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Eorathril
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Eorathril

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From game designer Alan Bahr, comes an old roleplaying game. Eorathril is a collection of OSR mechanics, leveraging the classic old school d20 mechanics, forged into a new game that represents the storytelling style and martial roleplaying of yesteryore!

Designed to emulate classic fantasy literature, Eorathril has a martial bent, featuring brave swordmasters, daring knights, fierce barbarians, wise sages and much more! Subtle tweaks to the ruleset, and a compilation of carefully chosen mechanics add to the heroic feel of the game, as well as a very brief primer on Eorathril, the home fantasy campaign of Alan Bahr.

Grab your sword, heft your spear, and prepare for a game of heroic adventures!

The game is heavily based on classic White Box style roleplaying, but features some modern narrative mechanics. 

Eorathril is a complete game, and was made possible by the Gallant Knight Games Patrons.  

Print on Demand is coming.

 
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Reviews (0)
Discussions (5)
Customer avatar
James A October 18, 2018 7:13 pm UTC
PURCHASER
Last question (I promise!) Looking at the Swordmaster- specifically the Rolling Waves Crash form- it seems as though you might have intended the class to be proficient in Arming Swords too as they have no versatile weapons allowed?
Customer avatar
Alan B October 18, 2018 7:28 pm UTC
PUBLISHER
Indeed. An artifact of changing the name.
Customer avatar
James A October 18, 2018 7:34 pm UTC
PURCHASER
Thank you
Customer avatar
James A October 17, 2018 11:52 pm UTC
PURCHASER
So I have a question about the Knight class- under their Blade master ability it says they receive a +1 to hit bonus and armor class when wielding a long sword and holding a shield in their off hand. I'm assuming a Knight can use a long sword to full effect one handed? Just making sure, as it's normally a 2h weapon
Customer avatar
Alan B October 17, 2018 11:58 pm UTC
PUBLISHER
You are correct!
Customer avatar
James A October 18, 2018 12:52 am UTC
PURCHASER
Awesome! You have really made an interesting assortment of martial characters here- I love it!
Customer avatar
Bobby J October 17, 2018 3:32 pm UTC
Are Attribute Checks a roll under mechanic?
Customer avatar
GeoCentric D October 10, 2018 8:26 pm UTC
PURCHASER
Will there be a PoD option for this?
Customer avatar
Alan B October 10, 2018 9:15 pm UTC
PUBLISHER
Absolutely! We're waiting for the proofs to come and be approved.
Customer avatar
James A October 09, 2018 9:46 am UTC
PURCHASER
So, I bought this and I find it very interesting and full of potential, but I have a couple of questions. If this is from your campaign mister Bahr, how do your players deal with healing at lower levels when Sages are spell less and what do they do if someone gets petrified? Also, since there is no raise dead spell I assume this is a permadeath game?
I am just curious, obviously it would be simple enough to include the Priest and Magus classes from For Coin and Blood to cover these issues in a campaign. I look forward to a setting book for this, for if nothing else this provides a bestiary and a world for the aforementioned FC&B.
Customer avatar
Alan B October 09, 2018 3:37 pm UTC
PUBLISHER
Hey James!

The game is a permadeath game. Generally speaking, when we play Eorathril, combats tend to occur with some significant space between them. If I want to keep the pressure on, I keep the combat coming, but as you noted, that increases the lethality.

Regarding a setting book, we're currently working on the tentatively titled: "Traveler's Guide to Eorathril", which will have greater detail on the setting, and some new rules (including the travel and setting camp rules, which also expand the healing options.)
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Product Information
Author(s)
Pages
114
Publisher Stock #
GKG-029
File Size:
7.95 MB
Format
Original electronic
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File Last Updated:
October 08, 2018
This title was added to our catalog on October 08, 2018.