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Mythos: Gods of the Dead
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Mythos: Gods of the Dead


The Mythos series is a worldbuilding tool for storytellers and game masters. Each supplement presents a collection of gods that can be used to flesh out your campaign setting and add a new level of detail. Each supplement is designed to be used either by itself or in conjunction with other supplements in the series.

Four dietiest gods of death and the undead for use in your campaign settings:

Vagruth: The former Lord of the Dead. After the Great Reckoning, he was stripped of his power. Now the God of the Undead, he plots to turn all the world into an undead army.

Nadru: Vaguth's eldest son and the new God of the Dead. The former Ferryman now has more to worry about than simply insuring the souls of the dead get to their patron dieties' domains.

Gradum: The Harvester stalks battlegrounds and hospital searching for those about to die in order to insure they do, in fact, die.

Shavo: The Hunter tracks down those who have defied death by being ressurrected or reincarnated.

Besides a detailed history and descriptions of the four gods, this supplement also includes a a playable racial template (The Dhampir),  prestige class (The Doom Guardian), an Undeath domain, and a selection of spells and magic items.

This product was updated in May 2015.

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August 8th, 2007
Nice, original take on gods of death. Each god is a unique entity unto himself, and their churches are well thought out and would mesh well in most games. The few new magic items presented make sense and fill in a few blanks. (So how does a vampire tra [...]
November 28th, 2006
Presentation: clear, variable death cults: helpful, already used in current campaign<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br> [...]
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File Last Updated:
May 22, 2015
This title was added to our catalog on September 05, 2006.