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ImagiNation Pay What You Want
Average Rating:4.2 / 5
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ImagiNation
Publisher: Postmortem Studios
by Alastair M. [Verified Purchaser]
Date Added: 08/22/2013 06:07:11

"Imagi Nation" contains a clutch of good, interesting ideas for a novel RPG set in the modern-day British Isles, whose main island has been beset by a cloud of dream-nightmare effects. The "Description System" game mechanics are innovative, as detailed by earlier reviewers here, although as the adjectives and adverbs used in it must be converted to number bonuses to a D6 roll for game-use, the difference to the commoner numerical-skills-based RPGs is less than it might seem initially. The book has plenty of mysterious atmosphere about it, including flavour paragraphs presented as "postcards from the front" and illustrations, all of which is useful for players and GMs alike.

However, GMs have a lot of work ahead to turn the ideas here into a proper RPG campaign. Some examples. Remarkably little information is given on the origins and nature of the dreams-become-real effect, and how it may be countered by the PCs. There are no maps of where things were, and still might be, across the British Isles, a particularly surprising omission in an otherwise well-illustrated book. PCs must possess creative talents and suffer from an active mental illness to combat the effect on the mainland, yet these key talents are allowed from a quite restrictive list of arts-related options only. For instance, architects and sculptors are there, but not equally creative mathematicians or builders, a distinction in need of some justification in game terms.

Overall, the concepts presented are fascinating, and could be readily adapted to different times, settings and game-systems, perhaps most workably for a greatly-reduced physical area affected. Had this book been presented as such a background setting for other RPGs, I'd have rated it more positively. As it is, it's too much of a players' guide, with too little help for GMs, to be classed as a full RPG. With regret, because I do like the ideas here, I've marked it down accordingly.



Rating:
[3 of 5 Stars!]
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ImagiNation
Publisher: Postmortem Studios
by Paul Z. [Verified Purchaser]
Date Added: 03/25/2013 19:04:17

A wonderful product all around! The story concept is completely original, yet compelling and immersive. Well done.



Rating:
[5 of 5 Stars!]
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ImagiNation
Publisher: Postmortem Studios
by Malin F. [Verified Purchaser]
Date Added: 11/02/2012 13:56:45

Forget the occasional grammatical error, ignore the fact that your min-maxing computer-gaming players will only abuse the system - this is a wonderful thing.

The average reader can read the full text in two hours or under. The plot-line is instantly understandable and fun.

The rules are perfect for new people (simple) but different and innovative enough for old players to take an interest. Each character chooses 5 Adjectives, though some can be doubled up (very brave, strong, cunning, dexterous) - so you will basically choose your own set of Attributes. You then get 3 Profession points (e.g. Novice marksman and Professional painter). For each situation, you add every single adjective which applies, add 1D6 and that's your score. So if this character is trying to concoct a plan to assassinate someone, sie adds Marksman and cunning for a total of 2, then add 1D6. The enemy resists in the same way.

Seriously -that's almost the entire system. Genius.

The plot concerns a strange phenomenon which has come over all of Britain - peoples dreams and nightmares have become real. The people have mostly gone to sleep to dream. The only ones who can dream lucidly are the mentally infirm - the extremely stupid or the relatively insane. Enter the characters - they are the creative and insane of Britain, and they are the only ones who can safely enter the country. And the only ones who can consciously dream and make changes to the reality around them by controlling their dreams. Picture them - a group of slightly unhinged artists, working for the government, armed to the teeth, wandering through a fantasy landscape overlaying a broken country and trying to complete a dangerous mission among strange creatures.

Stories can be easily written as a series of scenes with basic descriptions, enemies can be thrown in and made-up on the spot and there are a few examples to get you going. There are dozen of plot-hooks and details provided.

This book is could easily be used for a full Chronicle, can be started with minimal effort and is definitely the best introduction for new players to RPGs which I've ever seen and looks really fun.



Rating:
[4 of 5 Stars!]
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ImagiNation
Publisher: Postmortem Studios
by Benjamin M. [Verified Purchaser]
Date Added: 10/08/2012 07:19:47

I have read this PDF file book over the last few days and found that it is well layed out. I like that it is very free form in many ways, but I can see how many will try and Min-max their charaters with each game and "forget" their flaws when they are a problem to them, but will "remember" them when they would help them out. I did enjoy reading the background materal, and the few examples of creatures to get the "Imagination" going where all very amusing and also very relvent to both the setting and the real world in many ways. I may have missed it in my reading but little was said beyond the the "Basics" of the Lo-Bots to use them and a bit of how they might be an extra element of the human side of horror with in the whole setting. The materal is enought that you can run a few adventures with minamal research into the real England/ Great Britan before you have to do more then a quick check of names or such on the internet. There is an Index, but no table of contents with in the book. Also there are 2-3 blank pages am not sure if they are there for effect or by accadent, but I may have miss-counted the number of them. As the author states he is doing this as a free book/ game and I cant quible with that. I did not do a detailed read on his discriptions of insanities as I try many times to keep text book level discriptions from my game play on them.

Over all a good product.



Rating:
[4 of 5 Stars!]
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