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100 Encounters for the Post-Apocalyptic Moors

100 Encounters for the Post-Apocalyptic Moors


This supplement has 100 different encounters that characters could have in the moors and heaths of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey...   [click here for more]
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100 Encounters for the Post-Apocalyptic Moors (Mutant Future)

100 Encounters for the Post-Apocalyptic Moors (Mutant Future)


This supplement has 100 different encounters that characters could have in the moors and heaths of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey...   [click here for more]
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100 Encounters for the Post-Apocalyptic Mountains

100 Encounters for the Post-Apocalyptic Mountains


This supplement has 100 different encounters that characters could have in the mountains of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or...   [click here for more]
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100 Encounters for the Post-Apocalyptic Mountains (Mutant Future)

100 Encounters for the Post-Apocalyptic Mountains (Mutant Future)


This supplement has 100 different encounters that characters could have in the mountains of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or...   [click here for more]
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100 Encounters for the Post-Apocalyptic Ocean

100 Encounters for the Post-Apocalyptic Ocean


This supplement has 100 different encounters that characters could have on the ocean of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as possible...   [click here for more]
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100 Encounters for the Post-Apocalyptic Ocean (Mutant Future)

100 Encounters for the Post-Apocalyptic Ocean (Mutant Future)


This supplement has 100 different encounters that characters could have on the ocean of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as possible...   [click here for more]
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100 Encounters for the Post-Apocalyptic Plains

100 Encounters for the Post-Apocalyptic Plains


This supplement has 100 different encounters that characters could have on the plains of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
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100 Encounters for the Post-Apocalyptic Plains (Mutant Future)

100 Encounters for the Post-Apocalyptic Plains (Mutant Future)


This supplement has 100 different encounters that characters could have on the plains of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
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100 Encounters for the Post-Apocalyptic Swamp

100 Encounters for the Post-Apocalyptic Swamp


This supplement has 100 different encounters that characters could have in the swamps of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
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100 Encounters for the Post-Apocalyptic Swamp (Mutant Future)

100 Encounters for the Post-Apocalyptic Swamp (Mutant Future)


This supplement has 100 different encounters that characters could have in the swamps of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
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100 Encounters in a Fey Forest

100 Encounters in a Fey Forest


Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the...   [click here for more]
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100 Encounters in a Fey Forest (5E)

100 Encounters in a Fey Forest (5E)


Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the...   [click here for more]
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100 Encounters in a Fey Forest (C&C)

100 Encounters in a Fey Forest (C&C)


Fey can be strange, sometimes dangerous and sometimes helpful. Fey are also strongly associated with forests, and these forests can be places of wonder and danger. When travelling through such areas, characters can stumble across the strange and weird signs of the fey, or the fey themselves. Some of the encounters are potentially beneficial, some are potentially harmful and some have the potential...   [click here for more]
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100 Encounters in a Fey Forest (PFRPG)

100 Encounters in a Fey Forest (PFRPG)


Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the...   [click here for more]
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100 Events for a Cyberpunk City

100 Events for a Cyberpunk City


This supplement has 100 events for a bad future version of a cyberpunk-era city. Many involve violence, usually against other inhabitants of the city, and many are potentially dangerous, especially if the characters get involved. They can be used as background flavour or as a source of potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to...   [click here for more]
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100 Events for a Fantasy Tavern

100 Events for a Fantasy Tavern


This supplement has 100 minor events that can be used to make a fantasy tavern more interesting. Most are not significant but some could have deeper meaning. They can be used as background colour or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: At a table, a customer slumps...   [click here for more]
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100 Events for a Modern Street

100 Events for a Modern Street


There are always going to be other people and events on a street besides the characters. This is a list of 100 different events that can be seen on a modern street, whether as a pedestrian or in a vehicle. They range from single pedestrians to large congregations of people. Some events are most suited for urban centres, others for more residential or rural areas and some will work anywhere. They are...   [click here for more]
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100 Familiars to Encounter

100 Familiars to Encounter


Many spellusers of one stripe or another have familiars, creatures that provide aid and unusual abilities. These creatures are often normal animals, although they may have some extra abilities. This supplement has a collection of 100 different things that could be used as familiars, or perhaps pets, that are definitely not normal. The familiars in this supplement are often not creatures, or alive,...   [click here for more]
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100 Fantasy Aerial Encounters

100 Fantasy Aerial Encounters


In a fantasy setting, characters may sometimes travel through the skies by one means or another, or perhaps even visit the Plane of Air. This supplement has 100 things for them to encounter in the air, from the relatively normal to other travellers using various means to the odd and bizarre. These can be used as background colour when travelling or as potential adventure hooks. This PDF supports Adobe...   [click here for more]
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100 Fantasy Aerial Encounters (PFRPG)

