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40 Years of Gen Con [digital]

40 Years of Gen Con [digital]


In 40 Years of Gen Con, gaming guru Robin D. Laws chronicles the story of every gamer's lifetime. It's a history that reaches out to four decades of gamers to form a vast collage of the Gen Con experience from every point of view - from the gamers playing in the halls, to the staffers behind the scenes, to the exhibitors on the sales floor. 40 Years of Gen Con is a treasure trove...   [click here for more]
Atlas Games  $14.95

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A Fistful of Fight Scenes GM Screen (Feng Shui 2E) [digital]

A Fistful of Fight Scenes GM Screen (Feng Shui 2E) [digital]


Conceal the secrets of the Chi Wars from the prying eyes of your players behind a wall of mystery and knowledge! This three-panel reference extravaganza is provided not only as a three-page PDF suitable for letter-sized printing, but also in the form of an extra-large single file that you can spread across your 4K cinema display in a gigantic display of your Game...   [click here for more]
Atlas Games  $24.95 $4.95

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Alas Vegas

Alas Vegas


BAD BETS, BAD DEBTS AND BAD DEATHS You wake in a shallow grave in the desert. It’s night. You have no memory of how you got here, or who you are, or the location of your clothes. A scar of neon in the shape of a city squats on the horizon. There are answers there. And trouble. ALAS VEGAS is a dark journey through a bizarre and terrifying casino city where sinister...   [click here for more]
Magnum Opus Press  $15.95

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Archetype Pack (Feng Shui 2E) [digital]

Archetype Pack (Feng Shui 2E) [digital]


Unlock the 36 Chambers of Shaolin! This document includes the contents of chapter two of Feng Shui 2, including all thirty-six archetypes, to make it even easier to get into the game. Now every player at the table can affordably join the Dragons to take down the combined might of the Ascended, Guiding Hand, Eaters of the Lotus, or New Simian Army. Right the wrongs...   [click here for more]
Atlas Games  $1.00

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Ashen Stars: The Justice Trade

Ashen Stars: The Justice Trade


Now the war’s over, and you and your crew of freelance effectuators patrol the edge of civilized space, trying to pay the bills while you keep the peace. But the competition in this line is fierce, and sometimes you have to cut corners — which makes you wonder if justice bought and paid for is any justice at all… The Justice Trade contains three adventures for...   [click here for more]
Pelgrane Press  $9.95

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Beating the Story: How to Map, Understand, and Elevate Any Narrative

Beating the Story: How to Map, Understand, and Elevate Any Narrative


See How Stories Work The most compelling stories move us emotionally. Up and down, between hope and fear, in ways we don’t always expect—but that you can harness as a writer, editor, and critic. This book shows you how to track, map, and understand the rhythm of a story. Whether you’re writing or rewriting, editing a manuscript or dismantling your favorite television episode,...   [click here for more]
Gameplaywright  $7.95

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Blood Magic: Secrets of Thaumaturgy

Blood Magic: Secrets of Thaumaturgy


Eldritch Texts and Kindred Blood Blood magic, the jealously guarded secret of Clan Tremere, has long been observed with a wary eye. Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know. Hidden Lore Revealed Blood Magic: Secrets...   [click here for more]
White Wolf  $11.99

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Blowing Up the Movies [digital]

Blowing Up the Movies [digital]


TWENTY-FOUR ACTION MOVIES EXPLODE Robin D. Laws, game designer by day, cinema super-enthusiast by night, sets his analytic laser sights on action and thrills in a collection of essays sure to supercharge your tabletop roleplaying experience. As the countdown ticks and the bullets fly, Robin takes you inside the workings of 24 action movies, from the stone...   [click here for more]
Atlas Games  $15.00 $7.95

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Book of All Flesh

Book of All Flesh


The dead have risen. God help the living. It's too late to run. The zombies are everywhere. They stalk through urban jungles and across the carefully manicured lawns of suburbia, shudder to unlife on the bloodiest battlefields of the Civil War and in the deepest tunnels of far-flung interstellar mining colonies. They lurk on your street, in your company's boardroom, in your own bedroom. And they...   [click here for more]
Eden Studios  $16.95 $4.99

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Burning Shaolin (Feng Shui Coriolis OGL 3E) [digital]

Burning Shaolin (Feng Shui Coriolis OGL 3E) [digital]


Corrupt eunuch officials undermine a once-great ruling dynasty. A band of honorable warriors battles a demon sorcerer in a legendary mountain monastery ... a demon in dire need of some kung fu butt kicking! Pit your FS2 heroes against Burning Shaolin’s demon monks, mushroom men and flying coffins. Or use its Pathfinder stats to introduce...   [click here for more]
Atlas Games  $4.95

