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Advanced Bestiary (d20 3.5)

Advanced Bestiary (d20 3.5)


Bring On the Monsters! Awaiting you between the covers of the Advanced Bestiary are over 100 new templates that put the power back into your hands! With concepts ranging from the apocalyptic four horsemen to the bizarre id ooze and stone idol, this book offers unprecedented flexibility for campaigns of any style. These templates can be combined with monsters from any other source to create...   [click here for more]
Green Ronin  $17.95

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Advanced Gamemaster's Guide (d20 3.5)

Advanced Gamemaster's Guide (d20 3.5)


Gamemasters Wanted! Anybody that's ever run a game knows it can be a chore. Between stuffing monsters in dungeon rooms, drawing maps, finding that careful balance between giving the PCs too much or, worse, facing the dreaded TPK (total party kill), it's a tough job being the GM. And whether you're an old hand, with several editions under your belt, or a first timer, still wet behind the ears, you...   [click here for more]
Green Ronin  $15.95

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Advanced Player's Manual (d20 3.5)

Advanced Player's Manual (d20 3.5)


Dragons and Dungeon-dwellers Beware! The perfect complement for your PH, the Advanced Player's Manual gives your characters all new capabilities. Like other books in Green Ronin's Advanced Series, this book is all about options, expansions, and moving your games into new directions. With new race flexibility, variant magic classes, mass combat rules, and more, you have the tools to create...   [click here for more]
Green Ronin  $16.95

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Bleeding Edge #2: Beyond the Towers

Bleeding Edge #2: Beyond the Towers


What Lies Beyond the Towers? Stretching north of the imposing mountain range known as the Towers is a vast and primordial swamp. Countless tales and legends hint at its deadly horrors, ancient evils, and lost treasures. It is said that incredible riches lie submerged beneath the swamp's fetid waters, just waiting for bold explorers to uncover them. Indeed, many have tried, but bands of bandits and...   [click here for more]
Green Ronin  $6.95

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Freedom City Archetypes & Legacies

Freedom City Archetypes & Legacies


This 14-page Mutants & Masterminds supplement, written by Michael Hammes, offers a total of ten archetypes and legacies for the Freedom City campaign setting. Now players can play such Freedom City archetypes as the Rogue Grue and Lor Star Captain or take on the mantle of heroic Freedom City legacies such as the Freedom Eagle and Champion of Light. Gamemasters...   [click here for more]
Green Ronin  $4.95

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Golden Age

Golden Age


They didn't call it the "Golden Age" of superheroes for nothing: the 1930s and '40s gave us the most famous and enduring icons of the comics as well as the greatest battle between good and evil in the 20th century. With Golden Age, you can take your Mutants & Masterminds games back to that bygone era: play the world's very first heroes, defenders of freedom and democracy in a world on...   [click here for more]
Green Ronin  $13.95

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Hero High Villains

Hero High Villains


This Mutants & Masterminds supplement offers Gamemasters a total of ten new villains for their Hero High game. Each villain features suggestions for variations as well as a trio of villain-appropriate capers. The villains make use of the Attack/Defense trade-off rule to adjust their maximum attack, defense, damage, and Toughness save bonuses. Skills are listed with the number of ranks...   [click here for more]
Green Ronin  $4.95

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Lockdown - Gen-Pop

Lockdown - Gen-Pop


Say Hello to the New Meat! Lockdown: Gen-Pop, an expansion to the Mutants & Masterminds Lockdown supplement, introduces six newinmates to Buckner Ridge. The inmates can be used as new or existing prisoners in a Lockdown-focused campaign, or as villains to oppose the heroes in a more general campaign. Each inmate is presented on two pages -- including an illustration...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Archetype Archive 1

Mutants & Masterminds Archetype Archive 1


This 14-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The archetypes inside are: Android - a machine in human guise that combines the best qualities of both. Bulk -the unstoppable force and the immovable object combined...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Archetype Archive 2

Mutants & Masterminds Archetype Archive 2


This 14-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The archetypes inside are: Agent - skilled and experienced enough to take on anymission. Angel - divine purpose descended from...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Archetype Archive 3

Mutants & Masterminds Archetype Archive 3


This 13-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details ten new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The archetypes inside are: Amphibian ? at home both above and below the sea. Archer ? Robin Hood's spiritual (or perhaps real)...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Archetype Archive Collection

Mutants & Masterminds Archetype Archive Collection


This 35-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details thirty new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The contents of the Archetype Archive Collection originally appeared in Archetype Archive, Volumes 1, 2, and 3....   [click here for more]
Green Ronin  $13.95

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Mutants & Masterminds Freedom City Street-Level Archetypes

Mutants & Masterminds Freedom City Street-Level Archetypes


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for street-level (PL 6-8) games set in Freedom City. All archetypes include the full stats and backgrounds specific to Freedom City. Although designed specifically for Freedom City street-level games the archetypes are also useful for...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Street-Level Archetypes

