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 Hottest Non-Core Books, Print from Drop Dead Studios
 
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Spheres of Power

Spheres of Power


Note: The Hero Lab Files for Spheres of Power are located here: /product/173572/Spheres-of-Power-Hero-Lab-Files The bundle for both can be found here: /product/178827/Spheres-of-Power-PDF-Hero-Lab-BUNDLE Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20 systems, built from the ground up to provide an easy and intuitive approach to concept-based magic. Spheres...   [click here for more]
Drop Dead Studios  $49.99

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Rogue Glory

Rogue Glory


As one of the “Core 4,” the rogue is a mainstay of any roleplaying fantasy adventure. Sadly, the Pathfinder rogue, while the best incarnation yet, has begun to be eclipsed by other, more expansive classes. This book revitalizes the rogue by providing expanded options, revised rules, and suggestions for rogue-centric games. This volume includes: 13 new Archetypes including, Chemist,...   [click here for more]
Drop Dead Studios  $19.99

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Spheres of Power: Expanded Options

Spheres of Power: Expanded Options


Spheres of Power: Expanded Options is the first supplemental product in the Spheres of Power line, giving players and GMs even more toys to play with for the Spheres magic system. Inside this 29-page supplement, you'll find: Favored Class Options for all Spheres of Power classes for both the core and several expanded races! Conversion Archetypes...   [click here for more]
Drop Dead Studios  $19.99

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The Telekinetic's Handbook

The Telekinetic's Handbook


The Telekinetic’s Handbook is an expansion to the Telekinesis sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new magic items, expansions and explanations of telekinetic mechanics, new rituals and incantations, and more to help make the most out of this great branch of magic. The Telekinetic’s Handbook is book 2 in a multi-part...   [click here for more]
Drop Dead Studios  $19.99

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The Geomancer's Handbook

The Geomancer's Handbook


The Geomancer’s Handbook is an expansion to the Nature sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new packages, new magic items, new rituals and incantations, and even nature-themed monsters transposed to using the Spheres of Power system. The Geomancer’s Handbook is book 1 in a multi-part series, funded via Patreon. ...   [click here for more]
Drop Dead Studios  $19.99

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Wizard's Academy

Wizard's Academy


NOTE: This volume includes FANTASTICAL CREATURES AND HOW TO SURVIVE THEM, which is necessary for running this adventure! Windfell Academy is an enigmatic place. Alongside their traditional studies, students can gain personalized summoning advice from a reformed succubus, delve the library’s many tomes with the aid of the library troll, or simply pass the time visiting...   [click here for more]
Drop Dead Studios  $49.99

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Worlds of Power

Worlds of Power


Drawn from the entries of the 2015 Spheres of Power Worldbuilding Contest, this 45 page PDF features three entire worlds for your campaigning pleasure! Along with setting info, story hooks, and adventuring guidelines, each world comes with its own set of custom mechanics that can easily be adapted to a variety of worlds, including new magic talents, alternate classes and class features, custom XP...   [click here for more]
Drop Dead Studios  $19.99

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The Enhancer's Handbook

The Enhancer's Handbook


The Enhancer's Handbook is an expansion to the Enhancement sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new archetypes, new magic items, new incantations, and more to help a caster bring out the best in himself and his allies. The Enhancer's Handbook is book 5 in a multi-part series.   ...   [click here for more]
Drop Dead Studios  $19.99

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Andrus: The City of Men

Andrus: The City of Men


The Old World has ended. What survivors there were needed a place to survive. That place was Andrus. Designed for the Skybourne campaign setting, Andrus is a world in miniature; with nowhere to go and a hostile world beating at the walls, Andrus houses hundreds of races and thousands of cultures, each one vying for survival in a city filled to the brim with ancient enemies, world-moving powers,...   [click here for more]
Drop Dead Studios  $24.99

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Champions of the Spheres

Champions of the Spheres


Spheres of Power changed the way casters worked. Spheres of Might did the same for martial combatants. In Champions of the Spheres, both of the ‘Spheres’ systems are married together into a unified whole to provide players with a plethora of options to craft a multitude of characters to fit whatever concept they want to roll! Within Champions of the Spheres you’ll find: ...   [click here for more]
Drop Dead Studios  $24.99

