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    FP12 - Raiders at Fargone
    by Megan R. [Featured Reviewer] Date Added: 12/20/2013 08:35:15

    A neat adventure that could be run stand-alone but which is well-embedded into the area with lots going on - much of which could lead to further adventure - so works well as part of a campaign. If your adventures are not in Filbar, you may wish to amend a few names but it ought to be relatively easy to find a suitable location in your campaign world.

    A plot hook is given - a spot of bounty-hunting - to get the party heading in the right direction, up into the mountains towards the remote settlement of Fargone. Whether they take that bait or have some other reason for going there, once they arrive there are good thumb-nail pen portraits of some notable inhabitants - plus, of course, plenty of notes for the DM about what is really going on!

    As well as wandering monster encounters suitable to the mountain terrain, there are a tomb and a cave system to explore and some bandits to fight as well as resolving either the bounty hunting job (or at least, getting clues as to where next to go) or whatever other reason the party has for being there - plenty of action to keep the characters entertained. They ought also to be able to help the inhabitants of Fargone to reopen a mountain pass and renew trade links with a seaport on the far side of the mountains.

    The adventure is supported by some basic maps and even a few photos of appropriate snowy scenes. It is a good, solid, traditional plot with hidden depths. Recommended!



    Rating:
    [5 of 5 Stars!]
    FP12 - Raiders at Fargone
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    FT - Arcanum College
    by Megan R. [Featured Reviewer] Date Added: 12/14/2013 08:46:23

    This is a charming 'setting' book which describes not only Arcanum College but the township that has grown up to serve the needs of both mages and visiting adventurers. It could prove an ideal base for a party, or at least somewhere to visit to obtain jobs and supplies.

    The work is replete with vivid descriptions of the people and places to be found in the township of Cordicstown (but could use a proofreading, there are some muddled sentences and unclear bits). Visiting adventurers can find just about anything that they need here, and there are several locations where those in need of adventures go to hire them. There are also establishments catering to the needs of wizards, especially students at the college. These include a wand-maker and a store that specialising in providing familiars - there's a delightful pen-picture of second year students lining up across the road from the shop to cast their spells, curious as to what creature will come out to bond with them!

    Both the town and college are mapped out, and there are a few photos as well, supposedly of the nearby Keep (in the grounds of which stand the college) and the town streets.

    It's all quite delightful, well worth a visit if you are in the area.



    Rating:
    [4 of 5 Stars!]
    FT - Arcanum College
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    FP3 - Cabal of Sukits
    by Megan R. [Featured Reviewer] Date Added: 12/07/2013 11:27:31

    An interesting opening... loads of adventures start in inns, this one starts with the characters heading towards one they've just been told about after having spent several nights sleeping in the open! Thoughts of warm food, good ale and a comfortable bed spur them on... but will they get to sleep easy tonight?

    For people have been disappearing from the area, and the party is asked to find out what has happened to them.

    Well-supported with maps, illustrations and copious details about the folk the characters will meet, this short adventure is a good 'side trek' when the party is actually on its way to somewhere else, or could be used to establish themselves as useful people to know in a new area that they have just moved in to.

    Nicely presented with a logical plotline and straightforward resoultion, this could fill an evening's play well.



    Rating:
    [4 of 5 Stars!]
    FP3 - Cabal of Sukits
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    FO6 - Conquest of Ironrod Tower
    by Megan R. [Featured Reviewer] Date Added: 11/16/2013 12:08:57

    This is a nicely-presented low level adventure that could be dropped in anywhere suitable in your own campaign world. Basically, the overlords of the area have gone to the bad, raising taxes and offering little but abuse and bad treatment in return. Other senior individuals have decided that enough is enough, and hire the party to depose them.

    The adventure itself takes the form of an exploration of the overlords' tower castle. The current occupants, a pair of brothers who are former adventurers themselves, is well-described with plenty of those little details that make a location come to life (although with the occasionally jarring spelling mistake - 'ore' for 'orc' on a few occasions, for example). This is supported by a basic hand-drawn sketch plan.

    The expectation seems to be that combat is the only form of negotiation... perhaps that is all the Ironrod brothers now understand. Although the backstory is quite detailed and explains why the brothers are how they are, there is little suggestion as to how they'd respond if the party tries to discuss matters with them. Maybe things have gone too far for that.

    A couple of nice touches are a photo of a suitable tower and one of the uniform tabard worn by tower guards (although the design doesn't mesh with the text's description of their coat of arms).

    This should make for a merry evening's adventure, a side-trek perhaps, or possibly leading to more.



    Rating:
    [4 of 5 Stars!]
    FO6 - Conquest of Ironrod Tower
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    Creator Reply:
    Hi Megan thanks for checking it out! Nice spotting on the typos those have been corrected as has the crest snafu!
    F2 - Crypt of Kendall Furfoot
    by Paul F. [Verified Purchaser] Date Added: 10/11/2013 15:18:25

    The sequel to Zombie curse, this is a nice, short addendum to that adventure. REALLY short if the players don't find that secret door.



    Rating:
    [4 of 5 Stars!]
    F2 - Crypt of Kendall Furfoot
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    Creator Reply:
    Hi Paul, Thanks for the review I'm glad you found them favorable!
    F1 - Zombie Curse
    by Paul F. [Verified Purchaser] Date Added: 10/11/2013 15:13:33

    Great little adventure with a decent hook and some wrinkles for the players to navigate. I would have liked to see a little bit more on consequences if the players happen to drink the water, but I'm sure a slightly experienced DM could figure out a work around.



    Rating:
    [4 of 5 Stars!]
    F1 - Zombie Curse
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