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    Battlestations Advanced Rulebook web
    by A customer [Verified Purchaser] Date Added: 07/14/2017 15:35:55

    Battlestation Advanced Rulebook is the full rulebook for Battlestations Second edition, expanding upon the rules and options found in the Battlestations board game.

    Battlestations is the game of heroic spaceship combat, designed for 1 - many players. You play characters of varying races and abilities, running around on your starship, using those battlestations to accomplish tasks to move your ship around on a space map and accomplish your mission. It can be played cooperatively, but the "normal" version has one person being the GM/overlord/mastermind/etc and the others playing crew.

    The basic rules can pretty much be boiled down to (2d6+appropriate skill) vs target number. Anyone can roll against any skill, but Professionals get rerolls for rolls using their appropriate skill (Marines use Combat, Engineers use Engineering, Pilots use Piloting, and Scientists use Science). Your engineers run around gettting "more power out of the engines", and repairing damaged modules. Marines fire the ship's weaponry, repel boarders, and go boarding themselves. Pilots manuever the ship, fly fighters, and yell at the engineers because they need more power from the engines. And scientists scan for mission clues nad data, run the teleporters and hyperdrive, and heal their compatriots of damage.

    If you've ever played and enjoyed the FTL computer game - the first edition of Battlestations predates it by about a decade. And you'll probably enjoy Battlestations.

    This is the "lighter" version of the rulebbok - a smaller pdf file more suitable for tablets.



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    Battlestations Advanced Rulebook web
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    Battlestations Advanced Rulebook large
    by A customer [Verified Purchaser] Date Added: 07/14/2017 15:33:50

    Battlestation Advanced Rulebook is the full rulebook for Battlestations Second edition, expanding upon the rules and options found in the Battlestations board game.

    Battlestations is the game of heroic spaceship combat, designed for 1 - many players. You play characters of varying races and abilities, running around on your starship, using those battlestations to accomplish tasks to move your ship around on a space map and accomplish your mission. It can be played cooperatively, but the "normal" version has one person being the GM/overlord/mastermind/etc and the others playing crew.

    The basic rules can pretty much be boiled down to (2d6+appropriate skill) vs target number. Anyone can roll against any skill, but Professionals get rerolls for rolls using their appropriate skill (Marines use Combat, Engineers use Engineering, Pilots use Piloting, and Scientists use Science). Your engineers run around gettting "more power out of the engines", and repairing damaged modules. Marines fire the ship's weaponry, repel boarders, and go boarding themselves. Pilots manuever the ship, fly fighters, and yell at the engineers because they need more power from the engines. And scientists scan for mission clues nad data, run the teleporters and hyperdrive, and heal their compatriots of damage.

    If you've ever played and enjoyed the FTL computer game - the first edition of Battlestations predates it by about a decade. And you'll probably enjoy Battlestations.



    Rating:
    [5 of 5 Stars!]
    Battlestations Advanced Rulebook large
    Click to show product description

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    Battlestations Advanced Rulebook web
    by Benjamin E. [Verified Purchaser] Date Added: 07/14/2017 14:11:30

    There is a lot of information in this book. Whether using the mechanics for the Battlestations setting or modding it for an Sci-Fi universe, this provides a solid and light roleplaying system. It is simple enough for anyone to pick up in a short time, but has enough possibilities that can fit a more advanced group. The wonderful thing about this system is that it is one of the few that does both vehicle and personal combat well.



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