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HAWK & MOOR - Book 2 - Deluxe Edition - The Dungeons Deep

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THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design.  Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook an unprecedented collaboration which gifted us — as their shared legacy — with one of the most intriguing games the world has yet experienced.  Their game did not just simulate one isolate corner of reality; it dared to encompass the entirety of all realms of adventure, the consensual playground of the human imagination.

 

HAWK & MOOR tells the story of Dave and Gary, and the many other people whose efforts gave first life to the game we know and love today.  Arneson had spectacular ideas, but Gygax knew how to refine them.  Collaboration soon turned to conflict as Arneson believed his game was being taken from him, and Gygax crystallized systems where incomprehensible riddles had stood before.  Both men were creative geniuses, but the game they created from Gygax’s Chainmail (1971) was the end result not only of their teamwork, but also of their clashes and disagreements.

 

HAWK & MOOR Book Two:  The Dungeons Deep tells the tale of all that came after Blackmoor in the World of Greyhawk.  Herein you will find the adventures of Robilar, Tenser, Terik, Murlynd, Lessnard, Quij, Otto, and Zagyg the Mad himself.  Mysteries such as the Old Guard Kobolds, the orc hordes, the Thouls, the Black Dragon Labyrinth, the Great Stone Face, the demon lord Fraz-urb’luu, the Jeweled Man, the Nine Demigods, the Isle of the Ape, and the slide to Cathay are all explored as well.

 

HAWK & MOOR Book Two:  The Dungeons Deep includes 86,500 words on over 370 pages, supported by over 470 footnotes and annotations.  The adventure continues as we delve into the sinister and wondrous dungeons beneath Castle Greyhawk.  Prepare yourself, take up torch and sword.  Come along and experience an unprecedented journey into the Golden Age!

Reader Praise for Hawk & Moor

* Cited in Michael Witwer’s Selected Biography for Empire of Imagination (pg. 270)

* “In short … great job, fascinating story!  You’d think I, of all people, would be familiar with the ‘genesis narrative’, but I wasn't.  …  Thank you for the enormous amount of effort you put into this.” (Foulfoot, Acaeum)

* “A really wonderful analysis of the origins of Dungeons & Dragons, with the best real attempt I have ever seen to reconstruct the contributions of Dave Arneson to the hobby.” (5 stars, Amazon)

* “Much of this story has never been told before … the author gathered hundreds of forum posts, personal interviews, and other research into an easily-digestible narrative that entertains as it educates.” (5 stars, Amazon)

* “If you are looking for a history of D&D this is the book. I am a second gen D&D player, cut my teeth on Chainmail and basic, had the privilege to meeting all the men in this book.  Take it from me, I enjoyed and found it to be closest to the truth.” (4 stars, Amazon)

* “I cannot recommend this series of books highly enough for anyone with a serious interest in the history of D&D in particular and RPGs in general.” (5 stars, Amazon)

* “Weaves together scarce contemporary primary source material with conflicting thirty-odd year old recollections.  It is never dry, never bogged down in the influences of the mechanics themselves.” (4 stars, Goodreads)

* “A fun read that's a mix of historical fact around the business beginnings of TSR and descriptions of early campaigns.” (4 stars, Goodreads)

* “He spends way, way, WAY too much time on this.” (1 star, the author’s family)

* (Your review here ;)

~

To view the entire library of available titles for Castle Oldskull, Hawk & Moor, Old School Essentials compatible supplements, and more, please visit Kent David Kelly's Wonderland Imprints publisher page.

