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The Book of Many Things

The Book of Many Things

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Current Summary

23 Races  14 Classes  67 Archetypes  49 Feats, Convergence, Spells, Class Options, Items, Equipment and more

Description

Come one, come all! Thrill at the fascinating, the bizarre, the deadly. Try your hand at powers unlike any before. Become what you want. Haven’t found it yet? We’ll add it! The Book of Many Things is a repository of options for the Pathfinder Roleplaying Game. Inside is a compilation of requests from around the world, fleshed out and made playable. Speed through your enemies as an accelerist. Worship fey creatures as a dúlra. Practice a forbidden and lost art as a truenamer. You could even become a skiprock champion. A variety of different races, classes, archetypes, feats, and spells await within the Book of Many Things Volume 1.

If ever there’s been something you’ve wanted in Pathfinder, but couldn’t find it anywhere else, you can hope to find it here. If it’s not already included, we’ll add it on a future update. That’s right, the Book of Many Things is a series of inexhaustively updated resources, with new content being added regularly. Just reach out to us with your request, and we’ll work with you to try and include it. You’ll even receive a thank you in the credits.

Recent Update 8/3/2018

Hello everybody,

Thanks to our Kickstarter backers, we are officially at 200 pages in volume 1! In this final update (barring any errata), we've once again adjusted the general layout to make the book more readable and give it a crisper look overall. We've also added our full chapter of campaign requested content with additions such as:

Arcanist Options: Enjoy new exploits, greater exploits, and 3 archetypes that teach this old dog some new tricks. Thank you to Bill Mead for the suggestions and requests!

Champions of R'lyeh: Meet the unnamed, a race of children who disappear at sea and are raised by the followers of the Great Old Ones. Draw your rapier as a blade of Hastur, a witchblade archetype that gains invocations in place of a witch's magic. Thank you to Kenneth Zike for the suggestions and requests!

The Escapade: Go big, or go home. These gun-toting spellcasters have more than just a few tricks up their sleeves. Thank you to Luke McGlone for the suggestions and the request!

Dragari God-Blooded: The sons and daughters of god and dragon. The dragari are a scaled race from a desert home who balance life between two epic lineages. Thank you to Ronald Paris for the suggestions and the request!

Kurabi Kitsune: The kurabi are children, abandoned by their parents and taken in by kitsune. As they transform into kitsune themselves, their perpetual youth masks a dangerous curse. Thank you to Ryann Padilla for the suggestions and the request!

Physical Skills: Conquer tasks like never before with physical skills, an add-on to the existing skill system that opens up new opportunities for more physically-inclined characters. Thank you to Iokennoron McComber for the suggestions and the request!

Transference: When enchantment fails. Where necromancy cannot cross. There is transference magic. This new school of magic brings with it 18 new, irresistable spells for transfering your soul into another creature. Thank you to Brian Re for the suggestions and the request!

The Veritus Champion: These blood knights can steal power from themselves or other creatures to generate magical enhancements to their equipment, wrought blood dolls, and cast deadly spells. Thank you to Logan Simpson for the suggestions and the request!

Wizard Options: The grey mages; a sect of wizards who wish to follow in the footsteps of their originator. By focusing not only on arcane magic, but all magic in its purest form, the grey mages have not only harnessed that power, but also used it to create several new spells and magic items honoring the great Arakon. Thank you to Brian Blaney for the suggestions and the request!

 
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Reviews (1)
Discussions (9)
Customer avatar
Samurai S August 03, 2018 3:15 pm UTC
PUBLISHER
The latest update to The Book of Many Things is live.

Thanks to our Kickstarter backers, we are officially at 200 pages in volume 1! In this final update (barring any errata), we've once again adjusted the general layout to make the book more readable and give it a crisper look overall. We've also added our full chapter of campaign requested content with additions such as:

Arcanist Options: Enjoy new exploits, greater exploits, and 3 archetypes that teach this old dog some new tricks. Thank you to Bill Mead for the suggestions and requests!

Champions of R'lyeh: Meet the unnamed, a race of children who disappear at sea and are raised by the followers of the Great Old Ones. Draw your rapier as a blade of Hastur, a witchblade archetype that gains invocations in place of a witch's magic. Thank you to Kenneth Zike for the suggestions and requests!

The Escapade: Go big, or go home. These gun-toting spellcasters have more than just a few tricks up their sleeves. Thank...See more
Customer avatar
George L June 10, 2018 5:03 pm UTC
Will there be print copies available through here soon, or only via the kickstarter?
Customer avatar
Samurai S June 28, 2018 5:43 pm UTC
PUBLISHER
Print copies will be made available after the Kickstarter has ended and the rewards sent to backers, yes, but the cost is reduced by backing the campaign.
Customer avatar
Jason M January 15, 2018 1:24 am UTC
PURCHASER
The altered lineage trait is mentioned multiple times in the latest update, including as a prerequisite for progressive convergence, but I can not seem to find the trait in the book itself. Is it from another book?
Customer avatar
Samurai S May 01, 2018 4:32 pm UTC
PUBLISHER
Sorry for the late reply. This trait (and a few related feats/items) was added in the most recent download.
Customer avatar
Samurai S January 13, 2018 7:30 pm UTC
PUBLISHER
Recent Update 1/13/2018

==General Updates==

Organized all chapters into more logical and commonly understood formats (alphabetical by race/class).

==Races==

Mushroom Leshies – Vine leshy cousins who grow up in swamps and forests.

