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    Purple Duck Storeroom: Exotic Liquors (PWYW) Pay What You Want
    Average Rating:4.3 / 5
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    Purple Duck Storeroom: Exotic Liquors (PWYW)
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    Purple Duck Storeroom: Exotic Liquors (PWYW)
    Publisher: Purple Duck Games
    by Thilo G. [Verified Purchaser]
    Date Added: 09/03/2013 03:44:54

    This pdf is 12 pages long, 1 page front cover, 2 pages SRD, leaving us with 9 pages of content, so let's take a look!

    Concept-wise, this is the first of a collection of pdfs focused on tight subjects - this time, framed by short narratives, we are introduced to dwarven fire ale and elven absinthe - and boiy, they are cool: Fireale e.g. affects you with rage for a couple of rounds and thereafter nets you a cold resistance for its consumption. And beyond its effect, these liquors also feature a drawback for their consumption and a short line on their actual taste - neat! Beyond these, we also get racial/national liquors - catfolk nihp nets you a 10% chance per minute to get access of a detect-spell, but at the cost of 1d2 dex and darkvision: Interesting, but it fails to specify whether there's a level-cap for the detect-spell or not.

    Fetchling rainbrew may be actually rather hazardous - you can accidentally breathe color sprays when ingesting it. Ratfolk-drink, healing Tengu Baju, an Urisk-brew that temporarily nets access to a limited form of bardic performance. There also is an Erkunae-drink as well as some that are local specialties that net you some cool insights into the world of Porphyra - e.g. 3 magical whiskeys of the lands of the Fenian Triarchy.

    We also get information on diluted spirits and creating magically-infused liquors.


    Editing and formatting are very good, I didn't notice any significant glitches. Layout adheres to a printer-friendly one-column standard - which means that you can probably fit up to 4 pages on a given page if you print it out - I would have preferred a more standard layout. The pdf comes fully bookmarked.

    I really love the idea of these liquors and their execution and fluff per se is nice indeed - but what's not so great is that the pdf fails to specify, when applicable, the caster-level of the spell-like effects the respective liquors entail. That being said, this pdf is "Pay What You Want" - you can pay as much as you'd like for these liquors and they indeed are worth a look. While not perfect, it is a nice offering and thus worth 4 stars.

    Endzeitgeist out.

    [4 of 5 Stars!]
    Purple Duck Storeroom: Exotic Liquors (PWYW)
    Publisher: Purple Duck Games
    by Megan R. [Featured Reviewer]
    Date Added: 08/09/2013 10:05:26

    Are you bored with every tavern you enter offering you ale and whiskey, with maybe some wine or mead if you are lucky?

    Try these pages, some thirteen carefully-crafted fantasy beverages for your characters to enjoy (if they can find them) as they rest from the day's adventuring. Some are indeed quite rare, and could prove a different and unusual reason for a quest... even if your characters are not too fussy about their alcohol, connoisseurs will pay handsomely to have a particular delicacy delivered to their table.

    You might want to change some of the names, though. Written down, they look reasonable but provoke some giggles when read aloud. Aside for that, they provide some interesting thoughts and perhaps even insights as to how different fantasy races enjoy their leisure...

    Each one comes with all the information you need... and maybe some your characters don't want to hear like the chance of getting addicted to a particular drink! There's also the cost, the effects of drinking it, and some best-quality wine taster style 'flavour notes' as well as a bit of descriptive text to give you some background.

    Remember to drink responsibly, and not to drink and dungeoneer!

    [5 of 5 Stars!]
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