Mutants & Masterminds Street-Level Archetypes


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for street-level (PL 6-8) games. In addition to the full stats, which allow players and Gamemasters to customize or rebuild each archetype, the archetypes are also useful for Gamemasters in need of some quick villains or NPC street-level...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Street-Level Archetypes 2

Mutants & Masterminds Street-Level Archetypes 2


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, offers players and Gamemasters a total of ten new ready-to-play archetypes for streetlevel (PL 6-8) games.In addition to the full stats, which allow players and Gamemasters to customize or rebuild each archetype, the archetypes are also useful for Gamemasters in need of some quick villains or NPC street-level...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Threat Report #37: The Battle Brothers

Mutants & Masterminds Threat Report #37: The Battle Brothers


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.95

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Mutants & Masterminds Villainous Archetypes 1

Mutants & Masterminds Villainous Archetypes 1


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Arrogant Paragon - destined to rule all "lesser beings." Cosmic Herald - the World Devourer's advance scout. Criminal Prankster - the clown...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Villainous Archetypes 2

Mutants & Masterminds Villainous Archetypes 2


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Alien Subjugator - coming to rule your world. Artificial Intelligence - coldly logical computer program. Cold War Relic - disillusioned supporter...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Villainous Archetypes 3

Mutants & Masterminds Villainous Archetypes 3


This Mutants & Masterminds supplement offers Gamemasters a total of ten new villainous archetypes to challenge the heroes with. Each villainous archetype features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Beast Lord - thinks humanity are the real animals Disdainful Psionic - capable of some very dangerous...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds, Second Edition

Mutants & Masterminds, Second Edition


The World's Greatest Superhero Roleplaying Game Returns! It has been called "the best, most exciting superhero RPG in years." It sets "new standards in design and presentation." It has won awards that include the Pen & Paper Fan Award for Best RPG, the ENWorld Award for Best d20 RPG, and the prestigious EN World Peer Award for 2003. Now the World's Greatest Superhero Roleplaying...   [click here for more]
Green Ronin  $19.95

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Pirate's Guide to Freeport

Pirate's Guide to Freeport


Freeport is Green Ronin's signature city setting and has been home to thousands of RPG campaigns since its launch in 2000. Classic fantasy elements, cruel-hearted pirates, and Lovecraftian horror come together in the rum-fueled metropolis known as the City of Adventure. Now a new era is beginning. The Pirate's Guide to Freeport is the definitive new sourcebook for the City of Adventure, set...   [click here for more]
Green Ronin  $18.95

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True20 Adventure Roleplaying

True20 Adventure Roleplaying


Worlds of imagination and adventure await you! Important Edition Notes: This edition has been replaced by a Revised Edition. The new edition exchanges the settings from this edition with the entire contents of the True20 Companion and includes all known errata fixes and some rules clarifications. With True20 Adventure Roleplaying you embark on journeys of the imagination,...   [click here for more]
Green Ronin  $17.95

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True20 Bestiary

True20 Bestiary


Fearsome Foes! They say a hero is measured by the quality of his enemies, and the True20 Bestiary is chock full of fearsome foes to test your hero's mettle! In the pages of this book, you'll find hundreds of ready-to-use adversaries for your True20 Adventure Roleplaying games, ranging from goblins and zombies to undead, dragons, constructs, and more! Monsters!...   [click here for more]
Green Ronin  $14.95

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True20 Worlds of Adventure

True20 Worlds of Adventure


Fantastic worlds of adventure await you! The True20 Adventure Roleplaying game introduced players to four unique campaign settings, and now True 20 Worlds of Adventure opens up whole new vistas with new heroes to play, new battles to fight, and new stories to tell. The book features four more winners from the "True20 Setting Search," plus a new setting from Green Ronin's...   [click here for more]
Green Ronin  $11.95

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Worlds of Freedom

Worlds of Freedom


Infinite worlds, infinite possibilities: Freedom City is an eminently adaptable setting and this book proves it! Worlds of Freedom presents many visions of Mutants & Masterminds' most famous metropolis, from the Revolutionary and Civil War eras to the distant future, from parallel Earths where the Axis won World War II to a world of funny cartoon animals, and more! Worlds of Freedom...   [click here for more]
Green Ronin  $14.95

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Fantasy AGE Basic Rulebook

Fantasy AGE Basic Rulebook


The Fantasy AGE Basic Rulebook is your entry point to tabletop roleplaying. Now you can be the hero in your own sword and sorcery adventures! This is the game played on Wil Wheaton’s new tabletop RPG show, Titansgrave: The Ashes of Valkana. The Adventure Game Engine (AGE) rules are easy to learn, and feature an innovative stunt system that keeps the action tense...   [click here for more]
Green Ronin  $15.95

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Fate Freeport [BUNDLE]

Fate Freeport [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Get $9 off the Pirate's Guide to Freeport when you purchase it with the Fate Freeport Companion! Fate Freeport Companion Regular price: $9.95 Bundle price: $6.89 Welcome to the Fate Freeport...   [click here for more]
Green Ronin  $28.90 $20.00

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