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Ed Greenwood Presents Elminster's Forgotten Realms

Ed Greenwood Presents Elminster's Forgotten Realms


The Forgotten Realms is the most successful and widely known Dungeons & Dragons campaign setting ever created, and it owes its existence to creator Ed Greenwood. This 160-page book describes the campaign setting as it lives and breathes in the imagination of its creator. Through the alter ego of Elminster, Archmage of Shadowdale, Ed Greenwood presents the Realms as a setting where companies of...   [click here for more]
Wizards of the Coast  $14.99

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Expedition to Undermountain (3.5)

Expedition to Undermountain (3.5)


Expedition to Undermountainis a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many new surprises....   [click here for more]
Wizards of the Coast  $14.99

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FA1 Halls of the High King (2e)

FA1 Halls of the High King (2e)


Someone in the misty, wooded Moonshae isles needs hundreds of brand new swords taken under guard from Sword Coast smiths to a certain place on the Isles. The swords are needed so badly, and their safe arrival is considered so unlikely, that someone is willing to pay adventurers a lot of gold - someone fairly important. Adventures foolish enough to take assignments too good to be true (or merely...   [click here for more]
Wizards of the Coast  $4.99

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Fateforge - Fort Ardraco

Fateforge - Fort Ardraco


“Kuldur taken, too? That’s, what, three wizards and four clerics now, and the dragon mark drawn in blood at every place they were snatched from! What does it mean?” The mark looks like the former emblem of House Ardraco, extinct long ago. Its ruined ancestral home is at the heart of many rumors in the region. Lost in the middle of a dense, grim forest, the fort awaits adventurers...   [click here for more]
Agate RPG  $4.95

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FOR13 Secrets of the Magister (2e)

FOR13 Secrets of the Magister (2e)


The Magister of Mystra is one of the most mysterious—and misunderstood—beings in the Forgotten Realms. Some say the Magister is simply the most powerful mortal mage in all of Toril. Perhaps, but there is something more, something unique, about being so touched by the Mother of All Magic. Regardless, the mages of Faerûn foll up their sleeves and craft spells and items that they hope...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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FOR2 The Drow of the Underdark (2e)

FOR2 The Drow of the Underdark (2e)


They are the favorite foes of many a party of adventurers. In these pages, the drow come to life, their culture and powers detailed fully for the first time. This guide presents new rules galore; new spells, new magical items, insight into the mysteries of Lolth, Monstrous Compendium entries for related monsters of the Underdark-and much, much more. Learn all about the drow herein, from the words...   [click here for more]
Wizards of the Coast  $7.99

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FOR4 The Code of the Harpers (2e)

FOR4 The Code of the Harpers (2e)


From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have heard of the Harpers. Noble fools, some call them. Crazy, misguided meddlers, others say. Still others disagree. "The one true hope of the Realms," said one princess. "A shining light in the darkness of our lives," agreed a sage. "Pray that it never goes...   [click here for more]
Wizards of the Coast  $7.99

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FOR6 The Seven Sisters (2e)

FOR6 The Seven Sisters (2e)


Beautiful, powerful, mysterious, and deadly, the silver-haired Seven Sisters are legendary throughout the Forgotten Realms. One rules the city of bards, Siverymoon. Another is Elminster's beloved and the infamous Witch-Queen of Aglarond. The third is the Lady Mage of Waterdeep, peer and consort of Khelben "Blackstaff" Arunsun, and the fourth is a Harper and one of the famous Knights of Myth Drannor....   [click here for more]
Wizards of the Coast  $7.99

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FOR8 Pages from the Mages (2e)

FOR8 Pages from the Mages (2e)


Any rogue can craft a spell—but it takes a really reckless fool to write one down. Thus, the wizard Elminster introduces the latest collection of wizardly lore from the Forgotten Realms campaign setting, includingthe following: New spells from mages such as Daltim, Darsson, and Myrl Fell creatures: the Tome Guardian, the Disenchanter, and the Scalamagdrion Details of more than...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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Forgotten Realms Adventures (2e)

Forgotten Realms Adventures (2e)


The coming of the Avatars and the Time of Troubles caused tremendous changes in the Forgotten Realms. Areas of dead magic and wild magic have appeared; character classes have been altered; new magical spells have been discovered; old gods have been slain and new ones arisen. All the changes and updates are incorporated into this one essential volume for Forgotten Realms players and dungeon masters...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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Forgotten Realms Campaign Guide (4e)

Forgotten Realms Campaign Guide (4e)