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Cthulhu Confidential

Cthulhu Confidential


Face Madness and Corruption… Alone! Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles. Each is a lone investigator, equipped with smarts, fists, and just maybe a code...   [click here for more]
Pelgrane Press  $24.95

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Cthulhu Confidential Problems and Edge Cards

Cthulhu Confidential Problems and Edge Cards


Fill your hardboiled detective’s hand with luck and doom! As Cthulhu Confidential investigators navigate the intertwined worlds of crime and cosmic horror, they accumulate Problem cards marking the hits they take along the way. Fortunately they also pick up Edge cards, which they can parlay into useful advantages against gangsters, gamblers and ghouls. This accessory...   [click here for more]
Pelgrane Press  $5.00

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Cthulhu Confidential Sampler

Cthulhu Confidential Sampler


This free sampler includes selections on the new GUMSHOE One-2-One system, the three settings and characters, and handouts for old GUMSHOE hands and existing roleplayers. Face Madness and Corruption… Alone! Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in...   [click here for more]
Pelgrane Press   FREE 

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Denizens of Earthdawn Volume Two

Denizens of Earthdawn Volume Two


DENIZENS OF EARTHDAWN, VOLUME TWO The Name-givers. Eight Name-giving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive   Denizens of Earthdawn, Volume II provides an in-depth look at four of...   [click here for more]
FASA  $18.00 $10.80

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Don't Read This Book

Don't Read This Book


Down a lonely alleyway, under a starless sky, lies a city that never was, yet is: the Mad City, where nightmares walk the streets, and a good night's sleep can get you killed. Here, then, is a book from that place. Within these recovered pages are the tales of the Awake, insomniacs who've walked those perilous streets, bringing a bit of the power of dream with them to fight back the...   [click here for more]
Evil Hat Productions, LLC  $5.00

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Dungeon Master's Guide 2 (4e)

Dungeon Master's Guide 2 (4e)


A source of inspiration for Dungeon Masters of any level. This core rulebook for the Dungeons & Dragons Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11–20). It includes advanced encounter-building tools (including traps and skill challenges), storytelling...   [click here for more]
Wizards of the Coast  $34.95 $17.99

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Dungeon Master's Guide II (3.5)

Dungeon Master's Guide II (3.5)


TAKE YOUR GAME TO A NEW LEVEL This supplement for the DUNGEONS & DRAGONS® game contains a toolbox of timesaving aids and options to help you prepare and run memorable adventures and rich campaigns. Inside are ideas, advice, and ready-made material that will help you become a truly spectacular DM. With gaming advice, NPCs, devious traps, new magic items, and a fully detailed...   [click here for more]
Wizards of the Coast  $39.95 $19.99

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Earthdawn (1. Edition) - Abenteuer in Parlainth (PDF) als Download kaufen

Earthdawn (1. Edition) - Abenteuer in Parlainth (PDF) als Download kaufen


In den bekannten Ruinen der Vergessenen Stadt Parlainth und in Haven, dem Mekka der barsaivischen Forscher, warten vier Geschichten auf euch - Geschichten, die euch das Blut in den Adern gefrieren lassen werden, Geschichten, die selbst für die mutigsten und fähigsten Helden eine Herausforderung darstellen: Das verdorbene Blut einen Dämons sperrt die Seele eines kleinen Jungen in seinen...   [click here for more]
Ulisses Spiele  $5.40

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Earthdawn (1. Edition) - Dämonen (PDF) als Download kaufen

Earthdawn (1. Edition) - Dämonen (PDF) als Download kaufen


Dandeer und andere Autoren nehmen explizit an, dass Nebis unvorsichtige Namensgeber bemerken und manipulieren kann, die seinen Namen zu oft nennen. Euer bescheidener Schreiber findet dies unwahrscheinlich, denn Nebis Nebis hat noch nicht die Hellsichtkräfte dieser Nebis Beschreibung unter Beweis gestellt, auf jeden Fall nicht denen Nebis gegenüber, die Nebis noch nicht Nebis markiert hat....   [click here for more]
Ulisses Spiele  $5.40

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Earthdawn (1. Edition) - Der Weg des Adepten (PDF) als Download kaufen

Earthdawn (1. Edition) - Der Weg des Adepten (PDF) als Download kaufen


Adepten sind die wahren Helden von Barsaive, die unerschütterlichen dafür kämpfen, daß sich ihr Land von den Verwüstungen der Plage erholt. Ihre magischen Disziplinen verleihen ihnen großartige Kräfte, prägen aber auch die Art, wie sie ihre Umwelt wahrnehmen. So empfindet der Krieger die Welt als ein ewiges Schlachtfeld, während der Troubadour in ihr einen...   [click here for more]
Ulisses Spiele  $5.40

