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Approach to Moergorond
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Approach to Moergorond

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"Approach to Moergorond" details encounter areas in the vicinity of a long-abandoned Dwarf plague city (mega-dungeon).  The adventure is intended for beginning Adventurers, L2 to L4, and does not have monsters of more than HD5.  The module describes the ruins of three Dwarf villages, describes the upper section of a mine, and details two exterior walls with towers. There are at least six different ways into the upper part of the abandoned city, giving Adventurers a chance to make their own paths in and out. Five partial maps of the upper Dwarf city are also included, some with minimal descriptions of the occupants, leaving areas for Games Masters to develop as they see fit.  The dungeon is not well developed or keyed, and Games Masters will have to provide its maps and contents for themselves. The adventre is written for the Spellbook Games rules, Portal to Adventure, but is usable as is with First Edition D&D and similar rule systems; the adventure requries significant revision to be compatible with Third Edition or later D&D and any similar rule system. This is the first product set in Spellbook Games' Nidevellir campaign world.

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3.84 MB
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File Last Updated:
March 04, 2017
This title was added to our catalog on March 04, 2017.