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Crusader Journal No. 24

Crusader Journal No. 24


Featured Articles: Alea Iacta Est: Epic Days Keeping the Adventure Through High Levels Harvesters: A Look at the Outlands of Wheat Hollow by John P. Seibel Historical Footnotes: Life in the 24th Century...B.C. by Joseph Wolz Special Features: Maps for the Making by Peter Bradley The Angry Gamer: Continual Flame and much more! Who’s Who Publisher: Stephen...   [click here for more]
Troll Lord Games  $3.08 $2.00

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Crusader Journal No. 25

Crusader Journal No. 25


Crusader Journal #25 Product Type/Format & Price: Magazine; 36 pages; $3.99 Written By: Troll Lord Games Ordering Info: TLG 1125, ISBN: 978-1-936822-01-0 Alea iacta est! The Die is Cast! The Crusader Journal is undergoing a slow metamorphosis. While continuing our focus on Castles & Crusades we are branching out into a more main stream of popular culture. Its not more additives for one...   [click here for more]
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Crusader Journal No. 26

Crusader Journal No. 26


Alea iacta est! The Die is Cast! Packed with Castles & Crusades goodness! This is the issue to jump start your next game! IN THIS ISSUE • Alea Iacta Est: Dragon Fight. What more can dragons. Read up on a smashing dragon encounter and have a peak behind the screens...from snow storms to frozen treasure. • Preview for Codex Celtarum! We give a little history and alot of sample. Frankie's...   [click here for more]
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Crusader Journal No. 27

Crusader Journal No. 27


IN THIS ISSUE: As The World Turns ~ Stephen Chenault, Editorial Steve traces the history of TLG’s product sales, from distribution to kickstarter, touching on the many aspects of selling RPGs. On Hit Points ~ Kim Hartsfield, Article Dissects hit points, damage and how it all plays out at the table. A Cup of Ol’ Grognard ~ Casey Christofferson,...   [click here for more]
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Crusader Journal No. 5

Crusader Journal No. 5


Join the crusade - Subcribe today! Issue five offers better cover quality and improved interior page quality. We've brough in a new design team and this issue shows it. Crusader Journal is one of the few magazines that offers today's role playing gamers articles about the games they play and how to play them. Specifically geared toward Castles & Crusades, it also contains nuggest and tips on...   [click here for more]
Troll Lord Games  $2.76 $2.00

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Darkenfold Map of Aihrde

Darkenfold Map of Aihrde


World of Aihrde Darkenfold Map. ...   [click here for more]
Troll Lord Games  $9.99 $2.00

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Tales of Two Worlds

Tales of Two Worlds


CG 19403 Tales of Two Worlds $7.99 Tales of Two Worlds contains six short stories, three each set in the worlds of Inzae and Aihrde. From the simple “A Night at the Cockleburr Inn” to the legends of the Vokin in “The Founding”. The Tales of Two Worlds gives a taste of the wonders of both worlds. "All the tribes of man were expelled from...   [click here for more]
Troll Lord Games  $7.99 $2.00

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Andanuth

Andanuth


CG 19402 The Andanuth The Andanuth is the many-storied tale of the world of Aihrde, from its beginning in the depths of the Void, through the rise of the Val Eahrakun, to the age of the Young Kingdoms. There are stories here, great and small, finished but yet undone. A saga like few others, it brings the reader on a journey of epic wonder. Told in seven orations, this collection...   [click here for more]
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Castles & Crusades Lost City of Gaxmoor Digital Maps

Castles & Crusades Lost City of Gaxmoor Digital Maps


Maps included in the Lost City of Gaxmoor but all collected in one document. ...   [click here for more]
Troll Lord Games  $4.99 $3.00

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Castles & Crusades Lost City of Gaxmoor Isometric Maps

Castles & Crusades Lost City of Gaxmoor Isometric Maps


9 of the Lost City of Gaxmoor Maps rendered in 3d! ...   [click here for more]
Troll Lord Games  $4.99 $3.00

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Dungeon Mapping Sheets

Dungeon Mapping Sheets


"Don't get lost in the under dark!" Bring your handy mapping sheets. This is the perfect resource for every would-be dungeoneer. 100 pages (50 sheets) of square graph paper to map any dungeon adventure. Each sheet has a hand key for common features and symbols for dungeon development. These Dungeon Mapping Sheets (Square) are the first step in the long road for TLG to become your one stop...   [click here for more]
Troll Lord Games  $5.99 $3.00

