [click here for more]
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Rogue Glory

Rogue Glory


As one of the “Core 4,” the rogue is a mainstay of any roleplaying fantasy adventure. Sadly, the Pathfinder rogue, while the best incarnation yet, has begun to be eclipsed by other, more expansive classes. This book revitalizes the rogue by providing expanded options, revised rules, and suggestions for rogue-centric games. This volume includes: 13 new Archetypes including, Chemist,...   [click here for more]
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Spheres of Power: Expanded Options

Spheres of Power: Expanded Options


Spheres of Power: Expanded Options is the first supplemental product in the Spheres of Power line, giving players and GMs even more toys to play with for the Spheres magic system. Inside this 29-page supplement, you'll find: Favored Class Options for all Spheres of Power classes for both the core and several expanded races! Conversion Archetypes...   [click here for more]
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Spheres of Power: Expanded Options Hero Lab Files

Spheres of Power: Expanded Options Hero Lab Files


Note: These Hero Lab files require the Spheres of Power Hero Lab files to function correctly. Spheres of Power: Expanded Options is the first supplemental product in the Spheres of Power line, giving players and GMs even more toys to play with for the Spheres magic system. With these Hero Lab files, you'll find: Favored Class...   [click here for more]
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The Telekinetic's Handbook

The Telekinetic's Handbook


The Telekinetic’s Handbook is an expansion to the Telekinesis sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new magic items, expansions and explanations of telekinetic mechanics, new rituals and incantations, and more to help make the most out of this great branch of magic. The Telekinetic’s Handbook is book 2 in a multi-part...   [click here for more]
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The Telekinetic's Handbook Hero Lab Files

The Telekinetic's Handbook Hero Lab Files


Note: This product is for Hero Lab files only. The PDF can be found here: /product/167879/The-Telekinetics-Handbook A Bundle for both can be found here: /product/200024/The-Telekinetics-Handbook-PDF-Hero-Lab-Combo-BUNDLE This is the Hero Lab files for the Telekinetic’s Handbook, an expansion to the Telekinesis sphere from the Spheres of Power magic system...   [click here for more]
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The Geomancer's Handbook

The Geomancer's Handbook


The Geomancer’s Handbook is an expansion to the Nature sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new packages, new magic items, new rituals and incantations, and even nature-themed monsters transposed to using the Spheres of Power system. The Geomancer’s Handbook is book 1 in a multi-part series, funded via Patreon. ...   [click here for more]
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The Geomancer's Handbook Hero Lab Files

The Geomancer's Handbook Hero Lab Files


Note: This product is for Hero Lab files only. The PDF can be found here: /product/165487/The-Geomancers-Handbook A Bundle for both can be found here: /product/200183/The-Geomancers-Handbook-PDF-Hero-Lab-Files-BUNDLE This is the Hero Lab files for the Geomancer’s Handbook, an expansion to the Nature sphere from the Spheres of Power magic system, and includes...   [click here for more]
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Wizard's Academy

Wizard's Academy


NOTE: This volume includes FANTASTICAL CREATURES AND HOW TO SURVIVE THEM, which is necessary for running this adventure! Windfell Academy is an enigmatic place. Alongside their traditional studies, students can gain personalized summoning advice from a reformed succubus, delve the library’s many tomes with the aid of the library troll, or simply pass the time visiting...   [click here for more]
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Worlds of Power

Worlds of Power


Drawn from the entries of the 2015 Spheres of Power Worldbuilding Contest, this 45 page PDF features three entire worlds for your campaigning pleasure! Along with setting info, story hooks, and adventuring guidelines, each world comes with its own set of custom mechanics that can easily be adapted to a variety of worlds, including new magic talents, alternate classes and class features, custom XP...   [click here for more]
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The Channeler

The Channeler


Sometimes magic isn't about finesse or manipulation. Sometimes it's about power. Raw, unadulterated power. The channeler is a spellcaster who channels his power through his own body, trading hit points for spells. On one hand, he can achieve heights of arcane prowess his fellows can rarely glimpse; on the other hand, every spell saps a bit of his strength, leaving him even more vulnerable to the...   [click here for more]
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The Spiritualist

The Spiritualist


Gods are for wimps. The spiritualist is a divine caster who summons and manipulates their own spirit, rather than call down power from on-high. Through monk-like training, inherent second-sight, and great meditation, these combatants learn to enact rituals that delve the future, raise the dead, transform their bodies, and enact blasts of pure energy to shatter the mountains themselves. The 5th...   [click here for more]
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The Aspect

The Aspect


Empowered by the spark of divinity, Aspects serve as the mortal voice and embodiment of a divine being. Greater than a Cleric, an aspect is a living piece of their god, walking the line between mortal and deity like never before. This 20-level base class takes the powers of Pathfinder deities and puts them into the hands of the players, allowing them to command divine servants, possess a portfolio,...   [click here for more]
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The Dilettante