Sokari – Proud unicorn people from the fey realm.

Vulture-Men – Foils to the elfling race, they seek enlightenment and a return to what they once were.

Other Races – Dhampir, elves, and minotaur each gain new options for play.

==Classes==

Each new class has received a list of favored class options for the races most commonly represented by them.

Invokers – Added the Merciless Sea as an otherworldly patron.

==Archetypes and Class Options==

Barbarian – Guerilla warriors stalk jungles in search of deadly foes and fight the law for what they believe is right.

Fighter – The man-at-arms trades direct combat power...See more
Customer avatar
Samurai S November 27, 2017 2:43 pm UTC
PUBLISHER
Recent Update 11/27/2017

==Classes==

Invoker – Drawing inspiration from an otherworldly patron, this invocation specialist turns powerful boons and spells against enemies.

==Archetypes==

Blue Moon Ranger – By Margherita Tramontano: Fight yokai as a blue moon ranger alongside your greater raiju companion while wielding your Greater Beast Spear artifact.

Chaos Hunter – A slayer who sacrificed everything to wreak havoc and bring vengeance to her enemies.

Curse Bearer – Invokers suffer greater tragedy for the ability to hex opponents.

Dawn Legate - With their own war ended, these legates have learned to live in the light.

Faithless Invoker – These invokers rely more on themselves than a patron for power.

Idolator – skaldak invokers who strive to achieve their true form as they gain strength.

Ranger of the Dark Path - Death-dealing stalkers whose black arrows raise undead minions...See more
Customer avatar
Samurai S October 30, 2017 7:40 pm UTC
PUBLISHER
The October update is live.
==General==
Layout has been changed and cleaned up to prepare for printing. The book now consists of chapters on Races, Classes, Archetypes and Class Options, Character Options, Magic, and Items and Equipment. Within individual chapters, divisions such as divine, eldritch, faerie, and mortal still exist to keep the themes of each and allow for further branching in the future (arcane, perhaps?)

Updated the art to the finished piece for the god blooded.

==Races==
Arbiters – A small, winged race of inevitables who study the effects of chaos on the material plane.

Leonin – Lion-like catfolk with supernatural ties to the sun.

==Classes==
Nature Warden – A druid/fighter hybrid who takes the forms of guardian spirits to protect their allies.

==Archetypes==
Bestial Warden – A warden who prefers to fight as an animal, rather than a guardian spirit.

Eldritch Archetypes – Updated...See more
Customer avatar
Ann W November 05, 2017 1:02 am UTC
PURCHASER
which pdf is the october update?
Customer avatar
Samurai S November 05, 2017 3:22 pm UTC
PUBLISHER
Should say 10-30-2017. New purchases means it's the only one. If you picked it up before, it should have that date. If you can't see it, please let me know and I'll track down why that is.
Customer avatar
Ann W November 06, 2017 12:03 am UTC
PURCHASER
yesterday it had 3 pdfs listed, 2 in august and 1 in september. Today there is only 1 with an october date.
Customer avatar
Samurai S November 06, 2017 9:15 pm UTC
PUBLISHER
Glad to hear it's sorted out now :). Sorry for the confusion, we had some goblins tinkering with the nobs it sounds like.
Customer avatar
Samurai S September 20, 2017 7:08 pm UTC
PUBLISHER
The September update is complete :D. Here's what I've added.

==General==
Added a chapter (7) for items and equipment. Finally added the usable descriptions for the heir apparent's suggested equipment.

Cleaned up text on several classes to line it up with the class tables provided.

==Classes==

Darkseeker (Cleric/Rogue): A worshiper of darkness and secrets, who practices his faith while assassinating his enemies.

Heir Apparent gains a new adventuring goal: The shepherd allows the heir to become a fledgling monster trainer from Mystical: Kingdom of Monsters.

==Archetypes==

Blood Convoker (Convoker): A variant of the blood summoner archetype for the summoner.

God Caller (Convoker): A variant of the god caller archetype for the summoner.

Intrepid Sidekick gains the secondary class features of the upcoming essential trainer class from Samurai Sheepdog and Northwinter Press.

Pious Thief...See more
Customer avatar
Samurai S August 30, 2017 10:34 pm UTC
PUBLISHER
We just passed 175 downloads! To celebrate, I want to hear what you think so far. Anything spark your interest? Anything you're getting ready to try or have tried? What did you think?
Customer avatar
Kevin G August 29, 2017 5:11 am UTC
Got a couple subraces in mind after reading more about otters on Wikipedia. These are for Michael Ralston Galvis' otterling race that I shared the other day on Facebook. These will be included in the first update, which so far consists of these, the battle augur (mega man/blue mage) class, and four other races (xendauni, seekers, nephilim, and god-blooded).

--Ferret--: Ferrets are the bardic cousins of otterlings. They enjoy dancing and games of chance to swimming. Ferrets do not gain hold breath, slippery hide, or swim. Instead, once per day, when a ferret makes a Reflex saving throw, it can roll twice and take the better result. It must decide to use this ability before attempting the saving throw. The ferret also gains a +4 racial bonus on Stealth checks and has a normal movement speed of 30 feet.

--Fisher Cat--: Fisher cat otterlings live away from rivers, preferring the forest. They are expert climbers, strong and fierce. They gain +2 Str instead of +2 Dex, climb speed 20 feet and...See more
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178
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30.67 MB
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File Last Updated:
August 03, 2018
This title was added to our catalog on August 22, 2017.