At the heart of the Undercity lies a natural cavern half-filled with water. Here beneath the light of a galaxy of glowworms, the smuggling ring known as the Starshine Syndicate has built a secret port from which to move illicit goods in and out of the city above. The smugglers have a tenuous alliance with the Bay Guardian, a druid sworn to protect the underground harbor and the mysterious presence... [click here for more]
Located in a tent in an abandoned cistern in the Undercity, the Tabernacle of the Forsaken brings hope to the lowest of the low. Mother Matifa runs this church dedicated to Saint Themessa who tamed the feathered serpent, a creature the priest knows quite well. Homeless paupers from the city above gather around the church in search of physical and spiritual solace. Keeping this makeshift neighborhood... [click here for more]
Based on their acclaimed Blueprints Series, 0one Games introduces an ambitious and detailed look at the locations behind the maps. This sourcebook portrays a struggling mercantile colony ruled by the incompetent son of a brutal emperor. A city whose earliest citizens proudly trace their history back for thousands of years, but now struggle against social and political oppression;... [click here for more]
The Undercity, a collection of buried buildings and natural caverns, is home to those shunned by the city above. One such group is the Half Moon thieves' guild. Once a loose affiliation of pickpockets and burglars, under their most recent leader (and her secret fiendish mentor) the guild has become an organized crime syndicate with interests from the slums to the halls of power. Whether the PCs... [click here for more]