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Four Horsemen Present: Mythic Archetypes

Four Horsemen Present: Mythic Archetypes


FOUR HORSEMEN PRESENT: MYTHIC ARCHETYPES In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen present a new set of archetypes, tailored to take "Mythic" to a whole new level. Mythic heroes are a diverse lot, from the children of death gods to the last scion of an all but extinct civilization. Why should two vastly different backgrounds produce the same mythic potential? Mythic Archetypes...   [click here for more]
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Four Horsemen Present: Mythic Kingdoms

Four Horsemen Present: Mythic Kingdoms


Four Horsemen Present: Mythic Kingdoms Rules for settlements and PC constructed kingdoms appear in the Pathfinder Roleplaying Game: GameMastery Guide and Pathfinder Roleplaying Game: Ultimate Campaign. These provide all the information required for the construction of most normal communities, from discrete little thorps to complex thriving nations. However, there is a distinct lack of the wondrous...   [click here for more]
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Four Horsemen Present: Mythic Magic Expanded

Four Horsemen Present: Mythic Magic Expanded


FOUR HORSEMEN PRESENT: MYTHIC MAGIC EXPANDED Created in conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen are ready to show you how to do more with Mythic Magic than just expend a point from a pool! With Mythic Magic Expanded, you learn the secrets of Blood Rituals, gather worshipers together to call on Mortal Faith, weave your sagas into near reality with Storytelling, empower the...   [click here for more]
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Four Horsemen Present: Mythic Magic Items

Four Horsemen Present: Mythic Magic Items


FOUR HORSEMEN PRESENT: MYTHIC MAGIC ITEMS BEING MYTHIC IS AWESOME! However, mythic characters need mythic magic items to keep up with them. In association with d20PFSRD and Rogue Genius games, the Four Horsemen have you covered! From legendary items such as the sorrow-loving obsidian longsword Hirasthe ("the presence of evil") and the tower shield known only as the Mighty Parapet,...   [click here for more]
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Four Horsemen Present: Mythic Path: Transcendentalist

Four Horsemen Present: Mythic Path: Transcendentalist


FOUR HORSEMEN PRESENT: MYTHIC PATH TRANSCENDENTALIST In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen present a new mythic path, for those occult heroes seeking to unlock the secrets of psychic energy. The transcendentalist's power comes seemingly without effort, possibly transcending the limitations of the flesh. As a conduit to the realms of unseen mysticism, you draw upon...   [click here for more]
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Four Horsemen Present: Pakuvresh, the Flesh Golem Factory

Four Horsemen Present: Pakuvresh, the Flesh Golem Factory


FOUR HORSEMEN PRESENT: PAKUVRESH THE FLESHGOLEM FACTORY In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen have created a location free of any specific map, ready to be used to spark your own adventures or fill in the dark corners of an planar exploration that's gone places the GM didn’t expect. A terrible citadel created by the Nether Mage, a long-since missing tenant, Pakuvresh...   [click here for more]
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Four Horsemen Present: Technomagic - Hybrid Magic Items

Four Horsemen Present: Technomagic - Hybrid Magic Items


FOUR HORSEMEN PRESENT: TECHNOMAGIC - HYBRID MAGIC ITEMS ANY SUFFICIENTLY ADVANCED TECHNOLOGY IS BETTER WITH MAGIC! In conjunction with d20PFSRD and Rogue Genius Games, the Four Horsemen present you with the ultimate guide to mixing magic and technology! With Technomagic: Hybrid Magic Items you learn all the ways super-science and sorcery can combine! Can a living harness protect you from a chainsaw...   [click here for more]
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Four Horsemen Present: Venerable Character Options

Four Horsemen Present: Venerable Character Options


Four Horsemen Present: Venerable Character Options With age comes Wisdom. And Intelligence. But Constitution goes out the door… Many of the iconic heroes of fantasy literature are extremely elderly, from the long-bearded wizard to the aging vampire-hunter and the wizened wise-woman. Being at the extremes of age brings many physical limitations, but it’s also worth remembering an elderly adventurer...   [click here for more]
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Four Horsemen Present: Yet More Horrifically Overpowered Feats

Four Horsemen Present: Yet More Horrifically Overpowered Feats


Four Horsemen Present: Yet More Horrifically Overpowered Feats Overpowered is the New Black! We didn’t want to do this. We ASKED you not to use the Overpowered Feats. We already have FOUR books worth! But did you listen?  No. So here it is, the FIFTH book in the Horrifically Overpowered line of feat books. You SHOULD NOT use the feats herein. Just the NAME of Cleaving Sneak Attack should convince...   [click here for more]
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Four Horsemen Present: Young Character Options

