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Substitute Reagents

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Suggested Price $3.00

Chamber+Circle is a roleplaying game, where you take on the parts of Witches: highly armed, highly competent women with supernatural powers, enchanted weapons, magical vehicles, and a whole lot of ass to kick.

Substitute Reagents is a supplement to your Witches' awesomeness, with Powers, Implements, Combos, and more.  With fourteen pages including the illustrated cover, and eighteen new mechanics and subsystems, Substitute Reagents will not only power up your Witches, but your story as well.

Substitute Reagents takes the sleek and streamlined framework at the heart of Chamber+Circle and expands it into new themes and subjects: tame demons and broker contracts with the fae, wage sprawling city-sized battles, engage long-term multi-session projects, or zoom in on the smaller and realer moments of your Witches' lives after the casings land and the brimstone clears.

Substitute Reagents deliberately lacks any one "core idea": it offers and explains eighteen assorted rules to use in isolation or in combination, and gives direction on how many of these ingredients will react, giving your group a deep toolbox to modify your game and build your own tools to do more.

You'll find a template to give your Witches unique skills other than asskicking, a system for applying stats to the rest of the world on demand, several approaches to experience and advancement, conflicts on massive scales, even a generator to quickly make interesting and story-hook-laden characters on the fly, both Witches and NPCs.  The short games and one-shots Chamber+Circle was written for and more involved epics can both open the throttle with the flexibility and depth these new rules can add.

The more complex rules such as large-scale conflicts and team combos get detailed explanation, examples, and notes for how they combine with other subsystems.  Simpler rules such as creating distinctive skills simply describe the intended usage.  All the rules adhere to Chamber+Circle's philosophy of robust and rapid-fire interaction with a clear, easily-used system.  And just as with Book of Sand and Succession, the shared mechanics give your group the freedom to combine what you like, how you like.

There's a lot of new tricks in this old trunk . . .

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Product Information
Author(s)
Artist(s)
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Pages
14
Publisher Stock #
cg0004
File Size:
6.53 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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Original electronic format
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File Last Updated:
December 25, 2018
This title was added to our catalog on April 11, 2017.