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    CE 2 - The Black Goat $2.52 $2.51
    Average Rating:4.4 / 5
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    CE 2 - The Black Goat
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    CE 2 - The Black Goat
    Publisher: Purple Duck Games
    by Andrew S. [Verified Purchaser]
    Date Added: 02/01/2016 15:35:50

    This is a fantastic piece of drop-in gaming content. The location sits in the middle of a trail in the mountains and can be added with no change or adaptation whatsoever to many adventures. The creatures introduced can serve as interesting and highly imaginitive one-offs, or become recurring parts of a campaigh. The CE series by Daniel Bishop excels at this sort of thing, but the Black Goat is probably the greatest one yet. This is an incredible steal at the price, and I have read it several times purely for the enjoyment of this novel mini-setting.

    [5 of 5 Stars!]
    CE 2 - The Black Goat
    Publisher: Purple Duck Games
    by Thilo G. [Verified Purchaser]
    Date Added: 09/28/2013 10:13:59

    An Endzeitgeist.com review

    This mini-module is 12 pages long, 1 page front cover, 1 page SRD, leaving us with 10 pages of content, so let's take a look, shall we?

    This being a review of a mini-module, the following contains SPOILERS. Potential players should jump to the conclusion.

    All right, still here?

    The Pass of the Black Goat is home to two weird types of humanoids - the fox-like Pellas Troth and the elephant-eared Mahmat Troth - which are mortal enemies, though they both worship the same concept, Silence, under the auspice of the mysterious, sphinx-like and utterly silent black goat.

    Attuned to silence, the Mahmat Troth can hear those approaching from a mile away and only open the gates guarding their pass for groups of 20 or less - and after that, audiences with the Goat are possible, though not easy to get. As complicating factors, the Pellas Troth exist - as is the option for the Black Goat to potentially be REALLY interested in a particular PC. As a powerful spellcaster, the Goat can also work as a patron and thus comes with her own invoke patron checks-table and the taint-progression slowly turns the character into a creature akin to the Black Goat - and potentially suitable as a partner.

    Beyond that, we get a table of spellburn for the Black Goat as a patron, advice on getting more out of this area and a one-level complex depiction of the silence servants of the goat may evoke. The pdf also comes with .tif player-friendly maps and a .jpg version of the map.


    Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to PDG's two-column, b/w-standard and the b/w-artworks are nice, the maps serviceable. The pdf comes fully bookmarked.

    Author Daniel J. Bishop has a gift for creating areas and modules breathing a sense of antiquity, of old sword & sorcery panache and this is no different - the canyon, with its weird inhabitants can be anything from obstacle to hostile to the base of a massive conflict between two seemingly inconsolable people - whether just as a waypoint or as a full-blown adventure-locale, this supplement delivers an intriguing, interesting place that oozes a fresh sense of the weird and alien. My only gripe would be, that when compared to CE 1, it offers a tad bit less weirdness, but this is me nitpicking at an insanely high level. My final verdict will hence clock in at 5 stars.

    Endzeitgeist out.

    [5 of 5 Stars!]
    CE 2 - The Black Goat
    Publisher: Purple Duck Games
    by Megan R. [Featured Reviewer]
    Date Added: 07/04/2013 10:40:56

    This is a neat little resource with the potential to become a recurring feature of your campaign world. Picture a simple community in a high mountain pass, clustered around a potent oracle... just saying that spawns concepts of somewhere your characters might want to visit, perhaps for advice... or of course they might just need to get to the other side of the mountains, and will need to negotiate their way past those who dwell in the pass.

    The inhabitants are well detailed and the actual pass itself mapped out, making any encounter you choose to run very easy. Moreover, there are TWO tribes involved, the humanoids living here and another group dwelling nearby, both of whom have scope for development as recurring groups in your adventures.

    The oracle herself - The Black Goat - is an interesting personage in her own right and someone who has the potential to become a Patron for an appropriate character if so wished. Even getting to see her, let alone getting a favourable outcome to a request, is quite a challenge and could prove a good adventure in its own right.

    Plenty here to do and see, and to come back to again and again.

    [5 of 5 Stars!]
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