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Founded in 1998, Louis Porter, Jr. Design, Inc. is a dedicated game publishing company specializing in the development of high-energy action and hyper-kinetic adventure settings. Louis Porter, Jr. Design has developed into several other brand imprints most recently, Devil’s Workshop. Focusing on innovative and groundbreaking design and development, Louis Porter, Jr. Design games are enjoyable for both veteran and new gamers alike.
The Sorcerer Supreme is a powerful arcane spellcaster who has become a veritable master of magic. Feared and respected by both those who do not comprehend the magical arts as well as those who wield the arcane forces, the Sorcerer Supreme is a paragon of raw potential shaped into a controlled and complex discipline. A veritable force of nature and source of knowledge, the Sorcerer Supreme is also the... [click here for more]
By disturbing occult forces best left alone, you awoke an ancient spirit of vengeful retribution. Because of your past experiences, this powerful entity perceived within you potent feelings of hatred, fear, and revenge. Because of the strong emotions you have in common with it, the spirit you released was instantly attracted to you, and immediately perceived within you a potential that you have always... [click here for more]
Magic is very powerful effect in a modern setting. Nothing can be more influential to a game. But can you imagine what a world would be like if the foulest, devious and violent individuals could cast magic spells? If you couldn’t then this PDF is for you. Here is a listing of the spells in this PDF: Bad Word, Bloody Mess, Bulletproof Vest, Fistful of Steel, Herron, Jawbreaker, Pass the Buck, Pimp... [click here for more]
This PDF is the continuation of the first Urban Magica. This spell book add even more new spells for you to use in your local neighbohood games.Player’s may argue for the inclusion of some (or all) of the material in this book into their current campaign but as always the GM is the final arbiter of the rules used in his games. This four page PDF is an easy-to-integrate product covers all new spells... [click here for more]
This PDF is the continuation of the two Urban Magica series. This spell book add even more new spells for you to use in your local neighbohood games that are sure to excite your gaming. Players may argue for the inclusion of some (or all) of the material in this book into their current campaign but as always the GM is the final arbiter of the rules used in his games. This four page PDF is an easy-to-integrate... [click here for more]
This PDF is the continuation of the three Urban Magica series. This spellbook adds even more new spells for you to use in your local neighbohood games that are sure to excite your gaming. Players may argue for the inclusion of some (or all) of the material in this book into their current campaign but as always the GM is the final arbiter of the rules used in his games. This four-page PDF is an easy-to-integrate... [click here for more]