Dark perils and great deeds await! Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Campaign Guide presents a world of untold adventure,...   [click here for more]
Wizards of the Coast  $14.99

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Forgotten Realms Campaign Set (1e)

Forgotten Realms Campaign Set (1e)


The Forgotten Realms Campaign Set ESD contains two books and four maps. Two of the maps are drawn to provide a general overview of the Realms, running from the Moonshae Isles in the west to the land of Thay in the east, and from the Spine of the World Mountains in the north to the Jungles of Chult in the south. The other two maps are detailed blow-ups of sections of the former maps, covering that...   [click here for more]
Wizards of the Coast  $9.99

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Forgotten Realms Campaign Setting (3e)

Forgotten Realms Campaign Setting (3e)


Dark perils and great deeds await. Welcome to Faerûn, a land of high magic, terrifying monsters, ancient ruins, and hidden wonders. From the forbidding forests of the Silver Marches to the teeming cities of the Inner Sea, Faerûn encompasses shining kingdoms, monster-infested wastes, endless caverns, and sinister citadels. The Forgotten Realms Campaign...   [click here for more]
Wizards of the Coast  $39.95 $15.99

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FR1 Waterdeep and the North (1e)

FR1 Waterdeep and the North (1e)


The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but lightly). Many dungeons and ruins also lie hidden in the Northern wastes, relics of the former splendor of the dwarven kingdoms, now lost and abandoned, and of earlier, fallen kingdoms of men. Waterdeep...crossroads of the world, City of Splendors. Here are wealth and goods from every...   [click here for more]
Wizards of the Coast  $7.95 $4.99

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FR11 Dwarves Deep (2e)

FR11 Dwarves Deep (2e)


This sourcebook is one of a series that belongs on the bookshelf of any dungeon master exploring the rich lands (and dark under-realms) of the Forgotten Realms. It presents as introduction to the Deep Folk of Faerun, three unique races of dwarves. Virtually all of the famous "dungeons" of the realms, explored by adventurers seeking treasure, magic, and lore, were built - and in most cases,...   [click here for more]
Wizards of the Coast  $4.99

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FR13 Anauroch (2e)

FR13 Anauroch (2e)


The Great Desert. Where the Winds Wail. Grave of the Lost Princes. The Great Sand Sea. Not a place many sane folk in the Forgotten Realms want to visit. But there are plenty of the other sort, who come hence to find wonders both beautiful and dangerous. The deadly, shifting sands of Anauroch hide-and occasionally, tantalizingly reveal-the riches and strange treasures of The Lost Kingdoms, swallowed...   [click here for more]
Wizards of the Coast  $10.95 $4.99

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FR4 The Magister (1e)

FR4 The Magister (1e)


From Waterdeep and the Sword Coast to the jungles of Chult and faraway lands of Thay, strange and powerful magics fill the Forgotten Realms. Ancient tomes, powerful spells, fearsome weapons - all these and more await adventurers who can overcome terrible dangers to wield great power. Ed Greenwood, originator of the FORGOTTEN REALMS game world, and famous game designer Steve Perrin have spent many...   [click here for more]
Wizards of the Coast  $7.95 $4.99

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FRE1 Shadowdale (1e/2e)

FRE1 Shadowdale (1e/2e)


The Gods walk the Realms. Cast out from their heavenly domain, the gods of the Forgotten Realms wander the land as mortals-extremely powerful mortals, to be certain, but mortal nonetheless. They seek the lost Tablets of Fate, key to their return. But as the good and evil gods for the Realms bring their fight down to earth, the people and lands are caught in between. Nature itself revolts; strange...   [click here for more]
Wizards of the Coast  $5.00

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FRE2 Tantras (1e/2e)

FRE2 Tantras (1e/2e)


Elminster has been murdered. And to make matters worse, the player characters who helped to save Shadowdale from the armies of Zhentil Keep in Shadowdale have been sentenced to death for killing the old sage. They're innocent, of course, but in this time of troubles in the Realms, truth and justice are not always served. Imprisoned in the Tower of Ashaba, the heroes must escape...   [click here for more]
Wizards of the Coast  $6.95 $4.96

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FRE3 Waterdeep (1e/2e)

FRE3 Waterdeep (1e/2e)


Who will be the new gods? The God of Strife is dead, destroyed in his attack on Tantras, and Midnight and the player characters have recovered the first Tablet of Fate-one of a pair of mysterious artifacts that will return the gods to their former glory and save the Realms from the fallen deities\' wrath. But the quest isn\'t over! To find the other Tablet of Fate, your heroes...   [click here for more]
Wizards of the Coast  $6.95 $5.00

