This supplement clocks in at eleven pages, including nine pages of content. After the cover, we jump right into the crunch (no table of contents). In this installment, we get 26 magic items related to ranged weapons. As in the previous installment, every item includes xp in its crafting cost, per 3.5 rules. If you are using Pathfinder crafting rules, you can simply ignore the xp cost.
On the cheap end, we have the Arrope, a 165 gold piece arrow which grapples its target rather than cause damage. It also automatically ties rope around trees or other inanimate objects it is fired at. There’s the Dragonbane Arrow, a 1280 gold piece arrow which suppresses a target’s ability to use a breath weapon.
On the expensive end, there is the Arcane Arbalest, a 46500 gold piece crossbow which can store spells and imbue ammunition with their effects. While potentially fun to use, it lacks an explanation for how to add spells to its storage.
There is almost no visual artwork in this product.
Short Term Rating: Almost every item in this supplement can be dropped into a campaign without trouble, although a few rules ambiguities make these a bit more cumbersome to drop than previous installments. Where they work, though, the effects are more interesting, bringing the short term rating to 3/5.
Long Term Rating: This supplement represents a marked improvement over previous installments in the series, although it is still a long way off from Crouch’s work two years later in the One Bling to Rule Them All series. The ammunition is the best part of this product, while the quivers are comparatively underwhelming, leading to a final long term rating of 3/5.