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Earthdawn (1. Edition) - Die Völker Earthdawns 2 (PDF) als Download kaufen

Earthdawn (1. Edition) - Die Völker Earthdawns 2 (PDF) als Download kaufen


Acht verschiedene Namensgeberrassen leben in Barsaive, und jede hat ihre eigene Kultur und Tradition. Trotz dieser Unterschiede verbinden sie gemeinsame Erfahrungen und die Liebe zu ihrem Land, jedes Volk ist einzigartig, aber gemeinsam erfüllen sie die Welt mit Leben. Die Völker Earthdawns, Band 2 vermittelt tiefe Einblicke in die Hintergründe von vier der acht wichtigen Namensgeberrassen...   [click here for more]
Ulisses Spiele  $5.40

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Earthdawn (1. Edition) - Klingen (PDF) als Download kaufen

Earthdawn (1. Edition) - Klingen (PDF) als Download kaufen


Fünf zusammenhängenden Abenteuer in diesem Band. "...Acht sind wir. Acht werden wir sein. Vereinigt auf Ewig und niemals allein. Vor Furcht soll erstarren Cara Fahds Feind. Die Schritte der Acht, in einem vereint. Unsere Schicksale, ineinander verwoben, Unsere Geschichten, zur Legende erhoben." Dies ist der erste Hinweis auf die Vergangenheit jener mächtigen magischen Waffen, die als...   [click here for more]
Ulisses Spiele  $5.40

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Earthdawn (1. Edition) - Legenden von Earthdawn (PDF) als Download kaufen

Earthdawn (1. Edition) - Legenden von Earthdawn (PDF) als Download kaufen


Helden und Dämonen, Könige und Bauern, berühmte Heerführer und gewitzte Diebe – sie alle haben ihren Platz in den Legenden von Barsaive. Von der Geschichte des magischen Spiegels, der die Seelen all jener einfängt, die in ihn hineinsehen, bis hin zur Erzählung von der heldenhaften Ciarra Shy-Ru, die einen Dämonen in ihrer magischen Halskette einsperrte und ihr...   [click here for more]
Ulisses Spiele  $5.40

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Earthdawn (1. Edition) - Verseucht (PDF) als Download kaufen

Earthdawn (1. Edition) - Verseucht (PDF) als Download kaufen


Im tiefsten Hinterland Barsaives, dort, wo man fremden voller Angst und Misstrauen begegnet, liegt ein winziges, abgeschiedenes Dorf. Als sich Geschichten über die merkwürdigen Kräfte einer jungen Bewohnerin dieses Dorfes verbreiten ist es nur noch eine Frage der Zeit, bis die schwarzgekleideten Fanatiker der Grimmigen Armee auf auftauchen, um diesen Gerüchten nachzugehen. Diese...   [click here for more]
Ulisses Spiele  $5.40

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Earthdawn Adventure Compendium (Classic Edition)

Earthdawn Adventure Compendium (Classic Edition)


MISTS OF BETRAYAL A chance meeting with an elderly Wizard leads to a simple errand, one that takes the heroes on a journey of intrigue and betrayal that may end in glory--or death! TERROR IN THE SKIES Fire-breathing Horrors plague the skies above Travar. The heroes are asked to help, but the search for a means to defeat the creatures leads to a hidden windling kaer and a lost...   [click here for more]
FASA  $39.95 $23.99

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Earthdawn Journal #1

Earthdawn Journal #1


Issue #1 dated Aug/Sept/Oct 1994. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ...   [click here for more]
FASA  $3.99

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Faery's Tale Deluxe

Faery's Tale Deluxe


Welcome to Brightwood! Play a pixie, brownie, sprite, or pooka in an enchanting storytelling game of imagination and wonder. Suitable for ages 6 and up, Faery's Tale is a perfect introduction to adventure games for children and adults alike. It includes: Information on faeries, faery lore, and the fairy-tale realm of Brightwood! Easy rules for creating and playing your own faeries! Seven titles...   [click here for more]
Green Ronin  $9.95

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Feng Shui First Edition [digital]

Feng Shui First Edition [digital]


The true power of Feng Shui is known only to a few ... too bad they all want you dead. Bad guys are coming out of the woodwork to wage the secret war. Powerful eunuch sorcerers from ancient China. Modern-day conspiracy masterminds. Cyber-demonic scientists from the future. They've almost won: Portals through time lay bare a secret history of our world, a history that changes like the...   [click here for more]
Atlas Games  $37.95 $19.95

