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Welcome to Seeds Compilation: Post-Apocalyptic I-V and to this 36th product in the Seeds line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes,... [click here for more] |
Expeditious Retreat Press |
$6.00
|
Welcome to Seeds and to the fourteenth product in the new line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they have great potential... [click here for more] |
Expeditious Retreat Press |
$2.00
|
Welcome to Seeds and to the 25th product in the line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they have great potential when provided... [click here for more] |
Expeditious Retreat Press |
$2.00
|
Welcome to Seeds and to the 28th product in the line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they have great potential when provided... [click here for more] |
Expeditious Retreat Press |
$2.00
|
Welcome to Seeds and to the 33rd product in the line by Expeditious Retreat Press. Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to fi ve pages), but just like their namesakes, they have great potential when provided... [click here for more] |
Expeditious Retreat Press |
$2.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
The rats of the Gurn Ills mall have abducted two muties from Deeplac Village! In particular, the community is desperate to recover their lost tinker, for she knows how to make things work. The party is asked to regain at least the tinkerer from the rat men by whatever means required. Come explore the world below the shattered moon by embarking on a dangerous adventure. For the Sorcery & Super Science!... [click here for more] |
Expeditious Retreat Press |
$6.00
|
Seeds are story ideas, plot ideas, creature ideas, adventure hooks, anything that can grow into an enjoyable gaming experience. Each seed is small (only a paragraph or two at most) and each Seed product will be small as well (only four to five pages), but just like their namesakes, they have great potential when provided with the right environment. Military Seeds is four and a half pages packed with... [click here for more] |
Expeditious Retreat Press |
$2.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$7.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
FREE
|
The ZZZ Quick Guide to North America has the following to say about the territory of The Vulture Men of Waukegan.
The Vulture Men of Waukegan Tyranny: Chief Executive Officer William Howard Spence III GTSL: 1337 Ruling from a roost in the ruins of ancient Waukegan, The Vulture Men of Waukegan control a small territory of roughly 100 square miles just north of the massive ruins of old Chicago.... [click here for more] |
Expeditious Retreat Press |
$5.00
|
North America below the shattered moon is quite different than what the ancients would recognize. Great ruins dot the landscape from the East Coast to the Midcoast and all the way to the West Coast. The ZZZ Quick Guide to North America gives the traveling mutie a fast overview of any of the 100 known geo-political bodies below the shattered moon. This expansion explores the world of Sorcery & Super... [click here for more] |
Expeditious Retreat Press |
$5.00
|