Four Horsemen Present: Young Character Options


Four Horsemen Present: Young Character Options Be it on Platform 9-and-a-bit, or in the Land Beyond the Wardrobe, Adventure Awaits the Young! Roleplaying children can be a surprisingly difficult task for adults as it frequently requires an unexpected level of maturity to play the immature. Difficulties can stem from the idea that children are chaotic little complications to the game. Young Character...   [click here for more]
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From the Forge: 13 Evil Spells

From the Forge: 13 Evil Spells


Evil spells -- they're not easier, just a lot more fun. Inside this wicked spell book you will find 13 new evil spells for the Pathfinder Roleplaying Game perfect for adding a unique malevolence to your latest villainous character. A dark ray of energy lanced out from the necromancer's hand, connecting him to the nearest goblin. It gasped as its scream stopped short....   [click here for more]
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Gadget Crossbows (5e)

Gadget Crossbows (5e)


A Bolt of Innovation Gadget Crossbows expands the realm of what is possible with one of the oldest and most common of ranged weapons, the crossbow. From bolt-shields to lever-actions to underslung crossbows, these options represent the possibilities in a world where entities of super-genius intellect, magic allowing direct communication with crafter gods, and mystic materials from dragonhide...   [click here for more]
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Gadget Crossbows (PF1)

Gadget Crossbows (PF1)


A Bolt of Innovation Gadget Crossbows expands the realm of what is possible with one of the oldest and most common of ranged weapons, the crossbow. From bolt-shields to lever-actions to underslung crossbows, these options represent the possibilities in a world where entities of super-genius intellect, magic allowing direct communication with crafter gods, and mystic materials from dragonhide...   [click here for more]
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Gadget Crossbows (PF2)

Gadget Crossbows (PF2)


A Bolt of Innovation Gadget Crossbows expands the realm of what is possible with one of the oldest and most common of ranged weapons, the crossbow. From bolt-shields to level-actions to underslung crossbows, these options represent the possibilities in a world where entities of super-genius intellect, magic allowing direct communication with crafter gods, and mystic materials from dragonhide...   [click here for more]
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Gadget Crossbows (SF)

Gadget Crossbows (SF)


A Bolt of Innovation Gadget Crossbows expands the realm of what is possible with one of the oldest and most common of ranged weapons, the crossbow. From bolt-shields to serum brackets to underslung crossbows, these options represent the possibilities in a galaxy where artificial intelligences, entities of super-genius intellect, magic allowing direct communication with crafter gods, and mystic...   [click here for more]
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Genius Adventures: Night of the Starbird

Genius Adventures: Night of the Starbird


Time for a Mountain Climb! An Adventure for 8th-9th Level Characters By Stan! Located in a place where ordinary folk never go, the temple of the Starbird is an ancient site, considered holy by many avian races. Dedicated to Astronix--a legendary bird that is said to create the night sky--the temple sits within a barren mountaintop whose depths hold no veins of ore, gems, or any other substance that...   [click here for more]
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Genius Adventures: Spring of Disorder

Genius Adventures: Spring of Disorder


A Pathfinder-compatible adventure for three to four, 3rd-4th level PCs, written by Mike Myler. Wildlife surrounding the isolated village of Feiknstafir has become extremely aggressive of late, and rumors warn of foul druids or fey-folk haunting the wooded region. The Hacking Leefs goblin tribe to the north is slowly being turned insane by the phenomenon, the local clan of wild elves has become even...   [click here for more]
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Genius Adventures: The Black Skull Laughs

Genius Adventures: The Black Skull Laughs


An adventure for 4-6 characters of 7th-9th level by legendary author, adventure writer, and gamer, Ed Greenwood! Lord Endreth is distraught! Undead have stolen his crown and taken it back to the crypt of the Black Skull, ancient dwarven goods-hold used for centuries to inter the noble dead of Endreth. The crypt is haunted, crawling with undead and fell magic, and local legends say it is ruled by the...   [click here for more]
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Genius Adventures: There's Yer Problem

Genius Adventures: There's Yer Problem


Whatcha got here is ... A short, easy-to-run adventure for four 2nd-3rd level PCs.  A powerful merchant has a “small” problem that requires some adventurers. It is a simple request—to enter the unique chambers under his mansion and help repair some machinery found there. The pay is good, the benefits are great, and helping a powerful merchant could lead to many rewards. However, nothing is...   [click here for more]
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Genius Options: Masters of Time