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Inzae World Map

Inzae World Map


nzae is a primer for a savage world of dark design. A land forged by the rage of a dragon. A land both harsh and cruel, where life is short and brutal and only the very strong or the very lucky survive. A 12" x 18" full color map of the world of Inzae! ...   [click here for more]
Troll Lord Games  $5.00 $3.00

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King's Table

King's Table


Thane Karl has raised an army against King Gunther! In his own turn the King has called his warriors to him. So they march to war. The only way for Karl to win is to capture and kill Gunther, all the King must do, is stop him. Kings Table is a game that predates the medieval era, at least as far back as the Viking realms before the invastions of Britain. Its a simple game of strategy in which one...   [click here for more]
Troll Lord Games  $7.00 $4.99

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Crusader Journal No. 1

Crusader Journal No. 1


Crusader:The Journal of the Intrepid Adventurer Crusader brings its readers a plethora of useful articles, game design notes and game tips from the best in the biz! More than just another gaming magazine, Crusader offers fiction, poetry and spotlights artists of great repute as well as those of little renown. Regular features include: “How is All Happenedâ€? by Gary...   [click here for more]
Troll Lord Games  $6.99 $5.00

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Andanuth plus Tales of Two Worlds [BUNDLE]

Andanuth plus Tales of Two Worlds [BUNDLE]


This special bundle product contains the following titles. For a limited time, get Tales of Two Worlds FREE when you purchase The Andanuth! Andanuth Regular price: $17.99 Bundle price: $3.19 Format: Watermarked PDF CG 19402 The Andanuth $24.99 (Hardcover) $17.99 (PDF) The Andanuth is the many-storied tale...   [click here for more]
Troll Lord Games  $5.98 $4.78

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Codex of Aihrde Expansion The Environs of Aufstrag Digital

Codex of Aihrde Expansion The Environs of Aufstrag Digital


TLG 8091 Supplement PDF 20pp The Environs of Aufstrag is designed as an expansion to the world of Aihrde as found in the Codex of Aihrde. It is system neutral, usable with any game system. It includes terrain descriptions, history and adventure hooks. These are the lands that surround the dread tower of Aufsrag. Once a verdant country ruled by...   [click here for more]
Troll Lord Games  $9.99 $6.99

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5th Edition -- C1 The Mortality of Green

5th Edition -- C1 The Mortality of Green


'Tis said of that ancient brooding forest that even before the world grew accustomed to the light of day, that her stems were grown high and her eves already dark. The Mortality of Green is designed to be a fast-paced adventure wherein the characters are thrown into the immediate pursuit of a brigand troll. The troll, Quagmire, has stolen a young sapling from the druid Cornelius and fled into the...   [click here for more]
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5th Edition -- C2 Shades of Mist

5th Edition -- C2 Shades of Mist


Upon the slopes of the long bluff of Loretta's Agony lie the ruins of Aliegor. Long ago, it was home to devotees of the Og-Aust, the Frog Gods. Their religious house thrived like no other. It bore the fruit of wealth and the knowledge of the world before the turmoil of war and plague, before even the coming of the kings and the rule of the bastard gods. Now beneath the shades of the willow trees, along...   [click here for more]
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5th Edition -- C7 Castle on the Hill

5th Edition -- C7 Castle on the Hill


Long ago men built the Eniel-ot-Blaud, the Tower on the Blue River. But it fell to the ravages of time and the depredations of the wild, and its name was forgotten. That is until the Green Wizard found it and fortified it anew, making it a place of savage cruelty and one all the peoples of the forest feared. That Green Wizard’s power has only grown and he is at last casting his eyes beyond...   [click here for more]
Troll Lord Games  $11.99 $7.00

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5th Edition -- Giants Rapture

5th Edition -- Giants Rapture


TLG 19317 5th Edition Adventures Giant’s Rapture $6.99 ISBN: 978-1-944135-66-9 Eurich Gunshoff IV, Count of Kleaves, is beset by powerful enemies. The King to the north has laid waste his holdings beyond the Tot River and even now threatens the river castles. Only the coming winter holds him at bay, giving the Count time, if only a little, to...   [click here for more]
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5th Edition -- U2 Verdant Rage

5th Edition -- U2 Verdant Rage


For many long years, the Druid Argus has kept the Forest of Everwood safe. His efforts have pitted him against foes great and small. No matter the challenge, Argus has always found the wherewithal to overcome evil. But his researches have of late gone foul. In his obsessive quest to keep the forest at peace and those within it safe from harm, he has sought and gained access to the Liber Mortis. That...   [click here for more]
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5th Edition Role Playing A Lion in the Ropes

