Solo Gaming Rules is a role-playing game (RPG) system designed for solo play. No system is easier to learn. Solo Gaming Rules does have substance and can be played with these rules alone as an RPG if that is what you want. If you are a firm solo gamer, this game can be molded to your tastes in gaming. It can be used in any solo involving high tech, low tech (fantasy), monsters and magic, and many other... [click here for more]
A D6 Paragraph-by-paragraph Golf Solo Adventure that can be used with any RPG rules. The simple and unadorned narrative of the most extraordinary and perilous golf game ever played. You read it correctly, golfing! Challenging: After you had driven the ball, the buffalo charged you and its was by running for your life that you were saved. Witty & Laughable:... [click here for more]
This is a stand alone solo is designed to be played with a front line combat type character generated using the Pathfinder version of the oldest Role-Playing-Game. You will need a copy of the Pathfinder Core Role-Playing Rules, plus any expansions you desire when making your Hero. For your Heroes Stats, some dice (d4, d6, d8 and d20), a pencil, some paper (or a character sheet) and this solo. Half... [click here for more]
This module is a 1st Ed. Advanced Dungeons & Dragons / OGL that was once used as a single round competition tournament at GEN CON 92’ and is the first among several that were created in a series.
It contains all background information, Dungeon Master notes, and player information; a complete map of the area and dungeon; as well as artwork for both the Dungeon Master and the players to enjoy.... [click here for more]