A major part of any post-apocalyptic game is seeing what you can scavenge in your travels, and then working out how to utilise what you've found or at least trade it for something else that you want. This means that the GM has to be ever alert to leaving stuff around for you to find... and here's a collection of random tables to help the GM do just that!
The author describes compiling them by reading catalogues and visiting websites for military/survivalist suppliers, looking around campsites and even in his own garage - and indeed as you look around you right now, there's probably quite a lot of stuff that might interest a scavenger. Even if my desk is mostly piled with RPG books and computer equipment, the odd item within eyeshot might be of use (at least until I tidy the multi-tool away!).
Anyway, to get you started there are three tables here. Roll randomly, or read through them and select the things you want the party to have. The first one is quite general 'loot found in ruins' - and there's a motly collection of items that might be found in any ruined urban site. Each is given a variable value - if you do try to sell it you will probably have to dicker - and often some suggested uses. Oh, and no doubt in reference to my desk, it includes a fantasy RPG complete with dice AND a multi-tool!
The second table is slightly more focussed, as it presents items found in old warzones. As anyone who's visited a real battleground or military training area will know, there's a lot there that it is wisest not to meddle with... but copious details and options are provided to cope with those who do meddle, like your average player-character. Several options provide scope for a whole encounter or even side-adventure.
The final table covers items found on wasteland savages. Many of the things they carry are downright odd, and there's quite a lot of potential for fun with these items... and some are quite unpleasant!
A useful collection, giving a good balance between things that are useful, some quite bizarre stuff... and a fair few that are both!