Genius Options: Masters of Time


Beings with powers that manipulate time itself, chronothurges, first appeared in The Genius Guide to the Time Thief and The Genius Guide to the Time Warden. Each of those books presented a new base class (time thief and time warden, respectively) that had access to two new powers sources, “motes of time” and “aevum.” They also offered hints of a world where a war waged through...   [click here for more]
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Gingerbread Kaiju

Gingerbread Kaiju


Eat Your Enemies! It’s Christmastime in Tokyo, and sirens are blaring. Men, women, and children put aside work, school, shopping, and the many distractions that life in modern Japan offers. They move quickly, but calmly to the nearest emergency shelters, for they know only too well what these klaxons mean. Soon the air will be filled with the smell of freshly baked dough,...   [click here for more]
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Gruesome Foes

Gruesome Foes


Gruesome is Good The most popular fantasy monsters are well understood by players, and that very popularity robs encounters that use them of suspense. Dragons fly, they have breath weapons and spells, and you don’t want to get caught next to one when it full attacks. Giants are big humanoids that hurl rocks. Undead have a specific set of immunities, and often paralyze, drain, or frighten....   [click here for more]
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Houserule Footnotes: Spell Point Feats

Houserule Footnotes: Spell Point Feats


Welcome to the Houserule Footnotes: Spell Point Feats, the first in a planned series of short, concise products designed to support material presented in the Houserule Handbooks line of products. This product adds a series of feats for use with Houserule Handbooks: Spell Points, and requires that product to be useful. The 10 feats included here are designed to both give spell-point...   [click here for more]
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Houserule Footnotes: Stocking Stuffers

Houserule Footnotes: Stocking Stuffers


Houserules are funny things. They often come from a desire to make a game “better,” but one group’s houserules are often seen as terrible fun-killers by other groups. In many cases that’s because different groups want different things to matter in their games, and focus on different elements. This is often a matter of play style – some groups never worry about encumbrance at all, others only...   [click here for more]
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Houserule Handbooks: Spellpoints

Houserule Handbooks: Spellpoints


Welcome to Houserule Handbooks: Spell Points, the first in a series of products presenting some of the houserules used at Super Genius Games. Each of these products is designed to introduce a carefully balanced, developed, and playtested version of a popular houserule for campaigns using the Pathfinder Roleplaying Game Core Rulebook. Houserule Handbooks...   [click here for more]
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Houserule Handbooks: Spellpoints Compilation

Houserule Handbooks: Spellpoints Compilation


Welcome to Houserule Handbooks: Spellpoints Compilation, the first in a new line of compiled Houserule Handbooks. Each of these products is designed to present the full rules compiled from several Houserule Handbooks pdfs, introducing a set of carefully balanced, developed, and playtested houserules for campaigns using the Pathfinder Roleplaying Game Core Rulebook....   [click here for more]
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Houserule Handbooks: Spellpoints Expansion

Houserule Handbooks: Spellpoints Expansion


The spell point system introduce in Houserule Handbooks: Spell Points was designed to be flexible, simple set of rules for replacing the normal spell slot/spell preparation system used by spellcasters in the Pathfinder Roleplaying Game Core Rulebook with a different resource management system – spell points. Though both successful in this goal and quite popular, the book did little...   [click here for more]
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Houserules Handbooks: More Spell Points

Houserules Handbooks: More Spell Points


Making Magic Magical The spell point system introduced in Houserule Handbooks: Spell Points was designed to be a flexible, simple set of rules for replacing the normal spell slot/spell preparation system used by spellcasters in the Pathfinder Roleplaying Game Core Rulebook with a different resource management system – spell points. Though both successful in this goal and quite popular,...   [click here for more]
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Iconic Legends: Adonis

Iconic Legends: Adonis


Smile Ezekiel Novak is a hedonist, mastermind of vice crime, and amoral nemesis to the Jersey Devil. Though physically not a significant threat, his mind control powers almost always get him what he wants. Iconic Legends. Because sometimes you a need a character everyone knows, even if they're meeting them for the first time. ICONS and associated marks and logos are trademarks of Steve Kenson and...   [click here for more]
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Iconic Legends: Agent Chase

Iconic Legends: Agent Chase


For Queen and Country! Agent Christine Chase worked for the SIS during WWII. Her efforts to assist the super powered heroes of the day helped win the war for the Allies, and placed her in the category of capable and dangerous women not to be underestimated! Though her relationship with Pendragon was cut short, she remained in the SIS until she retired to the United States. Iconic Legends. Because...   [click here for more]
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Iconic Legends: Apparition

