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Kult: Divinity Lost - 4th Edition of Kult, Core Rules
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Kult: Divinity Lost - 4th Edition of Kult, Core Rules

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KULT: Divinity Lost - 4th Edition Core Rules

“We live in a world where the sun has set.”

KULT: Divinity Lost is a reboot of the highly acclaimed and infamous contemporary horror role-playing game “Kult”, originally released in 1991. This, the 4th edition of Kult, features a completely new rule-set, and the setting is updated to present day. Escape your nightmares, strike bargains with demons, and try to stay alive in a world full of pain, torture, and death.

In KULT: Divinity Lost, the world around us is a lie. Mankind is trapped in an Illusion. We do not see the great citadels of Metropolis towering over our highest skyscrapers. We do not hear the screams from the forgotten cellar where hidden stairs take us to Inferno. We do not smell the blood and burnt flesh from those sacrificed to long forgotten Gods. But some of us see glimpses from beyond the veil. We have this strange feeling that something is not right—the ramblings of a madman in the subway seems to carry a hidden message, and, when thinking about it, our reclusive neighbor doesn’t appear to be completely human when we pass in the hallway. By slowly discovering the truth about our prison, our captors, and our hidden pasts, we can finally awaken from our induced sleep and take control of our destiny.

Mature Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.

 

 
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Discussions (12)
Customer avatar
Ed S December 07, 2018 8:19 am UTC
What's with the crappy preview? Blank pages? Really?
Customer avatar
Tom F December 04, 2018 9:14 am UTC
This game is amazing! I played the first edition of Kult when it was released back in the nineties. Now it’s adapted to the Apocalypse World game engine, and it works so well. The GM is given all the tools needed to run a seriously disturbing campaign without too much prep. The setting is fleshed out and evocatove in such a way that it inspires the GM without making it necessary for her to actually know the material in any kind of detail. The book itself is gorgeous.
Customer avatar
Tom F December 04, 2018 3:14 pm UTC
Sorry, about double post. I edited the post but it made a new copy instead.
Customer avatar
Tom F December 04, 2018 9:14 am UTC
This game is amazing! I played the first edition of Kult when it was released back in the nineties. Now it’s adapted to the Apocalypse World game engine, and it works so well. The GM is given all the tools needed to run a seriously disturbing campaign without too much prep, the setting is fleshed out and evocatove in such a way that it inspires the GM without making it necessary for her to actually know the material in any kind of detail. The book itself is gorgeous.
Customer avatar
Marco B November 23, 2018 12:16 am UTC
More preview info is available here: https://webshop.helmgast.se/en/kult/4th-edition-core-rules-digital-pdf.html
Customer avatar
Nestor V November 22, 2018 4:37 pm UTC
PURCHASER
I think I heard there are two versions of this https://www.drivethrurpg.com/#book: One censored and one uncensored. Am I right?
Customer avatar
Luke W November 22, 2018 5:11 pm UTC
The retail version (which this is) has had some of the art replaced or altered.
Customer avatar
Rory H November 22, 2018 9:03 pm UTC
Yep.
Customer avatar
David V November 23, 2018 4:36 am UTC
How do I buy the uncensored one?
Customer avatar
Rory H November 23, 2018 4:38 am UTC
Unless a backer is willing to part with their copy on eBay, you can't.
Customer avatar
david G November 22, 2018 9:41 am UTC
MINE IN 3...2...1...
Customer avatar
Luke W November 22, 2018 3:07 am UTC
People wanting to know more can check out the quickstart here: https://www.facebook.com/kultdivinitylost/posts/the-kult-divinity-lost-quick-start-rulesit-has-arrived-here-httpswwwdropboxcomse/1635837283382725/

And there is two scenarios here: https://kultdivinitylost.com/resources/
Customer avatar
Rory H November 22, 2018 2:30 am UTC
I was a Kickstarter backer here, and what you get is a very stylised and provocative setting - with some equally stylish and provocative art. The system is that used in Apocalypse World, albeit altered in various ways (it uses 2D10 rather than 2D6, for example). The result is a very straightforward and simple set of mechanics that largely allow the setting to come to the forefront. This is the most attractive looking edition of Kult there is (the original Swedish version dates back to 1991) and probably the best overall product of any Apocalypse World game to date.

And what a setting it is. To be clear, the material in here is *very* adults only (pornographic even, to some sensibilities) but is still a majestic piece of art for those who can stomach it. It manages to incorporate Judeo-Christian concepts into a twisted Gnostic worldview in such a philosophical way as to make it nearly believable, and consequently deeply, viscerally horrific. Think Silence of the Lambs meets The Matrix, by way of The...See more
Customer avatar
Raymond W November 22, 2018 6:37 am UTC
PURCHASER
Don't forget Clive Barker for your influences.
Customer avatar
Rory H November 22, 2018 9:06 pm UTC
I just felt it was too obvious, and to be sure, Kult has a broader base of influences - and is more tied into Judeo-Christian writings than Cliver Barker wrote about. Although Kult has a very specific background, it's actually very accomodating of all sorts of horror tales.
Customer avatar
Vhayjen . November 21, 2018 11:19 pm UTC
Come on, Modiphius, give me a reason to buy it!
Customer avatar
Vhayjen . November 22, 2018 2:35 pm UTC
So I've previewed the link given above in Luke W's post (thank you) and I have to say, only by perusing the pages and not really reading that much at all, this is my kind of setting. I've never used the Apocalypse World system but the setting alone, being for mature audiences and having the influences given by Rory H above, as well as Clive Barker (a lifelong favorite of mine) I know this will be for me even without having read more than a page worth of the material.
Customer avatar
Colin C November 21, 2018 9:53 pm UTC
I cannot tell what the player's do in this game. The blurb isn't giving me much to be interested in.
Customer avatar
Rory H November 22, 2018 2:37 am UTC
Ordinary folks, for the most part, in noir-like situations. You could do investigative horror, or attempt to fight against evil, or simply be victims of demonic aggression - but the exposure to supernatural forces can lead to reality breaking down. It can encapsulate most types of modern horror.
Customer avatar
Chad H November 21, 2018 9:00 pm UTC
PURCHASER
A blurb about the system/mechanics and a full-size preview that isn't just 6 blank pages would be appreciated, especially for the price point.
Customer avatar
Raymond W November 21, 2018 3:38 pm UTC
PURCHASER
The full-size preview seems a bit less informative than usual...
Customer avatar
Chad H November 21, 2018 8:58 pm UTC
PURCHASER
You mean you can't glean much about the game from 3 blank red pages, 1 blank black page, and 2 black pages with nothing but logos on them? ;)
Customer avatar
Raymond W November 22, 2018 6:39 am UTC
PURCHASER
The ARE terribly nice logos. Those alone are worth the $32 for the PDF!
Customer avatar
Matthew R November 22, 2018 7:45 am UTC
Obviously the preview contains secrets too awful for our fragile minds to handle. It's been redacted for our protection.
Customer avatar
Riccardo C November 22, 2018 11:17 am UTC
Yeah, but still... :D
Customer avatar
November 25, 2018 2:07 pm UTC
Obviously the preview is automatically limited to the first pages.
Customer avatar
Raymond W November 25, 2018 11:22 pm UTC
PURCHASER
"Obviously the preview is automatically limited to the first pages."

The publisher chooses how many and which pages. Welcome to DriveThruRPG!
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384
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MUH051655-PDF
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File Last Updated:
November 20, 2018
This title was added to our catalog on November 21, 2018.