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    Amazing Adventures Day of the Worm $9.99 $7.00
    Average Rating:4.5 / 5
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    Amazing Adventures Day of the Worm
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    Amazing Adventures Day of the Worm
    Publisher: Troll Lord Games
    by Chet C. [Verified Purchaser]
    Date Added: 12/21/2012 14:03:34

    Fast-paced like a good old pulp thriller should run, this is excitement in 14 pages (counting cover and title page) - and has a lot more to it than you'd expect.

    First, the cover pays homage to the Indiana Jones type of hero. (Though he looks more like Brigham Young with Indy's hat-with-a-funny-hatband.) Nothing wrong with that type of play, and - save for the last one - the Indy movies gave plenty of value for admission price. But you're not limited in the types of characters you can play. I could easily see the Shadow, Doc Savage, or any number of lesser pulp characters (Most pulp stories were, at best, mediocre.) involved in this adventure.

    Sure, it's easy to say "Everyone belongs to an anti-Nazi spy agency" but it can be even more exciting to have disparate characters pulled into this evil world-dominating plot.

    It has Nazis, chase scenes, the supernatural, traps, a teriffic cover, and a plot so thick you can cut it with your Crocodile Dundee knife. What's not to like?

    Troll Lord Games and Jason Vey have given a very good example of what can be done with their Siege Engine rules and the Amazing Adventures game in particular.

    [5 of 5 Stars!]
    Amazing Adventures Day of the Worm
    Publisher: Troll Lord Games
    by Timothy B. [Featured Reviewer]
    Date Added: 12/06/2012 11:43:33

    It was can only be called expert timing, the first adventure for Amazing Adventures comes out the same week I am dedicating a week to playing around with and reviewing AA.

    From the Core Rules book author, Jason Vey, this adventure is a delightful little romp with everything you would expect in an Pulp Adventure. Or at least everything I expect; square jawed heroes, Nazis, secret cults, ancient forgotten beings, exotic locales in far away lands (Egypt no less!), a femme fatale, and a mysterious treasure. Really what more could you want?

    The 4 Act Adventure process detailed in the core book is brought to life here with plenty of guideline on how to alter it to suit your's or your player's needs. It is also a good guide on how to create your own adventures.

    14 total pages, 12+2 covers.

    [5 of 5 Stars!]
    Amazing Adventures Day of the Worm
    Publisher: Troll Lord Games
    by Megan R. [Featured Reviewer]
    Date Added: 12/05/2012 03:29:40

    This is an absolute classic of a pulp adventure, with all the elements that you'd expect rolled into one neat package and presented ready to run, yet complete with notes to facilitate customisation by the GM if desired!

    It's the first adventure custom-written for Amazing Adventures, the pulp-style RPG written using Siege Engine game mechanics, with promises of more to come... if they are as well-done as this I shall be on the lookout for them. The core assumption is that you have already played the adventure 'Heart of Ythill' in the corebook - and makes copious references to it throughout - yet if you have not, it will still work although you may have a bit more explaining to do.

    World War II is in full flight, but our adventurers - and their enemies - have other things in mind, so all-out warfare serves as a background to the events of the scenario which involves a classic pulp scramble to get one's hands on an ancient mysterious artefact in a race against Nazis (of course), extraterrestials and even a few zombies chucked in for good measure...

    Despite its mere 12 pages, there's a lot here. Of particular note are hints and tips provided for the GM to facilitate troubleshooting should the characters try and wander off (or prove less adept in combat than they ought to be), copious amounts of background flavour to regale your group with as you set the scene and impressive complexity of plot with opportunities for stealth, investigation, intrigue and trickery as well as red-blooded fisticuffs! All culminating in a climactic scrap in the bowels of an ancient Egyptian tomb (in the Valley of the Kings, of course) and plenty of suggestions for future adventure, whatever the outcome of this one.

    A merry romp, well worth the acquiring!

    [5 of 5 Stars!]
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