5th Edition Role Playing A Lion in the Ropes


TLG 19316 5th Edition Adventures A Lion in the Rope Boots wet from crossing the small river, you tramp onto the remnants of an old road. A small village lies before you. Its mostly wooden cottages stand arrayed in neat order along either side of the road. The dinner hour is only just passed and the town is muted and dark. Shutters and doors are tightly closed, and the gentle...   [click here for more]
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A0 The Rising Knight -- Adventures for 5th Edition Rules

A0 The Rising Knight -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Click on the map for locations in the Rising Knight! This is an introductory adventure for those playing the 5th Edition of the world's best known and oldest RPG. The module has been designed to allow for the players and Game Master alike to begin play immediately. The Drunderry River runs narrow and fast through much of its...   [click here for more]
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A1 Assault on Blacktooth Ridge -- Adventures for 5th Edition Rules

A1 Assault on Blacktooth Ridge -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Click on the map for locations in the Rising Knight! The Blacktooth Ridge, far to the north and east of the more civilized lands, is fabled for its string of long abandoned fortresses, treasure houses, temples and underground mansions. This alone is an invitation for many an adventurer seeking fame and fortune....   [click here for more]
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A10 The Last Respite -- 5th Edition Adventure

A10 The Last Respite -- 5th Edition Adventure


TLG 19312 5th Edition Adventures A10 The Last Respite $6.99 Upon the edge of the Gray Pools lies the town of Grafika, a squalid heap of cobbled roads and ruined buildings where the washed-up remnants of a shattered empire gather. Here the wealth of the empire’s ruin passes through the small hands of small men; here the echoes of its glory ring hollow. Here...   [click here for more]
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A11 The Wasting Way -- 5th Edition Adventure

A11 The Wasting Way -- 5th Edition Adventure


TLG 19313 5th Edition Adventures A11 The Wasting Way $6.99 The Grausamland, a gray mire of marsh, bogs, sluggish creeks, and deep pools, stands a barrier to those who would enter the fell towers of Aufstrag. A thousand square miles of impenetrable swamp peopled by monsters great and small. But it is bridged by a road, only a little less dangerous than the swamp itself....   [click here for more]
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A12 The Paladin's Lament -- 5th Edition Adventure

A12 The Paladin's Lament -- 5th Edition Adventure


TLG 19314 5th Edition Adventures A12 The Paladin’s Lament $6.99 Where the Wasting Way ends the gates begin. Named the Ahargon Den, the Mouth of Darkness, the gates stand beneath the dark shadow of Aufstrag, offering entrance to those pits of Hell. But before taking the gates one must pass a wilderness of dangers. The weak suffer only loss. A high-level...   [click here for more]
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A2 The Slag Heap -- Adventures for 5th Edition Rules

A2 The Slag Heap -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! The hunt is on! Agents have hired out the infamous Redcaps to raid along the Hruesen River and Baron Botkin wants them brought to justice. The trail is growing cold and the evil doers are desperate and in hiding somewhere in the Barren Wood in those dangerous thorpes near the Slag Heap – an ancient complex...   [click here for more]
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A3 Wicked Cauldron -- Adventures for 5th Edition Rules

A3 Wicked Cauldron -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Designed for play with the 5th Edition of the worlds most popular RPG! Traveling to the far reaches of the Barren Wood is perilous in the best of times, and these are not the best of times. Here, in the forest's western eves, the trees are old, with tangled roots deep in the ground. Here too, the fey still roam...   [click here for more]
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A4 Usurpers of the Fell Axe -- Adventures for 5th Edition Rules

A4 Usurpers of the Fell Axe -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Designed for play with the 5th Edition of the worlds most popular RPG! TLG 19306 Fifth Edition Adventures A4 Usurpers of the Fell Axe $6.99 Called to seek out the source of the Baron Dietbold of Ludensheim’s wealth and power, one runs the gamut of greedy merchants,...   [click here for more]
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A5 The Shattered Horn -- Adventures for 5th Edition Rules

A5 The Shattered Horn -- Adventures for 5th Edition Rules


Complete with customized anchored hyperlinks! Designed for play with the 5th Edition of the worlds most popular RPG! TLG 19307 Fifth Edition Adventures A5 The Shattered Horn $6.99 Upon the edge of the Blighted Screed stands the towers of the mad. A priest, known only as the Crow, has bound himself in the fortress where...   [click here for more]
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A6 Of Banishment & Blight -- 5th Edition Adventure