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Feng Shui Second Edition [digital]

Feng Shui Second Edition [digital]


Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future. Only you have the guts, guns, and flying feet to stop them! It’s back in all its explodey, chi-blasting glory — Feng Shui, the classic game of Hong...   [click here for more]
Atlas Games  $49.95 $19.95

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Fiendish Codex II: Tyrants of the Nine Hells (3.5)

Fiendish Codex II: Tyrants of the Nine Hells (3.5)


Fell Legions and Insidious Plots Through subtle plotting and brutal aggression, the forces of the Nine Hells seek to corrupt or dominate all who stand against them. These fiends, as ancient and terrible as any in the multiverse, forge armies out of the souls of the wicked and use them to enforce their iron rule. Can your adventurers stand against the might and tyranny of the Nine Hells?...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Four Bastards (Feng Shui 1E) [digital]

Four Bastards (Feng Shui 1E) [digital]


A callous orphanage attack . . . . . . a gigantic conspiracy, crossing junctures and factions . . . . . . and four fatherless men, each related to the others by blood. Air, Earth, Fire, Wood, Water — the cornerstones of an abominable plot to control the world's chi. To stop it, our heroes must wage a kung-fu campaign across time, from modern-day...   [click here for more]
Atlas Games  $8.95 $4.95

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Friend or Foe? (Over the Edge 1E) [digital]

Friend or Foe? (Over the Edge 1E) [digital]


Who Can You Trust? The chain-smoking man can show you around the Edge for cheap. The pale-skinned Englishwoman can get you in touch with the magician you're looking for. The officer from the Center for Paranormal Control assures you she won't bust you for having an unregistered psychic power, provided you fill out a few forms. A charity caseworker is asking lots of questions...   [click here for more]
Atlas Games  $7.95

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GURPS Classic: Fantasy II

GURPS Classic: Fantasy II


A World of Chaos In the center of the world is a land hammered by the weather, tortured by insane gods, plagued by grotesque monsters and haunted by magic. Only the bravest survive in the Mad Lands. Yet they do survive . . . hearty hunters, fishermen and warriors with the courage to face a world in constant turmoil. Clever and self-reliant, they refuse to yield to the land's ever-present threats...   [click here for more]
Steve Jackson Games  $7.99

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Hamlet's Hit Points

Hamlet's Hit Points


See Your Stories Like Never Before Hamlet's Hit Points presents a toolkit that helps make storytelling in any RPG easier and more fun by classifying story beats and letting you track their ups and downs from hope to fear and back. Armed with these tools, you'll be equipped to lay compelling track for an emotional roller-coaster that will keep everyone at your game table involved,...   [click here for more]
Gameplaywright  $8.00

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HeroQuest Conversion Guide

HeroQuest Conversion Guide


Conversion Guide for HeroQuest Glorantha. This supports 1st Edition HeroQuest and Hero Wars. ...   [click here for more]
Chaosium   FREE 

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HeroQuest Glorantha

HeroQuest Glorantha


A Marvelous Roleplaying System The book includes everything you need to have to start a campaign in Glorantha: basic overview of the setting; character creation; magic rules for spirit magic, rune magic, sorcery, and Lunar magic; seven complete cult write ups; heroquesting rules and explanations; monster descriptions; themes of Glorantha; and even an introductory adventure that will take your...   [click here for more]
Chaosium  $9.95

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HeroQuest: Core Rules

HeroQuest: Core Rules


Anything you can imagine, you can play... HeroQuest is the innovative, dynamic, and flexible rules engine by Robin Laws, suitable for play in any genre or setting. It present a simple and flexible system that allows Game Masters to make decisions the way authors and screenwriters do when creating novels, TV episodes and movies. HeroQuest encourages creative input from your players, resulting...   [click here for more]
Chaosium  $9.99

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HeroQuest: Thunder Rebels

HeroQuest: Thunder Rebels


The barbarians prepare their rebellion! Imperial troops and enemy gods can not crush the Orlanthi. Thunder Rebels tells what every one of them knows about their land, their gods, and their ways. The men and women worship Orlanth and Ernalda, a great god and goddess whose influences permeate everything. Thunder Rebels is necessary for anyone who wants to play an Orlanthi hero from the Heortling people...   [click here for more]
Chaosium  $19.95 $4.95

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Hillfolk

Hillfolk


In the shadow of empires, an epic saga of ambition and desire! In an arid badlands, the hill people hunger. Your neighbors have grain, cattle, gold. You have horses and spears, courage and ambition. Together with those you love and hate, you will remake history—or die. With the Hillfolk roleplaying game, you and your group weave an epic, ongoing saga of high-stakes interpersonal conflict that...   [click here for more]
Pelgrane Press  $14.95