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FRQ1 Haunted Halls of Eveningstar (2e)

FRQ1 Haunted Halls of Eveningstar (2e)


Welcome to the picturesque village of Eveningstar, nestled at the foot of the Stonelands where the River Starwater winds down a gorge and snakes into the King\'s Forest. Here, the Knights of Myth Drannor began their famous adventures. Here, the Ladies of the Brazen Blade, The Company of the Singing Sword, The Steel Shield Band, and many other came, clutching royal charters from King Azoun with the...   [click here for more]
Wizards of the Coast  $4.99

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Fur Will Fly

Fur Will Fly


HEROES NEEDED! YOU HAVE LEARNED THAT THE NORMALLY PLACID TOWN OF RAWLINSRIVER IS BESET WITH AN INFESTATION OF WEREWOLVES. HELP IS DESPERATELY NEEDED. HOWEVER, THE PROBLEM MAY NOT BE QUITE THAT SIMPLE (IT NEVER IS). ARE THERE ADVENTURERS BRAVE AND CLEVER ENOUGH TO GET TO THE BOTTOM OF WHAT IS GOING ON AND SAVE THE TOWN OF RAWLINSRIVER? ...   [click here for more]
Gamehole Publishing  $2.99

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GAZ8 The Five Shires (Basic)

GAZ8 The Five Shires (Basic)


Humans (and other races) call them "halflings," and tend not to take the little folk too seriously. They look like children, so they get treated like children?distrusted, underestimated, or just plain ignored. But there's much more toe the hin (as the halflings call themselves) than petty thievery and childish pranks. They are a tough, mature people, proud of their legacy of centuries...   [click here for more]
Wizards of the Coast  $4.99

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Geanavue: the Stones of Peace

Geanavue: the Stones of Peace


LOOKING FOR MORE EXCITEMENT THAN YOUR LOCAL TOWN OR VILLAGE CAN GIVE YOU? Look no further, friend. From the pen of Ed Greenwood, one of the best-known Dungeons & Dragons writers of all time, springs Geanavue: the Stones of Peace, a richly detailed fantasy city. Geanavue is a haven of justice and prosperity for your characters - but one that, for the unwary, can be...   [click here for more]
Kenzer & Company  $24.99 $12.99

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Genius Adventures: The Black Skull Laughs

Genius Adventures: The Black Skull Laughs


An adventure for 4-6 characters of 7th-9th level by legendary author, adventure writer, and gamer, Ed Greenwood! Lord Endreth is distraught! Undead have stolen his crown and taken it back to the crypt of the Black Skull, ancient dwarven goods-hold used for centuries to inter the noble dead of Endreth. The crypt is haunted, crawling with undead and fell magic, and local legends say it is ruled by the...   [click here for more]
Rogue Genius Games  $3.99

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Gods, Memes and Monsters

Gods, Memes and Monsters


A 21st CENTURY BESTIARY The magic of bestiaries, or dictionaries of mythological creatures, has been captivating the human imagination since ancient times. Now, Stone Skin Press brings a fresh take on these compendiums of the fantastic with its latest anthology—Gods, Memes and Monsters. Featuring over sixty authors, this stunning international volume offers entries and short stories that range...   [click here for more]
Pelgrane Press  $6.40

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Grand History of the Realms (3.5)

Grand History of the Realms (3.5)


All of Toril, and especially Faerûn, is rich in history. As the eons have passed, empires have risen and fallen all around the world. This chronology presents the history of the FORGOTTEN REALMS setting in all its glory. We’ve brought together information from dozens of sources to provide the definitive chronicle. ***** Product History Brian R. James did something...   [click here for more]
Wizards of the Coast  $9.99

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H3 The Bloodstone Wars (1e)

H3 The Bloodstone Wars (1e)


What strange role does Orcus, Prince of the Undead, play in the invasion of peace-loving Damara? And what interest does the Grandfather of Assassins have in the tiny barony of Bloodstone Pass? With this adventure, your player characters inherit an entire barony - with a recently reopened mine that produces immense wealth. Wealth enough to attract the dangerous attention of their neighbors?wealth...   [click here for more]
Wizards of the Coast  $4.99

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KOBOLD Guide to Combat

KOBOLD Guide to Combat


A full-throated battle cry. The clash of swords. The smells of smoke, mud and blood. Combat! At the heart of every adventure lies conflict, whether it’s between a cursed knight and a half-elf prince at swordspoint, a troupe of adventurers facing down an ogre, or the armies of two great nations clashing for ultimate power. Between these covers, 20 master game designers and storytellers...   [click here for more]
Kobold Press  $19.99 $9.99