The Dilettante


Need a fighter? A wizard? A cleric? A rogue? Why not someone who can be all 4? The dilettante is an adventurer who studies everything she can, from odd bits of arcane theory, to new fighting styles, to outlandish gods and religions. True jacks of all trade, dilettantes can shift easily between party roles to fill whatever's missing, or simply combine feats, techniques, and bits of magic into a fearsome...   [click here for more]
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The Enhancer's Handbook

The Enhancer's Handbook


The Enhancer's Handbook is an expansion to the Enhancement sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new archetypes, new magic items, new incantations, and more to help a caster bring out the best in himself and his allies. The Enhancer's Handbook is book 5 in a multi-part series.   ...   [click here for more]
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The Enhancer's Handbook Hero lab Files

The Enhancer's Handbook Hero lab Files


Note: This product is for Hero Lab files only. The PDF can be found here: /product/184708/The-Enhancers-Handbook A Bundle for both can be found here: /product/217117/The-Enhancers-Handbook-PDF-Hero-Lab-Bundle-BUNDLE These are the Hero Lab files for the Enhancer's Handbook. The Enhancer's Handbook is an expansion to the Enhancement sphere from the Spheres...   [click here for more]
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The Inventor's Handbook

The Inventor's Handbook


The Tech Sphere is a new sphere for the Spheres of Might martial system. Useful for dabblers and full technicians alike, this sphere expands what your Pathfinder RPG character can do into realms hitherto unknown! Build drones and amazing gadgets! Expand firearm options from the simple to the modern! Graft artificial limbs to your body! With options from the medieval to steampunk modern, the...   [click here for more]
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The War Dancer

The War Dancer


Mystic warriors hailing from the primal lands, war dancers are powerful manipulators of the battlefield. These men and women read the signs and omens of combat, feel the flows of his enemy's energy, and manipulate it to their own advantage. The war dancer is a martial controller, manipulating opponents just like a wizard, but doing it from the front lines. He may not be as physically powerful as...   [click here for more]
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The Artisan

The Artisan


The Artisan is a versatile class, and can either dabble in all forms of item creation or focus on only a few, honing his efficiency with them over time. The Artisan can also be built to charge enemies at the front, blast enemies from the back, or find inventive solutions to obstacles by creating anything from backpacks to stone bridges in the blink of an eye. 67 pages long, this PDF not only lays...   [click here for more]
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The Vauntguard

The Vauntguard


Drop Dead Studios is proud to announce their latest Pathfinder Roleplaying Game class, the Vauntguard! Located at the intersection of soldier and spy, the vauntguard is the first line of defense for a government or society; he is the troubleshooter and undercover agent, who must seek out information and neutralize deadly threats. Whether he serves a King, a secret society, or is simply a renegade...   [click here for more]
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Andrus: The City of Men

Andrus: The City of Men


The Old World has ended. What survivors there were needed a place to survive. That place was Andrus. Designed for the Skybourne campaign setting, Andrus is a world in miniature; with nowhere to go and a hostile world beating at the walls, Andrus houses hundreds of races and thousands of cultures, each one vying for survival in a city filled to the brim with ancient enemies, world-moving powers,...   [click here for more]
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Andrus: The City of Men MAP

Andrus: The City of Men MAP


Andrus is a world in miniature; with nowhere to go and a hostile world beating at the walls, Andrus houses hundreds of races and thousands of cultures, each one vying for survival in a city filled to the brim with ancient enemies, world-moving powers, and a metropolis full of factions struggling for dominance in this strange, new world. Designed for the Skybourn campaign setting, in Andrus gnolls break...   [click here for more]
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Archetypes of Power

Archetypes of Power


Archetypes of Power is a book all about character options; with content for both the Spheres of Might and Spheres of Power systems, Archetypes of Power is sure to give something new to your gaming table. Within this volume you’ll find feats, class options, and 20 different archetypes for a wide range of classes, including the Growling Marauder (skald archetype), the Grand Purifier (paladin/antipaladin...   [click here for more]
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Champions of the Spheres

Champions of the Spheres


Spheres of Power changed the way casters worked. Spheres of Might did the same for martial combatants. In Champions of the Spheres, both of the ‘Spheres’ systems are married together into a unified whole to provide players with a plethora of options to craft a multitude of characters to fit whatever concept they want to roll! Within Champions of the Spheres you’ll find: ...   [click here for more]
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Champions of the Spheres PDF/Hero Lab Files [BUNDLE]

Champions of the Spheres PDF/Hero Lab Files [BUNDLE]


