77 pages, of which 71 (approximately) are the main PDF.
Page 39-43 give you the 'story/theme' of the RPG, which seem rather good.
I've not fully read the Mini Six rules (Xena & Hercules, Star Wars, Azamar, Westward, etc) are the D6 RPGs I've mostly got into.
The Breachworld theme, mostly reminds me of 'Stargate' in reverse (instead of travelling out, species are travelling in & out so to speak).
I may be wrong, but just my observation.
Mysterious gate technology being planted all over the world; then everything goes haywire, making gateways to other worlds.
Artwork: some of it is good.
As a 'rough draught', it's not bad.
Well worth a look at.
Any D6 fans out there, I'd recommend it.