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KOBOLD Guide to Game Design, Vol. 1

KOBOLD Guide to Game Design, Vol. 1


Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design. Includes tips from Keith Baker, Wolfgang Baur, Ed Greenwood,...   [click here for more]
Kobold Press  $18.95 $14.95

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KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques

KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques


Marster the art of game design! The Kobold Guide to Game Design Volume III: Tools &Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including: Award-winning designer and publisher Wolfgang Baur 3rd Edition Dungeons & Dragons designer Monte Cook 4th Edition Dungeons &...   [click here for more]
Kobold Press  $18.95 $14.95

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KOBOLD Guide to Magic

KOBOLD Guide to Magic


Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to...   [click here for more]
Kobold Press  $24.99 $14.99

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Kobold Quarterly #2

Kobold Quarterly #2


Kobold Quarterlyis the scrappy little magazine of Open Design, a tiny journal that covers the world's premiere roleplaying game from the gamer's perspective. The second issue includes articles by Ed Greenwood, Nicolas Logue, Skip Williams, Wolfgang Baur, and Jeff Grubb, among others. It features full-color art by fantasy artists new and familiar. Kobold Quarterly gives you player options,...   [click here for more]
Kobold Press  $8.99 $3.99

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Kobold Quarterly Magazine 10

Kobold Quarterly Magazine 10


The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with the Summer issue, which features: Ed Greenwood's Dwarven Goddess Exclusive: full Pathfinder RPG Shadowdancer class Secrets of the Gelantinous Cube Wicked Fantasy: Twisted Halflings Ecology of the Hill Giant Monte Cook's Game Theories And rampant Elf Lust This issue is packed with great material...   [click here for more]
Kobold Press  $5.99 $3.59

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Kobold Quarterly Magazine 14

Kobold Quarterly Magazine 14


Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE! This year's issue is no exception, with 100 pages packed full of: Exclusive Pathfinder content, including two articles by Paizo staff The Ecology of the Tengu-in Golarion and in Zobeck An interview with 4th Edition lead designer Rob Heinsoo 4 Treasure Trove articles, with...   [click here for more]
Kobold Press  $7.99 $4.49

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Kobold Quarterly Magazine 23

Kobold Quarterly Magazine 23


Demons & Devils Black As Your Soul Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,...   [click here for more]
Kobold Press  $8.99 $5.99

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Loona - Port of Intrigue

Loona - Port of Intrigue


Welcome to Loona, the Port of Intrigue: a completely detailed fantasy port town for D&D campaign play. From the pens of Phil Thompson and Ed Greenwood, one of the best-known D&D writers of all time, comes this richly detailed setting. Loona is the trade center of the nearby city of Geanavue: the Stones of Peace – but the politics and alliances of this den of thieves is even...   [click here for more]
Kenzer & Company  $19.99 $9.99

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MC11 Monstrous Compendium Forgotten Realms Appendix (2e)

MC11 Monstrous Compendium Forgotten Realms Appendix (2e)


Here it is-the second Monstrous Compendium Appendix for the Forgotten Realms campaign world! In these pages you will meet the strikingly beautiful Inhiannan shee, the fingernail-sized monkey spider, and the nightmarish feyr. These and other brand-new, custom-made monsters (and a few updated favorites) lurk within this booklet, waiting for you to unleash them into your own campaign. As always, the...   [click here for more]
Wizards of the Coast  $4.99

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Power of Faerûn (3.5)

Power of Faerûn (3.5)


Rule the Realms You've survived countless death traps, slain hordes of monsters, and overthrown your fair share of petty warlords and would-by tyrants. Ever wonder what it would be like to hold sway as an influential member of the royal court, a mighty general, a powerful religious figure, or a successful merchant prince?    The Power of Faerûn campaign...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Prayers from the Faithful (2e)

Prayers from the Faithful (2e)


Ever wonder why priesthoods in the Realms continue to flourish, despite the secular power of rich merchants and the land-shattering spells of the archmages? The answer lies in the mighty spells heretofore kept concealed by the robed clergy of the cloisters. These sacred spells are now revealed in these pages, drawn from legendary holy books presently "lost" on Faerun. To read Prayers From...   [click here for more]
Wizards of the Coast  $9.99

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Quests of Doom - Pathfinder

Quests of Doom - Pathfinder


Quests of Doom For Pathfinder Quests of Doom is an adventure book of 18 adventures and over 300 pages of old-school goodness. Along with updates from our third edition books (Demons & Devils, Vampires & Liches) we've collected some of the best authors in the business to add 12 more adventures to those initial 6 — 4 new categories of 3 adventures each — "Bugs and Blobs",...   [click here for more]
Frog God Games  $27.50

