Proud and privileged, the Majeed consider themselves the superior human culture of Celmae. Artists and military experts, their navies are feared throughout the Western Ocean, and for good reason. Even the sea-devils fear these excellent tacticians.
An overview of Majeed culture.
The kingdom of Majera, the Majeed homeland.
The goddess Amaura, the Mother of Life.
Specialized Trait... [click here for more]
The mariner is a special warrior, dedicated to ridding the ocean of the sea devils that populate its darkest depths.
Herein are the secrets of this Fighter-Ranger hybrid class. Included along with this class are:
Eight New Feats tailored for characters playing in underwater campaigns.
Special Rules for tracking underwater.
And much more!
Designed by Robert Gresham ... [click here for more]
As Griffonport expanded, what began as a few taverns around the docks expanded to a thriving melting pot—a community of sailors, wanderers, merchants, and those who derive a living from the sea. Decades of growth have changed this small hamlet to a thriving port city.
A complete port city backdrop, ready to insert into any campaign world. Compatible with 3.5 and Pathfinder Rules sets, Griffonport... [click here for more]
Prepare yourself and your allies against the approaching threat of Shub-Niggurath's vile cult!
This Pay-What-You-Want Players Guide provides several new options for characters for the Whispers of the Dark Mother Adventure Path.
New feats, spells, and traits to help immerse your PC into the horror of the adventure path.
New... [click here for more]