100 Fantasy Aerial Encounters (PFRPG)


In a fantasy setting, characters may sometimes travel through the skies by one means or another, or perhaps even visit the Plane of Air. This supplement has 100 things for them to encounter in the air, from the relatively normal to other travellers using various means to the odd and bizarre. These can be used as background colour when travelling or as potential adventure hooks. This PDF supports Adobe...   [click here for more]
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100 Fantasy Bands

100 Fantasy Bands


Traveling minstrels and wandering bards are a staple of most fantasy stories, but there's far more music in the world than most seem to think. From taverns and taprooms, to festivals in the square and soirees at noble estates, musicians ply their trade anywhere people gather. Some of them are simple strummers and singers, using the talents they were born with to keep the dance floor filled. Others...   [click here for more]
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100 Fantasy Battle Cries (And Their Histories)

100 Fantasy Battle Cries (And Their Histories)


From soldiers on the front lines of a war, to adventurers set upon by monsters, battle cries signal that it's time to unleash steel and spell alike. While wordless howls are enough for some warriors, there are others whose rallying cries let their enemies know exactly who they stand against. From the calls for iron and blood bellowed by the head-hunting bands of the Grave Born, to the low, bone-chilling...   [click here for more]
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100 Fantasy Drinks

100 Fantasy Drinks


Characters will often spend a goodly amount of time in taverns, whether looking for jobs, speaking to informants, as a base of operations or just passing through. Inns, taverns, restaurants and other places will all serve drinks as well. The more common ales, meads and wines, but others that are different. Creatures may also possess alcoholic drinks as well. This is a list of 100 different drinks...   [click here for more]
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100 Fantasy Entertainers and Artists to See on the Street

100 Fantasy Entertainers and Artists to See on the Street


This is a collection of 100 different entertainers and artists, of varying levels of skill from none upwards, who could be seen in a fantasy setting. Some are technically not performers at all, even though they may draw a crowd. They are aimed at being street performers, but they could be seen in other places, such as carnivals, fairs and taverns, although some are not suitable for indoor performances....   [click here for more]
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100 Fantasy Foods

100 Fantasy Foods


Adventurers travel on their stomachs, as the saying goes, and while there are taverns and inns aplenty in most of our settings, rarely do we know what’s on the menu. If you’re looking for something beyond traditional stews and roasts, hard bread and gruel, then this list is the perfect place to start. With regional specialties, seasonal delights and one or two treats that are only possible to make...   [click here for more]
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100 Fantasy Goods

100 Fantasy Goods


This supplement has 100 different goods that characters could find in a fantasy setting. They could be used to flesh out merchant caravans, found onboard a ship or in a warehouse or in the possession of bandits who have robbed a caravan, for example. Most of the goods have value, and the owners may be willing to sell them, and some are potentially dangerous. This PDF supports Adobe layers and the...   [click here for more]
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100 Fantasy Guilds

100 Fantasy Guilds


Guilds are a staple of societies in our games, and for good reason. Individuals only have so much power, especially when the lands are ruled by lords and kings. By organizing as a body, guilds allow people making common cause to challenge a power structure, and to carve out a niche for themselves. And, in some cases, it allows laborers, traders, and craftsmen to rise far above the station they would...   [click here for more]
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100 Fantasy Islands to Encounter

100 Fantasy Islands to Encounter


This is a collection of 100 different islands that characters could encounter when travelling by water, to make voyages more interesting. They are most suited to a fantasy setting, but some could be adapted to others. The islands are assumed to be in the sea, but most only have general descriptions of their sizes, so some could be dropped into smaller bodies of water suck as lakes. Many of the islands...   [click here for more]
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100 Fantasy Maps to Find

100 Fantasy Maps to Find


Maps are often a staple in fantasy settings. They are how characters find places and can provided needed clues. This is a collection of 100 different maps that can be dropped into a game. They can be used to enliven an existing, but boring, map, as a source of potential adventure hooks or simply as background colour and red herrings. The maps come in a variety of different types, from paper and vellum...   [click here for more]
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100 Fantasy Merchants to Meet on the Road

100 Fantasy Merchants to Meet on the Road


Not every merchant in a fantasy setting has a fixed abode, for whatever reason, and this supplement has 100 merchants, or those who can be broadly described as such, to meet on the road. Some are honest, some are not and some are incomprehensible. They sell a wide range of goods, from the ordinary to the enchanted, to the unusual and just plain junk. They can be used to enliven a journey, as people...   [click here for more]
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100 Fantasy Professions (That Aren't "Adventurer")

100 Fantasy Professions (That Aren't "Adventurer")


Most of the time when we gather round a table and roll up our characters, we tend to think of them in terms of their class name. However, nobody shows up to a job interview and explains how they have a dozen years of experience in the field as a barbarian. No one does an apprenticeship as a rogue. And generally, if you refer to someone as an "adventurer" that is usually a polite way of saying that...   [click here for more]
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100 Fantasy Soldiers, Mercenaries or Men-at-Arms

