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Holy Diver, Protocol Game Series 53

Holy Diver, Protocol Game Series 53


Holy Diver is a story roleplaying game homage to Ronnie James Dio. With characters and events drawn directly from the lyrics of Ronnie James Dio songs (from Rainbow, Black Sabbath, and his self-titled work), the game is a strange trip through the golden lyrics of the metal god himself. Specifically, the game is about fantasy adventurers on a quest to the Silver Mountain, to see ‘the Witch’. The...   [click here for more]
post world games  $6.00

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Chebyshev Function, Protocol Game Series 6

Chebyshev Function, Protocol Game Series 6


Chebyshev Function is a story roleplaying game about teenagers with psionic powers — known as primes — who are chased by the government. Forced to live outside the convenience of modern life, the characters must “go underground” to protect themselves from those who would do them harm. As the story progresses, the teenagers find themselves face to face with very real dangers that will test them,...   [click here for more]
post world games  $6.00

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Eons, Protocol Game Series 10

Eons, Protocol Game Series 10


Eons is a story roleplaying game about inexplicable horror and marginal science. Players take on the roles of fringecraft investigators, journalist, scientists, and theorists. Exploring nearly random events, the characters must piece together random occurrences and decipher hidden secrets to stop horrors beyond the veil from corrupting our world. The Protocol game series uses vignettes, interrogations,...   [click here for more]
post world games  $6.00

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Toolcards: Archetypes

Toolcards: Archetypes


Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all. This archetype deck contains 51 stand-alone cards meant to improve your roleplaying sessions. Archetype cards allow GMs to add dramatic events to the game, without detering from the story. Specifically, this deck introduces gamemasters to the concept or narration...   [click here for more]
post world games  $13.00

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Toolcards: Drama

Toolcards: Drama


Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all. This drama deck contains 100 stand-alone cards meant to improve your roleplaying sessions. Drama cards allow players and GMs to add dramatic events to the game, without detering from the story. Need help from an NPC? Can't figure out a riddle? Want to create tension...   [click here for more]
post world games  $20.01

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Toolcards: Plots

Toolcards: Plots


Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all. This plots deck contains 56 stand-alone cards meant to improve your roleplaying sessions. Plot cards help GMs to add dramatic events to the game, without detering from the story. Especially designed to be used on the fly, this toolcard deck works especially well...   [click here for more]
post world games  $10.00

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Ship Lanterns, Protocol Game Series 22

Ship Lanterns, Protocol Game Series 22


Ship Lanterns is a story roleplaying game about wish-fulfillment gone awry and set in a Southeast Asian village. Children gather on a bridge to throw cherry blossoms into the water, asking the river spirit (Thuy-Tinh) to grant their wishes. Characters take on the roles of children, dealing with the results of their wishes. Each game in the Protocol series is zero-prep for 3 or more players. The game...   [click here for more]
post world games  $6.00

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the furnace, Powered by Protocol

the furnace, Powered by Protocol


the furnace is a story roleplaying game about WWI soldiers fighting in the trenches. There is no gamemaster. Players take turn framing scenes. All the rules you need are right here (you also need a deck of cards and two six-sided dice). Each character is a soldier on the Western Front, with someone waiting for them at home. Players take turns directing one of three scene types: vignettes,...   [click here for more]
post world games  $1.99

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Cloister, Protocol Game Series 27

Cloister, Protocol Game Series 27


Cloister is a story-based roleplaying game about untrustworthy memories, shattered hallucinations, and psychonormal vistas. Characters are test subjects in a experiment of psychological and biological abnormalities devoid of moral restraints. As the story unfolds the subjects will question their own sanity and the reality around them. As the experiment inches closer and closer to its inevitable and...   [click here for more]
post world games  $6.00

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Splinter City, Protocol Game Series 29

Splinter City, Protocol Game Series 29


Splinter City is a story roleplaying game about the citizens of a famous metropolis, known for its iconic superheroes and titanic battles. But what happens on the days when skyscrapers aren’t being turned to cinder by the mighty fist of the Super Squadron? The characters of Splinter City are just normal Joes, trying to get by in a world that is sometimes too chaotic. Protocol is a series of story...   [click here for more]
post world games  $6.00

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The Scarecrow, Protocol Game Series 34