Iconic Legends: Apparition


Fear Leads to Suffering ... This fear-mongering villain uses hallucinogens to induce terror and horrific visions in the populace and law enforcement while he carries out his true crimes. The Apparition (PL 10) helps himself to bank vaults and businesses while the citizens of Chicago tear each other apart. Iconic Legends. Because sometimes you a need a character everyone knows, even if they're meeting...   [click here for more]
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Iconic Legends: Arctic FoXX

Iconic Legends: Arctic FoXX


Based on an original character by Pin-Up model, cosplayer, and roleplayer Jenny Poussin (and used with her permission), Arctic Foxx is Jenny Poussin's heroic alter-ego, a cold based heroine seeking to make the world a better place while protecting it from her nemesis, the evil Black Ice. Iconic Legends. Because sometimes you a need a character everyone knows, even if they're meeting them for the...   [click here for more]
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Iconic Legends: Ares

Iconic Legends: Ares


Prince of Olympus, God of War! Ares’ power has been held in check since the fall of the Roman Empire. Since he was banished to Earth, he wanders the world in search of conflict to ignite. Ares is the counter point to Jupiter’s message of peace and strength through togetherness. Ares tells his followers to crush the weak under their superior strength. He is every bit a bully.  Iconic Legends....   [click here for more]
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Iconic Legends: Atlantis

Iconic Legends: Atlantis


Unda Da Sea! Prince Ravas (AKA Sea Devil) rules Atlantis. But how did he become king? What else is down there? What would you run into if you were to visit? This issue outlines a little more Atlantean history, describes the Trident of Poseidon, and details the people, and the enemies, of Atlantis! Iconic Legends. Because sometimes you a need a character everyone knows, even if they're meeting them...   [click here for more]
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Iconic Legends: Baron K'oz

Iconic Legends: Baron K'oz


I am immortal "I have all the time I need to rule everything. The Kiton Empire is already mine. The rest of the Nanoverse will follow. And then, I shall move on to conquer all other realities. It is as inevitable as your own eventual death." Within the Nanoverse, the subatomic quantum reality found within the smallest scale of our own world, the ultimate threat is Baron K'oz. Once a revered and brilliant...   [click here for more]
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Iconic Legends: Celestial

Iconic Legends: Celestial


Up and Away! Celestial is an alien of mixed heritage with vast powers that could turn him into a nearly unstoppable tyrant. But he was raised in a simple farm life by parents who loved him, and imbued in him a strong sense of right and wrong. Iconic Legends. Because sometimes you a need a character everyone knows, even if they're meeting them for the first time. ICONS and associated marks and logos...   [click here for more]
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Iconic Legends: Chipmonk

Iconic Legends: Chipmonk


Critter Whisperer Cheryl Dipsee grew up in the crime-ridden streets of Chicago, unafraid because she was the daughter of the notorious super villain Mammal Master! Initially a part of her father's crime gang, Cheryl turned away from them, and her life of crime, to make a better life, and a better world as the heroic Chipmonk! In the years since her debut, Cheryl has teamed up with an unlikely assortment...   [click here for more]
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Iconic Legends: Chuck Mallard

Iconic Legends: Chuck Mallard


It’s Not His World. He Just Has To Live In It. Look, it’s tough to be a Duck in a Human’s world. Chuck Mallard was just a magazine layout artist on the planet of Avair… until Secundus the Sun Eater consumed it and the Antiquitarian saved Chuck as a relic of a lost world. Of course Chuck made friends with the other… collectables… on the Antiquitarian’s ship. And when the Antiquitarian...   [click here for more]
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Iconic Legends: Count Khabal

Iconic Legends: Count Khabal


While searching for a dark force to help rescue his family from the Thule Society, Reuven Khabal was approached by the Merlin of Earth. Warning him against using dark magic, the Merlin took Reuven on as an apprentice. Unfortunately, Reuven’s ambition to inflict pain and suffering upon his enemies festered within his heart and soul. Even after the fall of the Axis powers and the ending of the Second...   [click here for more]
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Iconic Legends: Count Orlok

Iconic Legends: Count Orlok


The Power behind the Vampire Throne Count Orlok has sought dominion of the world through vampire slaves since the second century AD. In the 1400s, he turned hundreds by promising immune to the Black Death. When imprisoned by the power of the Church, he still managed to gain influence through an agent named Vlad. When Van Helsing foiled those plans, Orlok was forced to forge a new apprentice in the...   [click here for more]
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Iconic Legends: Coyote