The Wonderland Imprints Swords & Sorcery Library

Code

Supplement Title

Primary Game Topics

CO1

The Classic Dungeon Design Guide I

Dungeons / Lore / Random Tables

CO2

The Classic Dungeon Design Guide II

Dungeons / Lore / Random Tables

CO3

The Classic Dungeon Design Guide III

Dungeons / Lore / Random Tables

CO4

Oldskull Dungeon Generator

Dungeons / Solo Gaming Tools

CO5

The Book of Dungeon Traps

Dungeons / Random Tables

CO6

Oldskull Dungeon Tools

Generators / Solo Gaming Tools

CO7

Game World Generator – Deluxe Edition

Game World / Random Tables

CO8

Oldskull Adventure Generator

Game World / Random Tables

CO9

Chaotic Descriptor Table

Generators / Random Tables

CO10

Dungeon Delver Enhancer

Characters / Lore / Random Tables

CO11

Oldskull Warriors

Characters / Classes / Lore

CO12

Oldskull Knights

Characters / Classes / Lore

CO13

Oldskull Anti-Paladins

Characters / Classes / Lore

CO14

Oldskull Plague Doctors

Characters / Classes / Lore

CO15

Oldskull Gonneslingers

Characters / Classes / Lore

CO16

Serpentine

Characters / Races

CO17

Oldskull Half-Ogres

Characters / Races

CO18

Oldskull D100 NPC Generator

Characters / Generators

CO19

Character Tables

Gameplay / Tabletop Reference

CO20

Combat Tables

Gameplay / Tabletop Reference

CO21

Dungeon Monsters & Treasures Level 1

Monsters / Treasure

CO22

Oldskull Dungeon Encounters

Lore / Monsters / Treasure

CO23

Oldskull Dungeon Bestiary

Monsters / Random Tables

CO24

Oldskull Dragons

Monsters / Treasure

CO25

Oldskull Trolls

Lore / Monsters / Races

CO26

Oldskull Monster Generator

Generators / Lore / Monsters

CO27

Oldskull Treasure Trove

Random Tables / Treasure

CO28

The Oldskull Deck of Strangest Things

Lore / Random Tables / Treasure

CO29

City State Encounters

Random Tables / Urban Adventures

CO30

The Order of the Scarlet Tabard

Characters / Lore / Random Tables

CO31

Captains of the Scarlet Tabard

Characters / Lore

CO32

Oldskull Tyrrhenia Map Pack

Game World / Lore / Realm Maps

CO33

333 Realms of Entropy

Game World / Lore / Monsters

CO34

1,000 Rooms of Chaos

Dungeons / Solo Gaming Tools

CO35

1,000 Rooms of Chaos II

Dungeons / Solo Gaming Tools

CO36

The Pegana Mythos

Characters / Game World / Lore

CO37

The Oldskull Necronomicon

Characters / Game World / Lore

CO38

Lords of Oldskull: Krampus

Classes / Lore / Monsters

OSE1

Character Creation

Basic / Expert (B/X) Characters

OSE2

1977 Bestiary

Basic / Expert (B/X) Monsters

OSE3

Adventurer’s Arsenal

Basic / Expert (B/X) Equipment

OSE4

Turn Tracker

Basic / Expert (B/X) Gameplay

OSE5

Oldskull Grid War

Basic / Expert (B/X) Gameplay

HM1

Hawk & Moor Book I

TSR / Gary Gygax History 1973

HM2

Hawk & Moor Book II

TSR / Gary Gygax History 1974

HM3

Hawk & Moor Book III

TSR / Gary Gygax History 1975

HM4

Hawk & Moor Book IV

TSR / Gary Gygax History 1976

HM5

Hawk & Moor Book V

TSR / Gary Gygax History 1977

HM6

The Steam Tunnel Incident

TSR History / 1980s

 

(And more can be found at the Wonderland Imprints publisher page.)

Don't know where to begin?

Each of the Wonderland Imprints series has an acclaimed first introductory volume. You can start there, and then journey further as you choose.

Series include the Black Label Editions (unillustrated tabletop volumes), Castle Oldskull (old school RPG supplements), The Classic Dungeon Design Guides (system neutral dungeon crafting), Hawk & Moor (Dungeons & Dragons history), Old School Essentials (supplements for Gavin Norman's B/X game), Oldskull Innovations (unique experimental products), and the Oldskull Library (classic weird fiction), as well as many Free Supplement Releases.

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Reviews (3)
Discussions (2)
Customer avatar
Dan D March 02, 2017 6:26 am UTC
PURCHASER
Just picked up the second book.
Noticed no "table of contents" in first "PDF-style"

Also, any chance you can also offer as epub download, ie: dual format? I find that works better in iBooks. Not a big thing, obviously, because bought it as is ;)
Customer avatar
Anne T January 01, 2017 10:46 am UTC
PURCHASER
I picked up both Book 1 & Book 2 this week, and although I've only had a chance to skim them, I'm enjoying them a lot so far (particularly 1). I do have one comment/request, though. Would it be possible to lighten or even remove the background you have? I find it vaguely distracting, and it makes the text more difficult to read, particularly on smaller screens, in my experience.
Reply
Customer avatar
Kent K January 08, 2017 7:46 pm UTC
PUBLISHER
Hi there, good to hear from you. Thank you for letting me know about the background issue with small screens - I haven't viewed the deluxe edition on a cell phone or small tablet as of yet, just a desktop, laptop and iPad :) I will remove the page texture in the next update, along with some more illustrations and added material. This title is also available in paperback and on Kindle with minimal formatting for e-reading. I hope to be able to make updates to Hawk & Moor I & II in February, along with the publication of book 3. ~K
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Product Information
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File Last Updated:
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This title was added to our catalog on November 22, 2016.