100 Fantasy Soldiers, Mercenaries or Men-at-Arms


This supplement has 100 different fantasy soldiers, who may also be used in most cases as mercenaries or men-at-arms, that characters could encounter. Some might also be used as guards, with some modification. These could be used to flesh out people that the characters encounter so that they are more than a stat block, or as sources of potential problems or adventure hooks. This PDF supports Adobe...   [click here for more]
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100 Fantasy Tattoos (And the Meaning Behind Them)

100 Fantasy Tattoos (And the Meaning Behind Them)


Tattooing has a long and storied history, adopted by dozens of different cultures and civilizations. Tattoos were often used to express individuality, to display one's position in society (or lack thereof), or to try to invoke favor from the gods and the fates. If you're looking for details to expand your setting (or just to add some extra personality and flavor to your characters), then the tattoos...   [click here for more]
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100 Fantasy Underwater Encounters

100 Fantasy Underwater Encounters


Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background...   [click here for more]
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100 Fantasy Underwater Encounters (3Deep)

100 Fantasy Underwater Encounters (3Deep)


Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background...   [click here for more]
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100 Fantasy Underwater Encounters (Black Spear)

100 Fantasy Underwater Encounters (Black Spear)


Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background...   [click here for more]
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100 Fantasy Underwater Encounters (Lore 100)

100 Fantasy Underwater Encounters (Lore 100)


Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background...   [click here for more]
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100 Fantasy Underwater Encounters (PFRPG)

100 Fantasy Underwater Encounters (PFRPG)


Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background...   [click here for more]
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100 Farming Country Encounters

100 Farming Country Encounters


Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential...   [click here for more]
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100 Farming Country Encounters (3Deep)

100 Farming Country Encounters (3Deep)


Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential...   [click here for more]
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100 Farming Country Encounters (Black Spear)

100 Farming Country Encounters (Black Spear)


Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential...   [click here for more]
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100 Farming Country Encounters (Lore 100)

100 Farming Country Encounters (Lore 100)


Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential...   [click here for more]
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100 Farming Country Encounters (PFRPG)

100 Farming Country Encounters (PFRPG)


Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential...   [click here for more]
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100 Features and Conditions for Describing Books

100 Features and Conditions for Describing Books


Players will often come across books during their adventures. In some settings and systems, books play an important role in the plot. In most, they are at the very least a source of knowledge, clues and value. Although many books may share the same general appearance, especially if they were all produced at the same time, in order to make some stand out, or provide extra clues or information, there...   [click here for more]
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100 Features for Fantasy Inns & Taverns

100 Features for Fantasy Inns & Taverns


This supplement has 100 different things that can make a fantasy inns & tavern more distinctive. These may be the location, its construction, its staff or perhaps something to do with what it serves. Some features may be obvious or well-known; others may be secret or completely hidden, especially those that are more dubious. They can be used to flesh out a location or sometimes as potential adventure...   [click here for more]
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100 Features for Modern Pubs

100 Features for Modern Pubs


This supplement has 100 features that can be used to make a pub, or a bar, in a modern setting more distinctive, from specific, unusual, features, to what the pub caters for to events it may hold. They can be used as background colour or, in some cases, potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some...   [click here for more]
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100 Features of the Underearth Realms

100 Features of the Underearth Realms


This supplement has 100 different features and items to find in the underearth realms, the natural caves and caverns that lie beneath the deepest dungeons. Many of the results are the residue of intelligent underearth civilisations and peoples. Some may be interesting, some may be odd and some might be hazardous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to...   [click here for more]
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100 Female Luchadora Names

100 Female Luchadora Names


Lucha libre is a professional wrestling game that originated in Mexico. Its competitors, or luchadoras, are known for the highly decorative masks that many of them wear, often with their true identities hidden by both the masks and their names. This is a list of 100 different female names, or perhaps titles, inspired by the sport of lucha libre. They are in Spanish with English translations. These...   [click here for more]
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100 Floors to Find in a Dungeon

100 Floors to Find in a Dungeon


Floors. All dungeons will have them at some point. In some cases, the floors may be important, relevant or dangerous. In others, the floors will simply be scenery. This supplement has 100 different floors that can be used within a dungeon to flesh out a room. Some of them may appear important or puzzling, but none have any game effect unless the GameMaster decides otherwise. This PDF supports Adobe...   [click here for more]
Azukail Games  $1.25

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100 Floors to Find in a Dungeon (PFRPG)

100 Floors to Find in a Dungeon (PFRPG)


Floors. All dungeons will have them at some point. In some cases, the floors may be important, relevant or dangerous. In others, the floors will simply be scenery. This supplement has 100 different floors that can be used within a dungeon to flesh out a room. Some of them may appear important or puzzling, but none have any game effect unless the GameMaster decides otherwise. This PDF supports Adobe...   [click here for more]
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