Iconic Legends: Coyote


The Daughter of a Man without a Past! Coyote was created by M-Division to be one in an army of “war wolves.” However, once the War Wolves transformed into full Metas, gaining the power to regenerate and produce deadly, razor-sharp bone talons, the entire operation turned against M-Division. Coyote’s unit rebelled against their masters and enacted an escape.  Iconic Legends. Because sometimes...   [click here for more]
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Iconic Legends: Crime Czar

Iconic Legends: Crime Czar


A Finger in Every Pie Augustus Shaw, AKA Crime Czar, became a social philanthropist after entire neighborhoods of Manhattan were destroyed in the 2004 battle between the Sentinels and the forces of Hecate. Under this guise, the put his own people into local businesses and construction to allow his criminal enterprises to flourish right under the noses of the NYPD. With most of the criminal operations...   [click here for more]
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Iconic Legends: Daenara

Iconic Legends: Daenara


I'm Just Glad I Didn't Turn Purple! An accountant for the Challenger Foundation, Dana Chandler was quiet, unassuming, and professional. Transformed from a meek young lady to an amazonian powerhouse by being in the right place at the wrong time, Daenara (PL 9) still does the paperwork for the most noteworthy hero teams of the US, but now, she also joins them to SAVE THE WORLD from time to time. Iconic...   [click here for more]
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Iconic Legends: Death Stalker

Iconic Legends: Death Stalker


Michael Garfield is one of the world's deadliest assassins. He specializes in killing his targets with scorpion venom; earning him the name “Death Stalker.” Eventually, Death Stalker was captured by Recluse and sent to prison. There, he was contacted by the villainous, Kraken, who freed him and put him to work as the Cartel's top assassin. Iconic Legends. Because sometimes you a need a character...   [click here for more]
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Iconic Legends: Decibel

Iconic Legends: Decibel


Get Ready for High Frequency Crime! The Decibel suit was created by the Rameses Corporation to battle the Recluse. This suit of armor could create vibration waves that shattered steel, concrete, and bones, and protected the wearer from Recluse’s entangling webbing. Each time an agent donned the armor, the Recluse defeated Decibel and sent the agent to jail. During the last decade, there have...   [click here for more]
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Iconic Legends: Der Weisse Shaedel

Iconic Legends: Der Weisse Shaedel


Klaue is a FOOL! A powerful member of the SS, Ludvig Weisse, demanded that he be the first to become a German ubermensch. Not caring that Doctor Jeste's formula was not yet tested, he consumed the potion that transformed him into the twisted and horrific Weisse Schaedel. Where once he was merely cruel, now he was a true monster. Assigned to, but not respecting, Hauptman Klaue, Weisse struck out on...   [click here for more]
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Iconic Legends: Dragon Fist

Iconic Legends: Dragon Fist


Immortal Fighter of the Innocent Despite being one of the most talented martial artists in the world, Jonathan Rockford was seen as nothing more than a Hollywood B-movie action star. John’s life turned towards the strange when he was invited to compete in a tournament of Immortal Fighters. John was delighted to participate; believing that the prize of "immortality" was meant as fame and glory. In...   [click here for more]
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Iconic Legends: Epitaph

Iconic Legends: Epitaph


Last Words ... Epitaph is a Meta with the power to mimic any physical movement he focused on; giving him photographic reflexes. Despite his age, Epitaph is still as his peak physical condition. And his mind is still as keen as ever.  Epitaph’s ability to mimic the physical abilities of others allows him to copy the traits of numerous heroes and villains. He fights as many powered people as he can...   [click here for more]
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Iconic Legends: Gan Astral Knight

Iconic Legends: Gan Astral Knight


For the Forge! For thousands of years the noble Astral Knights stood guard against the Manes, a race of starfaring shapeshifters bent on conquest of the galaxy. Eventually the Manes created the Dreadnaught, a living construct of magic and technology that destroyed the Astral Knights and their homeworld of Tolemac. But a single knight, Gan, called upon his people's Astral Forge for the power to stop...   [click here for more]
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Iconic Legends: Geist

Iconic Legends: Geist


I Will Find You in the Dark The Geist is a legend dating back to World War Two. A soldier, keen criminologist, and cunning infiltrator, the Geist has clung to the shadows for a generation to keep an aura of mystery that gives him an edge against the depraved agents of the underworld. Iconic Legends. Because sometimes you a need a character everyone knows, even if they're meeting them for the first...   [click here for more]
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