While creating game materials is an accurate description of what I do, I like to think it involves a little more than that. I provide you with the tools and the motivation to take the stories you and your players create to uncharted realms and beyond.
All my publications can be considered living documents. They'll be updated on an irregular basis based on such things as customer feedback and storytelling improvements.
In the mid-21st century, the dream of faster-than-light travel was finally achieved. Suddenly the doorway to the stars was flung wide open. But the new frontier was colonized not as an organized, united effort -- it became a massive “land rush.” The Anisoi, debased descendants of a once-mighty empire laid low by a mysterious calamity, could only watch as the newcomers laid claim to stars they once... [click here for more]
The end of the world has held a morbid fascination since time immemorial. Stories of The End can be found in the myths and oral traditions of many ancient cultures. In many of these stories, the world is destroyed (often as a byproduct of a war between deities or other supernatural entities) but remade anew or is returned to a chaotic or primordial state. Such stories are ubiquitous and use many commonly... [click here for more]
When the heroes find themselves stuck in a backwater system, they discover a way out by taking jobs aboard a stellar mining station. But the station dredges up more than the plasma from the star it orbits; it also brings up desperation, hostility, and rebellion. Meanwhile, the heroes’ efforts to leave the system become dependent on whether they can unravel a fanatic’s plot to destroy the station... [click here for more]
Get along, little…fishies? When the constant quest for credits sees the heroes take on roles as livestock drovers on the water world of Doris, they’re unprepared for both the unforgiving nature of the planet’s surface and the deadly secrets hidden in the watery depths. Their jobs, their reputations, and their very lives are on the line as they try to complete their mission, always mindful that... [click here for more]