This special bundle product contains the following titles. Champions of the Spheres Regular price: $1.50 Bundle price: $2.00 Format: Watermarked PDF Spheres of Power changed the way casters worked. Spheres of Might did the same for martial combatants. In Champions of the Spheres, both of the ‘Spheres’ systems are married together into a unified whole...   [click here for more]
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Champions of the Spheres: Hero Lab Files

Champions of the Spheres: Hero Lab Files


NOTE: These are the Hero Lab Files for Champions of the Spheres. For the PDF or physical book, you can find them at /product/227710/Champions-of-the-Spheres Spheres of Power changed the way casters worked. Spheres of Might did the same for martial combatants. In Champions of the Spheres, both of the ‘Spheres’ systems are married together into a unified whole to provide...   [click here for more]
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Champions of the Spheres: Study and Practice

Champions of the Spheres: Study and Practice


Champions of the Spheres: Study and Pracice introduces two new systems to the Spheres system: Oaths, which allow a character to take sacred vows in exchange for power, and Techniques, which allow a character to combine magic and martial prowess into powerful custom maneuvers! Complete with new feats and class archetypes to take advantage of these two systems, Study and Practice is a wonderful addition...   [click here for more]
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Diviner's Handbook

Diviner's Handbook


The Diviner’s Handbook is an expansion to the Divination sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new magic items, new rules, new racial abilities, new rituals and incantations, and even divination-themed monsters for use in your games. The Diviner’s Handbook is book 4 in a multi-part series.   ...   [click here for more]
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Diviner's Handbook PDF/Hero lab Combo [BUNDLE]

Diviner's Handbook PDF/Hero lab Combo [BUNDLE]


This special bundle product contains the following titles. Diviner's Handbook Regular price: $4.99 Bundle price: $2.00 Format: Watermarked PDF The Diviner’s Handbook is an expansion to the Divination sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new magic items, new rules, new racial abilities, new rituals...   [click here for more]
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Diviner's Handbook, Hero Lab Files

Diviner's Handbook, Hero Lab Files


Note: This product is for Hero Lab files only. The PDF can be found here: /product/178419/Diviners-Handbook A Bundle for both can be found here: /product/208584/Diviners-Handbook-PDF-Hero-lab-Combo-BUNDLE This product is the Hero Lab files for the Diviner’s Handbook, an expansion to the Divination sphere from the Spheres of Power magic systemincluding...   [click here for more]
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Expanded Options 2

Expanded Options 2


Expanded Options 2 is a collection of new archetypes, feats, talents, and more that expands both the Spheres of Power and Spheres of Might systems. Within these pages you’ll find: New Champion Archetypes: New options for building cross-system characters with a variety of classes! New Prestige Class: The Hive: Manipulator of swarms, the hive unleashes minions by the thousands...   [click here for more]
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Expanded Options PDF/Hero Lab Combo [BUNDLE]

Expanded Options PDF/Hero Lab Combo [BUNDLE]


This special bundle product contains the following titles. Spheres of Power: Expanded Options Regular price: $4.99 Bundle price: $2.00 Format: Watermarked PDF Spheres of Power: Expanded Options is the first supplemental product in the Spheres of Power line, giving players and GMs even more toys to play with for the Spheres magic system. Inside this 29-page supplement,...   [click here for more]
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Fantastical Creatures & How to Survive Them: A Student's Guide for Adventure and Study

Fantastical Creatures & How to Survive Them: A Student's Guide for Adventure and Study


NOTE: This book contains information already present in the volume Wizard's Academy, and is presented here separately for players and others who wish to gain the bestiary without buying the full Wizard's Academy adventure. Within these pages, famed Windfell graduate Winterlynn Graysun reveals her secrets and tactics for dealing with the many magical creatures that inhabit...   [click here for more]
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Items of Power

Items of Power


Spheres of Power introduced a new method of creating magic items to align better with the spheres system. Items of Power includes an updated version of those rules as well as new items, weapon qualities, artifacts, and more for your gaming pleasure. Expand your games with Items of Power! ...   [click here for more]
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Jaws of the Jhambizaur

Jaws of the Jhambizaur


The heroes are caught between a halfling merchant and a town of Cherufe, all under attack by an ancient evil and its horde of undead dinosaurs. Designed for a party of PCs of 7th-8th level, for use with the Skybourne campaign setting. ...   [click here for more]
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Metafeats

Metafeats


There are two sides to every game; that which happens in the world, and that which happens around the table. Now you can mess with both with Metafeats! Want to reward a player for good behavior? Want to incentize someone to get into character or run a one-shot session? Want a justification for messing with the GM and throwing his perfectly good plans out the window? Now you can!...   [click here for more]
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Mythic Spheres of Power

