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    Game Publishing Lessons $4.95
    Average Rating:4.7 / 5
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    Game Publishing Lessons
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    Game Publishing Lessons
    Publisher: Accessible Games
    by Chuck D. [Verified Purchaser]
    Date Added: 02/23/2016 09:56:16

    One of the best resources for the indie game developer looking to create a commercially produced product. It's not a guidebook nor a hard and fast ruleset, but rather a list of lessons learned the hard way. Those kinds of lessons are difficult to come by without scrapes and bruises, so it is very much appreciated that he is willing to part with them for this price.

    It's formatted very conversationally, but this helps to convey complex and frankly frightening concepts in a very approachable manner. Before reading this, I'd been stymied in how to continue to get my ideas into print. Now I feel like I can do it- it's still going to be hard work, and I'm sure I will make mistakes. But this makes the process not as opaque as it was before I read the book.

    Worth it at 10x the price - experience can't easily be measured in monetary terms, but it's definitely worth $4.95 and more!

    [5 of 5 Stars!]
    Creator Reply:
    Thanks for the thoughtful review! I\'m glad you liked the book and found it helpful. It sounds like you\'re interested in publishing your own material. If so, feel free to reach out to me any time you have questions.
    Game Publishing Lessons
    Publisher: Accessible Games
    by Stu V. [Verified Purchaser]
    Date Added: 11/27/2013 11:56:31

    Game Publishing Lessons is a collection of articles about publishing your own games, some from the RPGGeek community, and some from the author.

    I equate this book with having the opportunity to sit down with someone who's gone through the process and being able to ask them all sorts of questions, and Jacob Wood does a good job of anticipating the sort of information a would-be publisher will need to know.

    Some of the information won't be evergreen (specifically info on publishing software and some web resources), but if you're looking to publish a game and you don't know some who has (so you can bend his or her ear for an hour) this book is a good start.

    [4 of 5 Stars!]
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