A6 Of Banishment & Blight -- 5th Edition Adventure


Atop a cursed mountain, in towers of ice and snow is a danger of primordial origin - the Lord of Frost. From his frozen keep he threatens the lands and peoples in the shadow of his mountain, bringing low all who come too near. Help is needed to break his hold on the land and end his reign before his power reaches beyond the mountain itself. The bold know no rest! A mid-level adventure for a party...   [click here for more]
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A7 Beneath the Despairing Stone -- 5th Edition Adventure

A7 Beneath the Despairing Stone -- 5th Edition Adventure


TLG 19309 Fifth Edition Adventures A7 Beneath the Despairing Stone $6.99 Unklar, the Horned God, bound one of the eldritch Oonmakling to him and set it in a dungeon beneath the stones of despair. A temple was built over the stones and guardians set to watch it. But that was long ago. Unklar himself now lays in the Void and the dungeon, like so many of his creations,...   [click here for more]
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A8 Forsaken Mountain -- 5th Edition Adventure

A8 Forsaken Mountain -- 5th Edition Adventure


TLG 19310 5th Edition Adventures The Forsaken Mountain $9.99 Coburg the Undying, Master of Aufstrag, has sent forth his servants to find and bring the Vessel of Souls to him. To stop him one must travel far beyond the realms of man and cross over into the lands of dreams and thence into the realms of the forever dying, where creatures both horrifying and ambrosial...   [click here for more]
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A9 Beneath The Helm of Night -- 5th Edition Adventure

A9 Beneath The Helm of Night -- 5th Edition Adventure


TLG 19311 5th Edition Adventures Beneath the Helm of Night Hard roads bring the stout of heart to the Tower’s iron-bound gate. Whether brought here by the Vessel of Souls or by pure happenstance, the Tower, perched upon the edge of no-where, beckons, promising wealth and glory. Flight brings your fall. A mid-to-high-level adventure for a party of 3-6 characters....   [click here for more]
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Abyss Walker The Wererat's Tale

Abyss Walker The Wererat's Tale


Under a silver sickle moon of a late summer’s eve, Joshua professes his plan to whisk Kellacun away fom her life of poverty. But, as the Duke’s plans to arrest them come to a murderous end, Kellacun learns more about them in death than she ever did in life. Will Joshua stand by her side as she seeks justice for her slain family, or will he reveal himself as a conspirator in their deaths?...   [click here for more]
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Amazing Adventures Ashton and the Augments

Amazing Adventures Ashton and the Augments


The death of a scientist friend and a mad chase through the sewers uncovers a twisted plot, a maddening secret society, a femme fatale and mutant monsters. Nobody ever said the life of a gumshoe in the city was going to be easy. But will a conversation with one of the city's most wealthy humanitarians and industrialists lead to a valuable contact, or deeper into the pit of corruption and conspiracy?...   [click here for more]
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Amazing Adventures Deeper Dark Vol. 1 Don't Fear the Ripper

Amazing Adventures Deeper Dark Vol. 1 Don't Fear the Ripper


Don’t Fear the Ripper The Deeper Dark Trilogy, Vol. 1 An Amazing Adventures scenario for characters of levels 6-8 by Jason Vey A string of ritualistic murders has rocked the city. The heroes investigation leads them to a young witch named Dana, who is in way over her head. But is she the murderer, or the victim of a dark plot to return the Great Old Ones to the world? ...   [click here for more]
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Amazing Adventures Deeper Dark Vol. 2 The Feast of Black Annis

Amazing Adventures Deeper Dark Vol. 2 The Feast of Black Annis


The Feast of Black Annis The Deeper Dark Trilogy, Vol. 2 The heroes are called in to investigate the disappearances of children from all over the city. Mysterious runic script found that the crime scenes points to a local “druidic” cult at a university. The truth, however, is far more sinister and the deity behind it is not the Celtic goddess Danu, but a twisted avatar...   [click here for more]
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Amazing Adventures Deeper Dark Vol. 3 The Nightmare Children

Amazing Adventures Deeper Dark Vol. 3 The Nightmare Children


The Nightmare Children The Deeper Dark Trilogy, Vol. 3 It begins with a series of strange robberies—a wave that plagues the city practically overnight, of banks, meat packing plants…and toy stores. Witnesses have gone mad, raving about living nightmares, boogeymen, imps and eyes as black as Hell. Thus begins our heroes spiral into the darkest madness they have yet...   [click here for more]
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Amazing Adventures Rise of the Red God