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Diviner's Handbook

Diviner's Handbook


The Diviner’s Handbook is an expansion to the Divination sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new magic items, new rules, new racial abilities, new rituals and incantations, and even divination-themed monsters for use in your games. The Diviner’s Handbook is book 4 in a multi-part series.   ...   [click here for more]
Drop Dead Studios  $19.99

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Fantastical Creatures & How to Survive Them: A Student's Guide for Adventure and Study

Fantastical Creatures & How to Survive Them: A Student's Guide for Adventure and Study


NOTE: This book contains information already present in the volume Wizard's Academy, and is presented here separately for players and others who wish to gain the bestiary without buying the full Wizard's Academy adventure. Within these pages, famed Windfell graduate Winterlynn Graysun reveals her secrets and tactics for dealing with the many magical creatures that inhabit...   [click here for more]
Drop Dead Studios  $29.99

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Jaws of the Jhambizaur

Jaws of the Jhambizaur


The heroes are caught between a halfling merchant and a town of Cherufe, all under attack by an ancient evil and its horde of undead dinosaurs. Designed for a party of PCs of 7th-8th level, for use with the Skybourne campaign setting. ...   [click here for more]
Drop Dead Studios  $19.99

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Ships of Skybourne

Ships of Skybourne


Ships of Skybourne is a comprehensive vehicle guide for the Skybourne campaign setting, detailing methods, options, and mechanics for land, air, and sea vehicles of mundane, mechanical, and magical construction, but bending mostly to the airships an adventurer will use in their pursuit of fame and fortune. While Ships of Skybourne is bent toward the Skybourne campaign setting and is intended for...   [click here for more]
Drop Dead Studios  $24.99

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Spheres of Might

Spheres of Might


2018 Ennie Nominated! Starfinder Compatible!! There's so much more to martial combat than swinging a sword, and so much more to martial characters than waiting for the next fight. Spheres of Might is a brand new approach to building martial characters in the Pathfinder Roleplaying Game. From the makers of Spheres of Power, Spheres of Might changes combat into a cinematic experience,...   [click here for more]
Drop Dead Studios  $39.99

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The Abjurer's Handbook

The Abjurer's Handbook


The Abjurer’s Handbook is an expansion to the Protection sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new archetypes, and more for making the most of protection magic in your games. The Abjurer’s Handbook is book 15 in a multi-part series.   ...   [click here for more]
Drop Dead Studios  $19.99

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The Auspician's Handbook

The Auspician's Handbook


The Auspician’s Handbook is an expansion to the Fate sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new archetypes, and GM advice for making the most out of the Fate sphere and the magic of alignment and other metaphysical aspects in your games. The Auspician’s Handbook is book 14 in a multi-part series ...   [click here for more]
Drop Dead Studios  $19.99

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The Battlemage's Handbook

The Battlemage's Handbook


The Battlemage’s Handbook is an expansion to the War sphere from the Spheres of Power magic system. Inside these pages you’ll fi nd new talents, new magic items, new incantations, and new archetypes for making the most of War magic in your games. The Battlemage’s Handbook is book 8 in a multi-part series. ...   [click here for more]
Drop Dead Studios  $19.99

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The Conjurer's Handbook

The Conjurer's Handbook


The Conjurer’s Handbook is an expansion to the Conjuration sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new archetypes, companion archetypes, and more for making the most of conjured companions in your games. The Conjurer’s Handbook is book 13 in a multi-part series.   ...   [click here for more]
Drop Dead Studios  $19.99

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The Creator's Handbook

The Creator's Handbook


The Creator’s Handbook is an expansion to the Creation sphere from the Spheres of Power magic system. Inside these pages you’ll fi nd new talents, new feats, new archetypes, rules expansions, and more for making the most of Creation magic in your games. The Creator’s Handbook is book 12 in a multi-part series. ...   [click here for more]
Drop Dead Studios  $19.99

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The Destroyer's Handbook

The Destroyer's Handbook


The Destroyer's Handbook is an expansion to the Destruction sphere from the Spheres, new rituals and incantations, and much more! The Destroyer's Handbook is book 3 in a multi-part series, funded via Patreon. ...   [click here for more]
Drop Dead Studios  $19.99

