A classic adventure in three parts - which can be run stand-alone or as a sequence - this involves a journey, danger, thrills and high emotions. And a princess. Gotta have a one of them!
The background is deep and intense, supplying not just a backdrop to this adventure but - should you so wish - a situation that you can mine for more adventure ideas if not whole campaigns. Advice is given on how to weave this into the start of the adventure, and how to have characters that are suitable for the mission as no pre-generated ones are provided (this was originally written as a convention adventure and probably had them).
Much of the adventure involves overland travel, and you can make as much or as little of it as you want, depending on player interest and the time available. Each portion of travel is well-resourced for those who want to make the actual journey itself an integral part of their adventure, and it is supported by some rather nice maps. One point to be emphasised is the 'ordinary' drovers who accompany the party on their journey - no adventurers these, but ordinary men and women who enjoy a song around the campfire and get scared when monsters attack! As well as contributing to the adventure itself, this highlights just how special the player-characters are within the world - a nice touch.
The challenges to be faced include keeping the mission secret from prying eyes, a fine set of puzzile-challenges to be completed, bandits, coping with accidents along the way and the weather as well as whatever wandering monsters you choose to include.. and rather a lot of giants! It's left pretty flexible as to how much of the journey apart from set-piece encounters you want to actually play out.
The whole sequence is full of neat twists and turns and builds into a coherent adventure: it's the sort of story you could well imagine as a movie. Those who complete it successfully will get a real feeling of achievement (as well as some more tangible rewards) and will likely have songs written about them. A classic adventure, well written and presented.