Mythic Spheres of Power


Mythic Spheres of Power takes the Pathfinder mythic rules and adapts them for better use with the Spheres of Power magic system. Within these pages, you’ll find: Mythic Traditions for expanding and explaining the source of your mythic power. The Spheremaster Mythic Path for use with mythic spherecasters. Mythic sphere talents. Mythic class features. Guidelines for mythic...   [click here for more]
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Ships of Skybourne

Ships of Skybourne


Ships of Skybourne is a comprehensive vehicle guide for the Skybourne campaign setting, detailing methods, options, and mechanics for land, air, and sea vehicles of mundane, mechanical, and magical construction, but bending mostly to the airships an adventurer will use in their pursuit of fame and fortune. While Ships of Skybourne is bent toward the Skybourne campaign setting and is intended for...   [click here for more]
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Skybourne: World Map

Skybourne: World Map


The world of the Skybourne campaign setting is a world destroyed; the breaking of the Walkways unleashed the Forest and consumed the surface world, leaving only mountain tops, seabeds, deserts, and the tops of floating islands available for the displaced to live. This world map shows the world of Khrone in a high res map. It is included in the book Woodfaring Adventures, but is included here as a...   [click here for more]
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Spheres Apocrypha: Alchemical Formulae

Spheres Apocrypha: Alchemical Formulae


Spheres Apocrypha: Alchemical Formulae is an expansion to the Alchemy sphere from Spheres of Might, granting new talents and new options for making the most of this incredible sphere. Take your Alchemy to new heights with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Alchemical Poisons

Spheres Apocrypha: Alchemical Poisons


This spheres apocrypha is filled with new Alchemy talents and powers, particularly poisons. Expand your poison powers when working with ingested poisons, create poisons that penalize your target's ability scores, and transform your splash poisons into dangerous noxious breath! Go beyond with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Apex Shifter

Spheres Apocrypha: Apex Shifter


The Apex Shifter is a new approach to the Spheres of Power Shifter class, trading out many of its druid-like powers and going full-in on transformation goodness! With this alternate shifter and alternate elemental transformation (also included), this Apocrypha gives a new way to approach the Shifter as the true master of transformations! ...   [click here for more]
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Spheres Apocrypha: Casting Traditions

Spheres Apocrypha: Casting Traditions


Spheres Apocrypha: Casting Traditions gives you new drawbacks and sphere-specific drawbacks to help you create new and intriguing casting traditions for your characters. Do you require magic runes, or perhaps you must pre-charged your spells? Perhaps you can even lend your casting to your allies temporarily? These and more options become available with Spheres Apocrypha: Casting Traditions! ...   [click here for more]
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Spheres Apocrypha: Casting Traditions 2

Spheres Apocrypha: Casting Traditions 2


Spheres Apocrypha: Casting Traditions 2 gives you EVEN MORE new drawbacks and drawback feats to custimize your casting traditions and build the characters you want to play. Within these pages you'll find new options for curse-fueled magic, expanded combat casting, new diagram powers, and more for making your casters fun and original. Go beyond with spheres apocrypha! ...   [click here for more]
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Spheres Apocrypha: Cognition Talents

Spheres Apocrypha: Cognition Talents


Cognition Talents are a new type of Mind sphere talent for the Spheres of Power system; rather than placing enchantments onto others, Cognition talents expand the mind of the user, granting them all manner of new abilities as they use magic to increase the power and reach of their thoughts. For the Pathfinder Roleplaying Game 1st edition. ...   [click here for more]
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Spheres Apocrypha: Cohorts and Companions

Spheres Apocrypha: Cohorts and Companions


In this Spheres Apocrypha, we build on everything from the Leadership Sphere to the Conjuration Spheres and even the Warp sphere, giving you new options for making the most of your followers and companions. In this apocrypha you can store your minions in extradimensional spaces, recruit cohorts from the outer planes, improve your ability to use magic through the intermediary of your companions, and...   [click here for more]
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Spheres Apocrypha: Dark Talents

Spheres Apocrypha: Dark Talents


This PDF features 10 new Dark talents, designed to give you new ways ot enjoying the Spheres of Power system for your Pathfinder games. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Destruction Talents

Spheres Apocrypha: Destruction Talents


This PDF features 10 new Destruction talents, designed to give you new ways ot enjoying the Spheres of Power system for your Pathfinder games. Use destructive blasts for demolition, brand your enemies with deadly tattoos that limit their actions, or even make destructive blasts as attacks of opportunity! Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Light Talents

Spheres Apocrypha: Light Talents


This PDF features 7 new Light talents and 3 new feats, designed to give you new ways to wield the Light sphere and enjoy the Spheres of Power system for your Pathfinder games. Create weapons of light, fold your effects into halos, and more with these new expanded options! Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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