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5e x 5 Future Characters

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5e x 5 Future Characters

This fifth expansion book since the original five fantasy core books built for the Future and Modern Equipment books. It requires the basic core found in the 5e x 5 Combat & Conditions from the system which is a d20 converted to d100 system. It also requires either or both 5e x 5 Future Equipment (PL 6+) or 5e x 5 Modern Equipment (PL 5) which contain modern or future weapons and tools.  This book adds character creation, race, class, ability, skill, experience, language, movement, multi classing, and downtime information and system.

If monsters will be used, currently the 5e x 5 Monsters, 5e x 5 Future Robots, and 5e x 5 Future Mecha contain encounter stats or information to build encounters.

5ex5 Future Characters explores future world settings using new or old races and classes. Included are 10 new-to-the-5e x 5 system converted races (without subraces) besides human, 15 non-spell using classes, cybernetics, and mutations.



Android is the soul in a constructed shell which is emotionless, perceptive, and has electrical surges.

Human is the same as the fantasy 5ex5 Characters version.

Gray is gray skinned, bulbous head, willowy limb, big eyed classical alien that can phase, probe, touch paralyze, and speaks only telepathically.

Kasatha is a four-armed agile, terrain traveling, and long leaping species.

Kitsune are foxfolk that are agile and charismatic that can shape change from humanoid into a fox.

Lizardfolk is a reptilian race that has natural scale armor, can hold breath for long periods, and has natural claw/bite attacks.

Ratfolk is a rodentlike and community swarming tinkerer.

Samsaran is a reincarnate being that has shards of knowledge and abilities from past lives.

Trox is a large insectoid hulk frenzy race with grappling appendages.

Vanara are nimble and wise monkeyfolk with a prehensile tail.

Vishkanya is a limber and exotic poison blood race.



Ambassador comes with Envoy subclass which charms, influences, taunts, knows culture, and communications.

Dreadnought comes with the evolved barbarian-based frenzy Path of Berserker and armor specializing Path of Armored Hulk .

Explorer comes with Archaeologist a space traveling, ruin hunting, trap sensing, damage evading subclass.

Gunslinger comes with Marksman a quick draw, quick reload, gun carrying, trick shooting, and deadly aiming subclass.

Infiltrator comes with Thief a sneaking quick subclass and Improviser a spur of the moment subclass that excels at sweeping for usable weapons and evading attacks.

Investigator comes with Crime Scene Whisperer an intuitive crime solving investigator and Empiricist an intellectual master of disguise that with a little luck solves crimes.

Space Marine comes with the evolved fighter-based Champion a science fiction weapon, fighting, critical damage, and fighting style focused subclass.

Martial Artist comes with the evolved monk-based Way of Tai Chi a hand-to-hand, ranged attack dodging, open palm strike, meditating, and qigong using subclass.

Mecha Jockey comes with Mecha Warrior a spring attack, whirlwind, power attack, and hair trigger mecha driving subclass. (5ex5 Future Mecha required).

Medic comes with Believer a miracle working surgeon and Cybersurgeon a cybernetic expert.

Personality comes the artistic creative class with Journalist a story investigating, media, question asking subclass.

Field Scientist comes with the specializations that use science for Acids/Bases, Diseases, Explosives, Poisons, and Pharmaceuticals.

Techie comes with Drone Technician a robot and drone building subclass that uses computers, mechanics, and electrical technology for combat or stealth.

Tracer comes with the evolved ranger-based Hunter a horde attacking subclass.

Xenophile comes with the Archivist the alien and creature knowledge, medicine, and culture focused specialist.


Cybernetics include replacements and enhancements.

Mutations alter races and species to add abilities and drawbacks

This book has no illustrations nor artwork. It's main feature is mixed double and single-column text to help reduce the page count. It has a table of contents with a simple page number in the upper corner. The cover is a simple black cover.

This 5e x 5 Future Character book can be used with the original (fantasy) 5e x 5 Characters to broaden the race and classes available. This book is required to help create player characters for a world which players will control. The original fantasy characters may be used for the races (elf, dwarf, halfling, etc) as other galactic species, and the fantasy classes may be used as primitive or magical professions in different worlds.

The 5e x 5 Combat & Conditions is needed for combat prodeedures. however,  guns are not found in the C&C book, rather they are found in the future and modern equipment books (there are some notes on how to use the gun & grenade feats in combat)

A future campaign may be doable without using either of the 5e x 5 Spells, 5e x5 Future Mecha or the 5e x 5 Equipment and Treasures (the first fantasy equipment) books depending on the setting.

Get a special Future all-in-one core bundle containing select Future Core books with the premium monster book (it has monster images unlike the other books) all at 20% off.

Recommended Required Companion Books

You may want 5e x 5 Modern Equipment, Future Equipment, and/or both depending on your technology level of campaign

For modern equipment and basic living expenses.

For futuristic weapons and advanced equipmennt primarily.

For drivable Mecha fighting robots.

For robots to build and fight.

If you need the animals, zombies, vampires, ghosts, werewolves and other mythical beasts or to reskin as alien creatures. Also in near the back are some fantasy NPCs that with a little effort can be turned into modern NPCs. For example, changing a fighter based NPC into an alien soldier or cyber double agent.

Expanded races and classes

If you need more races or to use fantasy classes.

Fantasy Version (not Future, not Modern)

Fantasy Core upgrade

Core Books (two column versions available)

Spells has a background scroll version.

Characters has some border background graphics.

These current versions do not have any other images.

A. Two-column

This version was our first upgrade which uses a combination of narrower margins and two-columns to compact the text significantly. There are neither illustrations nor artwork.

B. Commercially available art

This version uses commercially available art Peter found from several sources. Because of this, you may see art pieces found in other works. It uses creative commons, clip art, and public domain art.

C. Co-author Art version

It has all the features of the previous version with art found by Peter and also includes art by Ken of monsters that were not chosen or available with the commercially available art. Those pieces make this product a more unique version of the monster book.

Feature Chart


Two- Column ($1)

Commercially available art ($5)

Co-author Art ($6)

Single column

Standard margins

Double column, more compact




Narrow margins






60+ CC-SA, Public Domain, Clip Art



10+ Co-author Art


Art may expand


The d20 into d100 conversion project

In this project, we sought to increase the available d100 OGL content. This converts an alternative core that can be used by those that like rolling two ten sided dice for their RPG gaming.

Our method was to change SRDv5.1, a few d20 OGL sources, some PRD, and a little SRDv3.5 from ability scores, skills, and saves that are d20 based (from values 1 to 30 into values 1 to 150), bonuses that are d20 based (from values -5 to +10 into values -25 to +50), and while preserving the multiple sided damage and hit points system. thousands of numbers were converted.

Companion Books

5e x 5 Modern Backgrounds 5e x 5 Modern Races 5e x 5 Future Characters 5e x 5 Fantasy Weapons & Armor II

Additional writings and articles for 5ex5

5e x 5 Ezine #1

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File Last Updated:
January 07, 2018
This title was added to our catalog on January 07, 2018.
Ken Wickham
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