Amazing Adventures Rise of the Red God


"Pulp: Hard-boiled detectives, fedora-wearing action heroes, and Steampunk gadgeteers rocketing to battle with their jet packs against bloodthirsty Thule cultists of the Third Reich." Somewhere deep in the jungle lies an ancient temple, a temple built by a lost civilization and dedicated to a long-forgotten god. Likely a deity of the Thurian Age, tens of thousands of years before our time, the red...   [click here for more]
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Castles & Crusades - Caverns of Ambuscadia

Castles & Crusades - Caverns of Ambuscadia


TLG 80961 Castles & Crusades Caverns of Ambuscadia $6.99 The silver mines run deep under the Unterbrook, unearthed by the clever hands of man and dwarf and the wealth has flowed like never before. But such wealth tends to draw unwanted eyes, and such excavations to cross powers best left asleep. Recently, all contact with the mines has been lost and a brooding...   [click here for more]
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Castles & Crusades - Desecration & Damnation

Castles & Crusades - Desecration & Damnation


TLG 80971 Castles & Crusades Desecration and the Damned $6.99 All along the banks of the Vindig River people worshipped the river goddess. She blessed the people and kept the trolls at bay. But in time, she grew weary and to guard them she set statues upon the river to watch over the people, and then she left them to their own devices. But no troll fears stone,...   [click here for more]
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Castles & Crusades - The Burning Firmament

Castles & Crusades - The Burning Firmament


TLG 80951 Castles & Crusades The Burning Firmament $6.99 Goblins have fallen upon the town of Oorerestberg, besieging the walls and gate. And in the chaos and fear Gisella von Gripp, a druid of some renown, calls for aid in securing a wonderous books of potions. This to keep it from the goblins and others she deems unfit! This module is designed for 4-6 players...   [click here for more]
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Castles & Crusades A Druid's Lament

Castles & Crusades A Druid's Lament


A few decades gone a young half-elf woman named Aspasia ventured into the the Minnimar. Born to her elven mother and raised among the fey folk, Aspasia had love and respect for the sylvan land. Her grandmother had lived in the Minnimar centuries before and Aspasia traveled here to reconnect with her ancestral home. So it was for a great while, and she lived in peace. She spoke to the wild like no...   [click here for more]
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Castles & Crusades A Night on the Black God's Hill

Castles & Crusades A Night on the Black God's Hill


TLG 8346 Castles & Crusades A Night on the Black Gods Hill $7.00 Duscha Izet is the last of the Molfari, druidic shamans tasked with guarded the world against the dark forces that hound it. With their fall the Molfari have left the gates open to the rising forces of darkness and their black hearted god Czernobog. They are gathering even now, to summon him to...   [click here for more]
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Castles & Crusades A0 The Rising Knight

Castles & Crusades A0 The Rising Knight


Adventure Type: Overland, Several Dungeons Level: 1-2 Party: 4-6 characters Setting: Aihrde, Portable to Home-brew This is an introductory adventure for those playing Castles & Crusades. The module has been designed to allow for the players and Castle Keeper alike to begin using the Castles & Crusades rules in a fairly non-demanding game setting. The goal is to familiarize the Castle...   [click here for more]
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Castles & Crusades A1 Assault on Blacktooth Ridge

Castles & Crusades A1 Assault on Blacktooth Ridge


Adventure Type: Overland, Dungeon Level: 1-3 Party: 3-5 characters Setting: Aihrde, Portable to Home-brew The Blacktooth Ridge, fabled for its string of long abandoned fortreses, treasure houses, temples, and underground mansions lies far to the north and east of the civilized lands. Dangerous journeys and the promise of treasure invite many an adventurer to the wilds along the Ridge. There...   [click here for more]
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Castles & Crusades A11 The Wasting Way

Castles & Crusades A11 The Wasting Way


Adventure Type: Overland, Swamp, Bridge, Barbican Level: 11-13 Party: 3-5 characters Setting: Aihrde, Portable to Home-brew The Grausamland - a gray mire of marsh, bogs, sluggish creeks, and deep pools - stands a barrier to those who would enter the giant fortress of Aufstrag. A thousand square miles of impenetrable swamp lands peopled by monsters great and small; with fang and claw, upon dusky...   [click here for more]
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Castles & Crusades A12 The Paladin's Lament

Castles & Crusades A12 The Paladin's Lament


Adventure Type: Overland, Swamp, Bridge, Barbican Level: 11-13 Party: 3-5 characters Setting: Aihrde, Portable to Home-brew These are the Gates of Hell Where the Wasting Way ends, the gates begin. Named the Ahargon Den, the Mouth of Darkness, the gates stand beneath the dark shadow of Aufstrag, offering entrance to the pits of hell on Aihrde. Herein lies another world, heaps...   [click here for more]
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