 | 100 Encounters for a Fantasy Desert - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced by Ancient Egypt, with lost pharaohs and hidden tombs, with an element of Arabia, but are suitable for most fantasy deserts. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
A sand dune in the distance looks oddly regular in shape. When it is approached it can be seen that the sand is covering a r...
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 | 100 Encounters for a Fantasy Jungle - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| This is a collection of 100 different encounters that can be placed in a jungle - or, to be more up-to-date, a tropical rainforest. They are to a degree influenced by media portrayals of jungles, but the majority of the encounters should be easy to drop into most appropriate settings. These can be used as background, colour and potential adventure hooks. Some of the encounters are potentially hazardous in one way or another whilst others may prove to be useful. They include things, plants, creatures and sounds. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
Geoglyph - Hidden by the trees, a geoglyph can partially be seen carved into the ground as a series of deep trenches. Within the trees, and ...
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 | 100 Encounters for Fantasy Mountains - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.
Cutting into the side of the mountain is a deep, steep-sided valley. The vegetation in the valley is all twisted and sickly, apparently dying, and the smell of rot rises from it, as all the animal and birdlife in the valley has died. Curiously, none of the corpses are attracting insects. (The valley...
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 | 100 Encounters for Fantasy Plains - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.51 Format: PDF
| This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
A troop of a dozen cavalry rides past in the near distance. Unless the characters act aggressively or look suspicious, the troopers will ignore them. (The cavalry are Dragoons.)
A wagon stands by the side of the road with a b...
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 | 100 Snow and Ice Encounters - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven otherwise boring travel, or perhaps even be a source of adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
By the shore of some open water is an upside-down kayak made from sealskins over a whalebone frame. The kayak will take two, and there are two single paddles, also made from wh...
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 | 100 Things to Find, See & Hear in a Forest - Supplement for Zweihander RPG Regular price: $1.99 Bundle price: $1.49 Format: PDF
| Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure Characters or animals whilst others may appear dangerous or more than they seem to be, yet not pose any hazard unless the GameMaster decides otherwise. So that the encounters are suitable, replace references to flora and fauna with ones appropriate to the region being travelled if needed. The encounters are suitable for any setting, from ancient to futuristic, all that is needed is for Characters to be travelling ...
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