You'd never think there was so much to write about a garment shop, but this is filled with little snippets that make this small but prosperous establishment fair spring to life!
This is a very speciast place, an ecclesiastical robe-maker's shop - a broad minded one, they cater to several faiths - providing the very best in vestments and other apparel to the well-heeled religious. Fine embroidery, gold thread, silks in delicate and rare shades, it's all here. Perhaps there's the odd hidden secret as well.
Crammed into a scant two pages are a wealth of background detail, a full plan and description of the premises and several adventure ideas involving the shop and its inhabitants.
It is this level of detail that makes a place really come to life, a sheer delight to have even if your characters walk straight by without a second glance... and if they don't, why you have every last detail at your fingertips, whether that high-level cleric in the party wants some ceremonial garb or if they want to get involved in any of the adventures described, or one of your own.