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Saga of the Goblin Horde: Back to the Roots (Savage Worlds)

Saga of the Goblin Horde: Back to the Roots (Savage Worlds)

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If I could bomb a windmill,
a windmill, a windmill.
If I could bomb a windmill.
That is what I would do.

Last year, the humans discovered that goblins hate the taste of vegetables, so they replaced their delicious warhorses with disgusting war horseradishes! Chief Bignose sent a crew to get to the Root of the Problem by killing the vile druid responsible for the abominations, but the goblins missed his stash of seeds, and now the humans have planted a whole new crop...

Note from the author: GGstudio invited me to Modena Play in April 2018. It was my first ever gaming convention, and I was asked to run a couple of Saga of the Goblin Horde games! I wanted to run a new adventure, but didn’t have time to create something from scratch, so I combined my favorite elements from three different adventures—the ornithopter run from Can of Wyrms, the war horseradishes from Root of the Problem, and the ambush cards from Dungeon Squat (the first Plot Point Episode in the setting book). It proved to be a fun little adventure, and with some effort (and a few adjustments) I’ve just about managed to squeeze it into a One Sheet!

This is a Savage Worlds One Sheet adventure for Saga of the Goblin Horde. It provides a simple five-scene framework which can be run with minimal preparation, leaving room for the Game Master to flesh out the story as much or as little as they wish.

 
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Product Information
Author(s)
Rule System(s)
Pages
2
File Size:
1.44 MB
Format
Original electronic
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File Last Updated:
May 12, 2018
This title was added to our catalog on May 12, 2018.