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Dime Adventures: Consequence Cards

Dime Adventures: Consequence Cards

A key component of the Dime Adventures rules are for characters to take consequences - the mechanical representation of various penalties, bonuses or status effects influencing the character. Different mechanics within the game can cause consequences, including special traits, critical successes and failures - or any situation where the GM thinks the consequence will heighten...   [click here for more]
Tab Creations  $1.99

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