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The Illuminator's Handbook

The Illuminator's Handbook


The Illuminator’s Handbook is an expansion to the Light sphere from the Spheres of Power magic system. Inside these pages you’ll find new talent types including light archetypes, new talent types includign lens and nimbus talents, new feats and magic items, and more to make light a valuable addition to any magician’s arsenal. The Illuminator’s Handbook is book 6 in a...   [click here for more]
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The Luchador

The Luchador


Presented by Drop Dead Studios, the Luchador is a new 20-level Monk/Vigilante hybrid class for the Pathfinder Roleplaying Game! These masters of the ring traverse the world in search of greater and greater foes to battle. Like the vigilante, the luchador lives a double-life: one as an unassuming citizen, and one as a great hero of the people. Unlike the vigilante, who hides their identity to protect...   [click here for more]
Drop Dead Studios  $19.99

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The Mentalist's Handbook

The Mentalist's Handbook


The Mentalist’s Handbook is an expansion to the Mind sphere from the Spheres of Power magic system. Inside these pages you’ll fi nd new talents, new feats, new class options, and more for making the most of Mind magic in your games. The Mentalist’s Handbook is book 10 in a multi-part series. ...   [click here for more]
Drop Dead Studios  $19.99

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The Nyctomancer's Handbook

The Nyctomancer's Handbook


The Nyctomancer’s Handbook is an expansion to the Dark sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new rules, new monster templates, and more for making the most of Dark magic in your games. The Nyctomancer’s Handbook is book 9 in a multi-part series.   ...   [click here for more]
Drop Dead Studios  $19.99

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The Player's Guide to Skybourne

The Player's Guide to Skybourne


"I have become the destroyer of worlds." So begins a player's adventures in Skybourne. A wizard's arrogance left a world broken, ravaged by a sentient forest, and surrounded by the planar wound called the maelstrom. Yet in this aftermath lies a world of adventure, where airship pilots delve a world's worth of ruins looking for ancient treasure, where Aasimar kings and barbarian...   [click here for more]
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The Shapeshifter's Handbook

The Shapeshifter's Handbook


The Shapeshifter's Handbook is an expansion to the Alteration sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new racial abilities, new incantations, and GM information for making the most of alteration magic in your games. The Shapeshifter's Handbook is book 7 in a multi-part series.   ...   [click here for more]
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The Trickster's Handbook

The Trickster's Handbook


The Trickster’s Handbook is an expansion to the Illusion sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new archetypes, and more for making the most of Illusions in your games. The Trickster’s Handbook is book 16 in a multi-part series.   ...   [click here for more]
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The Vivomancer's Handbook

The Vivomancer's Handbook


The Vivomancer's Handbook is an expansion to the Life sphere from the Spheres of Power magic system. Inside these pages you’ll find new archetypes, new talents, new feats, new class options, and more for making the most of Life magic in your games. The Vivomancer's Handbook is book 11 in a multi-part series. ...   [click here for more]
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Vigilantes of Skybourne

Vigilantes of Skybourne


In the skies above the great Forest, many adventurers hide their true identities behind masks. Some are pirates hunting treasure, some are saviors protecting the weak, and some are simply renegades, seeking their fortune however they see fit. ‘Vigilantes of Skybourne’ is a book of expansion options for the Vigilante base class. Within these pages are new options for those seeking to...   [click here for more]
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Wild Magic

Wild Magic


Whether you want to make the most out of the wild magic drawback or just want some enormous random events tables, Wild Magic is a handy resource for both players and GMs for making the most out of unstable magic in their games. With archetypes, feats, traits, and pages upon pages of wild magic events, Wild Magic adds a wonderfully unpredictable element to any game. Included in this book you’ll...   [click here for more]
Drop Dead Studios  $19.99

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Woodfaring Adventures

Woodfaring Adventures


Woodfarers are a breed apart from normal men and women; they journey to the dark parts of the great Forest and come back with riches, knowledge, and lost relics, only to return again the moment their purses grow light. Designed for the Skybourne campaign setting, Woodfaring Adventures is filled with the aids and tools a GM needs to run sandbox woodfaring adventures, and the information players need...   [click here for more]
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