An interesting one, this - not really a super-villain at all... for one, he has no super-powers. Moreover, he's not a 'villain' in the strict sense of the word, although nationalistic super-heroes may find themselves in opposition to him as he is a loyal communist spy in the service of the Soviet Union.
Being firmly rooted in communist-era USSR however, unless your game is set during the Cold War you will have to decide what such a loyal communist did once the Iron Curtain came down. You may choose to have him remaining loyal to his ideals and seeking out those who wish to reestablish communism, or he may become a 'freelance' spy operating for hire. (Remember MICE - the basic reasons for anyone to become a spy: Money, Ideals, Country and Excitement!)
The background presents Polkovnik Oktober as an athletic close-combat expert with disguise skills, good at both unarmed combat and gun-play. He is a competent assassin but can lose control of himself and tends to be confrontational rather than subtle. It's not very clear where - if? - he'd fit in to a non-espionage based standard supers game.
His costume is not clear, either - vague references to a red hood and military-style garb coupled with a greyscale sketch. If you know classical Russian military uniforms, you might imagine a variant of a gymnasterka (shirt-tunic) and breeches with jack boots - a style that was dropped in the 1960s, but fits in well with his somewhat antique views on the merits of communism!