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Quests of Doom 3

Quests of Doom 3


With pride and fanfares of trumpets we introduce Quests of Doom 3, another volume of adventures worth winning, from the incomparable and brilliant minds behind Frog God Games. (That’s us! See what we did there?). With this trove of places and challenges, you can explore the perils of the Maighib Desert, or the druid Niavark’s forested...   [click here for more]
Frog God Games  $17.50

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Quests of Doom 4: Nightstone Keep (5e)

Quests of Doom 4: Nightstone Keep (5e)


Nightstone Keep by Ed Greenwood (for 4 to 6 characters from 4th and 6th level) This location-based adventure is centered on a ruined, long-disused stone keep in a temperate wild forest area (possibly not far off a caravan road or forest trail). The characters will be able to explore the ruins of the keep, which have become a plant colony, and attempt to wrest a powerful treasure from the clutches...   [click here for more]
Frog God Games  $7.99

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Quests of Doom 4: Nightstone Keep (Swords and Wizardry)

Quests of Doom 4: Nightstone Keep (Swords and Wizardry)


Nightstone Keep by Ed Greenwood (for 4 to 6 characters from 4th and 6th level) This location-based adventure is centered on a ruined, long-disused stone keep in a temperate wild forest area (possibly not far off a caravan road or forest trail). The characters will be able to explore the ruins of the keep, which have become a plant colony, and attempt to wrest a powerful treasure from the clutches...   [click here for more]
Frog God Games  $7.99

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Quests of Doom 4: Nightstone Keep - Pathfinder

Quests of Doom 4: Nightstone Keep - Pathfinder


Nightstone Keep by Ed Greenwood (for 4 to 6 characters from 4th and 6th level) This location-based adventure is centered on a ruined, long-disused stone keep in a temperate wild forest area (possibly not far off a caravan road or forest trail). The characters will be able to explore the ruins of the keep, which have become a plant colony, and attempt to wrest a powerful treasure from the clutches...   [click here for more]
Frog God Games  $7.99

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Quests of Doom Complete Swords and Wizardry Edition

Quests of Doom Complete Swords and Wizardry Edition


Quests of Doom For Swords & Wizardry Quests of Doom is an adventure book of 18 adventures and over 250 pages of old-school goodness. Along with updates from our third edition books (Demons & Devils, Vampires & Liches) we've collected some of the best authors in the business to add 12 more adventures to those initial 6 — 4 new categories of 3 adventures each — "Bugs...   [click here for more]
Frog God Games  $27.50

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Quests of Doom Volume 1 (5E)

Quests of Doom Volume 1 (5E)


12 Adventures for Fifth Edition Rules, First Edition Feel! Necromancer Games is back: are you ready to rock the new edition old-school style? We put together a team of some of the best adventure-writers in RPG history to ring in the new fifth edition rules with a host of adventures you’ve never seen before (and a couple that you have, but probably didn’t survive anyway)....   [click here for more]
Frog God Games  $19.99

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Real Scroll 2: Battleward (Pathfinder RPG)

Real Scroll 2: Battleward (Pathfinder RPG)


Shields Against Magic! With this Real Scroll from Kobold Press, you won't just tell your players they've found a battleward scroll -- you'll hand it to them! This beautifully hand-lettered one-page reference has the feel of a real magical item, with all of the information a player needs to use this life-saving defensive spell. Battleward is one of 733...   [click here for more]
Kobold Press  $3.99 $1.99

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RED AEGIS Roleplaying Game

RED AEGIS Roleplaying Game


A millennia-spanning, science fantasy tabletop roleplaying game from industry award-winning designers, Brian R. James and Matt James. RED AEGIS™ is a game about claiming your birthright, rallying loyal followers to your cause, and forging a dynasty that will thrive through the ages. The epic story of RED AEGIS is revealed over ten game sessions, where you command successive...   [click here for more]
Vorpal Games  $49.95 $19.95

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REF4 The Book of Lairs II (1e)

REF4 The Book of Lairs II (1e)


This is the second in a series of ground-breaking AD&D accessories. Within these pages are nearly 70 fully developed adventures that can be inserted into any campaign. They are ready-to-play challenges for all levels of characters. DMs need not spend long hours creating diversions for their players?we've done it for you. If you have The Book of Lairs, you already know what you'll find herein....   [click here for more]
Wizards of the Coast  $12.00 $4.99

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