The Scarecrow, Protocol Game Series 34


The Scarecrow is a story roleplaying game about isolation and superstition. Characters are children living in rural America all dealing with a local ‘legend’ about a Scarecrow, who may or may not be real. Based on the Cropsey myth on Staten Island or the Slender Man from the internet, this game plays upon misguided fears and preconceptions, creating an environment that is both unstable and comforting....   [click here for more]
post world games  $6.00

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South Sarasota County, Protocol Game Series 35

South Sarasota County, Protocol Game Series 35


South Sarasota County is a story roleplaying game about a failing independent/regional wrestling organization. Over the years, South Sarasota County has fallen behind its rivals, failing to adapt to the changing wrestling market. Characters are wrestlers either moving up through the ranks or in the twilight of their careers, now circling the drain in a dying league; they can even be promotors, bookers,...   [click here for more]
post world games  $6.00

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It's Always a Dame, Protocol Game Series 36

It's Always a Dame, Protocol Game Series 36


It’s Always a Dame is a story roleplaying game about the hard-boiled streets of Concrete City. There’s no room for gray in a black and white world. Either you’re doing the stepping or you’re getting stepped on. Those in power tell the rest what to do. Either by force or a little bit of green to make it all better. And there’s always the next case. Always. Protocol is a series of story roleplaying...   [click here for more]
post world games  $6.00

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Volcano God, Protocol Game Series 37

Volcano God, Protocol Game Series 37


Volcano God is a story roleplaying game about the final days of a forgotten tribe. Unaware of their impending doom, the tribe continues to sacrifice its people to the Volcano God in an attempt to appease the unquiet spirit within… until the tribe is no more. Characters are important members of the tribe living under the shadow of the Volcano God, doing everything they can to abate the inevitable...   [click here for more]
post world games  $6.00

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Torpeo Inanem, Protocol Game Series 38

Torpeo Inanem, Protocol Game Series 38


Torpeo Inanem is a story roleplaying game about existentialism and the surreal realities of the human mind. Players take on the roles of characters inside the subconscious of a comatose woman — Tanya Bennett — who has been asleep for over 10 years. These characters spend their existence trying to wake her from unending dreams and nightmares, while simultaneously warring with Hekate for her soul....   [click here for more]
post world games  $6.00

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Dead Things in the Walls, Protocol Game Series 40

Dead Things in the Walls, Protocol Game Series 40


"Something inside the walls was breathing. Calling for me in the night. I couldn't sleep or wake. I was trapped somewhere between consciousness and death. I knew whatever was calling for me wanted one over the other." Dead Things in the Walls is a roleplaying game about modern horror and the price we pay for greed. Based on films like Dark Water, The Fog, The Grudge, Hellraiser, and Ringu, this...   [click here for more]
post world games  $6.00

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1985, Protocol Game Series 43

1985, Protocol Game Series 43


1985 is a story roleplaying game about a society of people enslaved by an authoritarian government. But unlike 1984 by George Orwell, the people of 1985 deserve everything they get. Asleep at the wheel for years and generally selfish miscreants, the people of 1985 need someone to control their lives. In a place where no one is free and nothing is left to chance, everything must be controlled. Characters...   [click here for more]
post world games  $6.00

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Swansong, Protocol Game Series 44

Swansong, Protocol Game Series 44


Swansong is a story roleplaying game about a rock band’s final tour. Not just any band. But a record-shattering supergroup. For decades the band changed its look, members, and stage show, but their hypnotic music gave meaning and voice to generations and their rallying fans never waivered. Now, age and tedium have reduced the band to a shell of its former self. Bickering, politics, and music industry...   [click here for more]
post world games  $6.00

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Macbeth 20/20, Protocol Game Series 45

Macbeth 20/20, Protocol Game Series 45


Macbeth 20/20 is a story roleplaying game based on Shakespeare’s Macbeth set in a dark future. The Scotland Corporation has a rising star in its ranks — an ambitious team leader named Macbeth — who will stop at nothing to become the company’s CEO. Despite a rival, named Macduff, Macbeth pushes the corporation’s boundaries and limits with unscrupulous acts. The characters are members of Macbeth’s...   [click here for more]
post world games  $6.00

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$7000 Dollar Movie, Protocol Game Series 50

$7000 Dollar Movie, Protocol Game Series 50


$7000 Dollar Movie is a story roleplaying game about passionate people making the sequel to a dreadful B-Movie. That original “film” languished for years before finally being released to a limited number of screens. Portions of the film were damaged from years of neglect. That, along with production problems, delays, illness, and actor changes, meant the final piece played out like a glitter-stained...   [click here for more]
post world games  $6.00