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Hillfolk card deck

Hillfolk card deck


SHUFFLE UP SOME HILLFOLK INSPIRATION! This custom playing card deck for Hillfolk and DramaSystem includes face cards styled for your next saga of Iron Age Drama. Special scene prompts appear on each card, giving you suggestions to jump-start your creativity the next time you’re stumped for a scene. In addition to illustrations for the face cards and the standard playing cards element, each...   [click here for more]
Pelgrane Press  $9.95

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Hong Kong Task Force 88 (Feng Shui 2E) [digital]

Hong Kong Task Force 88 (Feng Shui 2E) [digital]


HONG KONG TASK FORCE DOUBLE EIGHT is a low-priced starter product originally released in print as part of the limited Free RPG Day promotion and now available in PDF! With a full-length scenario set in Hong Kong and inspired by the Jackie Chan Police Story movies (among others), HKTF88 also includes quick-start rules, reference sheets, and ready-to-play archetypes....   [click here for more]
Atlas Games  $4.95

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House of Tremere

House of Tremere


Throw Open the Gate of Ceoris High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful and ambitious...   [click here for more]
White Wolf  $11.99

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Legends of Earthdawn Volume One

Legends of Earthdawn Volume One


AN AGE OF LEGEND Horrors and Heroes, kings and common folk, all have their place in the colorful legends of Barsaive. From the tale of a magic mirror that ensnares the souls of all who gaze into it, to the hero Ciarra Shy-Ru, who captured a Horror with a magical chain and sacrificed her life to slay it, the legends shared among the people of Barsaive form a tapestry that is the living...   [click here for more]
FASA  $10.00 $6.00

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Letters to Lovecraft

Letters to Lovecraft


EIGHTEEN WHISPERS TO THE DARKNESS ‘The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown.’ So begins H. P. Lovecraft’s essay “Supernatural Horror in Literature,” arguably the most important analysis of horror ever written. Yet while hordes of writers have created works based on Lovecraft’s...   [click here for more]
Pelgrane Press  $6.40

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Madness on the Orient Express

Madness on the Orient Express


16 LOVECRAFTIAN TALES FROM AN UNFORGETTABLE JOURNEY Trains embody the promise and peril of technological advance. They unlock opportunities for wealth and travel, but also create incredible chaos—uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole....   [click here for more]
Chaosium  $7.97

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Mythologies

Mythologies


I don't know if I believe. But I know I'm scared. That makes it real enough. - Dutch, A Herald of Portland The Legends of the Damned Where do vampires come from? What creatures of myth do they fear? What legends do they tell about the Blood? Find out. Hear tales of the monsters that hunt the Kindred. Read the legends of the Roman vampires who founded the clans. Learn...   [click here for more]
White Wolf  $16.99

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Namegivers of Barsaive

Namegivers of Barsaive


THE NAMEGIVERS Eight Namegiving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive. This volume provides an indepth look at the Namegiver races of Barsaive: Dwarfs: stout and stubborn, the industrious dwarfs are...   [click here for more]
FASA  $39.99 $23.99

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Nations of Barsaive I: Throal

Nations of Barsaive I: Throal


ON THE BRINK OF WAR The kingdom of Throal is the heart of Barsaive, the center of culture, commerce and knowledge. The dwarfs united the people of Barsive and threw off the yoke of oppression; now traders and adventurers from the dwarf kingdom travel across the land, bringing prosperity and liberty to every town and village. But the end of those peaceful days is looming on the horizon, and the nations...   [click here for more]
FASA  $29.99 $17.99

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New Tales of the Yellow Sign

New Tales of the Yellow Sign


In the dying years of the 19th century, a book changed the world—or worlds. A slim, sinister text called The King in Yellow drove those who read it to madness. Despite suppression by anxious authorities, it spread through global culture, and history itself, like a virus. Now the contagion bears hideous fruit. Disturbing, dissonant and riddled with negative capability. -...   [click here for more]
Robin D. Laws  $3.99

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Open Grave: Secrets of the Undead (4e)

Open Grave: Secrets of the Undead (4e)


Unearth the Evil! Whispered tales speak of an eldritch tome crafted by necromancers and filled with spine-chilling facts about a vile menagerie of undead horrors - unnatural things known to haunt the gloom-filled corners of the world and beyond. Beware! This is that tome. This supplement for the Dungeons & Dragons® Roleplaying Game explores the origins, tactics, myths, and...   [click here for more]
Wizards of the Coast  $9.99

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