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Seven Worlds Setting Guide
by Giles R. [Verified Purchaser] Date Added: 09/22/2018 08:21:59

A very good setting book for the Savage Worlds RPG. It's a science fiction game that really focuses on the science in building the campaign world while using the quick to play Savage Worlds system to keep the play moving quickly. Unless you're a complete space nut you will learn about space reading this book. I've been wanting to GM a science fiction game for a while, throwing real science at my players in terms of creating situations and problem solving, and this book is the perfect excuse.

The setting is 200 years in the future, covering mankind's first forays into other solar systems. All the players will be human with technology a bit beyond what we have now. There are limited jump points in each solar system for interstellar travel. Only one enigmatic alien race has been discovered so far.

Going to buy the campaign book next.

[5 of 5 Stars!]
Seven Worlds Setting Guide
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Seven Worlds Setting Guide
by Stefan H. [Verified Purchaser] Date Added: 03/07/2018 12:29:43

So happy i got my hands on this! In my opinion, this is one of the most exciting sci fi settings I have seen. Also just playing the third adventure of the campaign - my players and i having a great time with this entertaining and thrilling story so far. We all hope this game is going to get more products after the end of the adventure campaign. If there will be another kickstarter for new products, I and my gaming group would be one of the backers. Thank you for this great game Mr Torres!!!

[5 of 5 Stars!]
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