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State of Jefferson, Protocol Game Series 51

State of Jefferson, Protocol Game Series 51


State of Jefferson: The 51st State is a story roleplaying game about the people of Northern California and Southern Oregon living off the grid in America’s ‘51st State.’ Characters are farmers and loners, removed from the digital world and doing everything they can to live free from cumbersome state laws and taxations. But, is this place safe from modern day carpet baggers? Can folks truly live...   [click here for more]
post world games  $6.00

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A Comforting Apocolypse, Protocol Game Series 69

A Comforting Apocolypse, Protocol Game Series 69


A Comforting Apocalypse is a story roleplaying game about people gathering during the last days of the world, as nomadic scavenging and community rebuilding looms on the horizon. Characters are people who ‘always knew this day would come,’ and now look forward to a future without the noise of the (previously) modern society. But as the reality of their lives close in, they must deal with certain...   [click here for more]
post world games  $9.95

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Toolcards: The Vile Deck of Violence

Toolcards: The Vile Deck of Violence


Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all. This deck deck contains 20 stand-alone cards denoting extreme violence and damage for your fantasy adventure combat situations. Wow. There's a sentence. Each card includes a random number of 1 to 20, a random direction for a thrown weapon or dropped item to scatter...   [click here for more]
post world games  $8.98

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Forget Me Not, GMZero RPG 3, Card Deck

Forget Me Not, GMZero RPG 3, Card Deck


This Card Deck is a physical copy of the cards at the back of the Forget-Me-Not game. Forget-Me-Not (FMN) is a progressive roleplaying game experience that plays in about three hours, though longer games are an option. It can be played with or without a gamemaster, but requires at least three players. Set in the fictional town of Northern Falls, FMN allows players to take on the roles of various...   [click here for more]
post world games  $7.05

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Forget Me Not: Florida, GMZero RPG 6

Forget Me Not: Florida, GMZero RPG 6


Forget-Me-Not (FMN) is a progressive roleplaying game experience that plays in about three hours, though longer games are an option. It can be played with or without a gamemaster, but requires at least three players. Set in the fictional town of Gator Creek, FMN allows players to take on the roles of various key figures in town — the Sheriff, the Town Drunk, the Meth Addict, the Tattooed-Face Man,...   [click here for more]
post world games  $19.95

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Forget Me Not: Florida, GMZero RPG 6, Card Deck

Forget Me Not: Florida, GMZero RPG 6, Card Deck


This Card Deck is a physical copy of the cards at the back of the Forget-Me-Not: Florida game. Forget-Me-Not (FMN) Florida is a progressive roleplaying game experience that plays in about three hours, though longer games are an option. It can be played with or without a gamemaster, but requires at least three players. Set in the fictional town of Gater Creek, FL, FMN: Florida allows players to...   [click here for more]
post world games  $7.95

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Forget Me Not: Murder Hobo, GMZero RPG 10, Card Deck

Forget Me Not: Murder Hobo, GMZero RPG 10, Card Deck


This Card Deck is a physical copy of the cards at the back of the Forget-Me-Not: Murder Hobo game. Forget-Me-Not (FMN) Murder Hobo is a progressive roleplaying game experience that plays in about three hours, though longer games are an option. It can be played with or without a gamemaster, but requires at least three players. “In the remote town of Ironhome, the Black Dragon Inn attracts...   [click here for more]
post world games  $9.36

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Protocol Squared: Eons

Protocol Squared: Eons


Eons is a story roleplaying game about inexplicable horror and marginal science. Players take on the roles of occult experts and conspiracy theorists exploring seemingly random events in a small town. The characters must piece together these unusual occurrences and decipher hidden secrets to stop these horrors beyond the veil — whatever they may be — from corrupting our world, hopefully without...   [click here for more]
post world games  $34.95

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[NM156], GMZero RPG 7

[NM156], GMZero RPG 7


We are Paragons, enforcers of justice, living in the utopia of the Grand Society. Terrorists seeking to spread fear and panic live among us. They threaten the Grand Society by sowing discontent and seeking to destroy everything we hold as good and right and true. If they had it their way there would be no reincarnation, they would force us all to face the final death; oblivion. As Paragons it is our...   [click here for more]
post world games  $14.95

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