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    Delta Green: Kali Ghati $4.99 $3.74
    Average Rating:4.6 / 5
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    Delta Green: Kali Ghati
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    Delta Green: Kali Ghati
    Publisher: Arc Dream Publishing
    by Megan R. [Featured Reviewer]
    Date Added: 11/02/2018 09:54:23

    The situation is simple. A Delta Green operative has gone missing from a US military base in Afghanistan. The party, also Delta Green operatives, are sent to find out what happened - and retrieve the missing person if possible. It's assumed that the party are already in Afghanistan - as soldiers, intelligence agents, civilian contractors or the like - and some pregenerated characters are provided if required. In a delightful twist, they're told that whatever they really are, they will pose as CIA agents who are posing as Army intelligence specialists and civilian advisors... and of course, they are not supposed to let on that they are CIA, never mind Delta Green!

    The background information for the Handler (GM) explains what the missing man was doing, and why he was in this particular base in the first place. There's also comprehensive information about the base itself and the few people still there - it was in the process of being handed over to the Afghani Army as the Americans reduce their presence in country. Gathering information about the agent's disappearance will require a lot of interaction, and all that's needed to role-play this to effect is provided. Everything seems to be centred on a mysterious village called Kali Ghati, which nobody seems prepared to admit exists, let alone want to go there.

    This should be enough to get the party wanting to go there. Naturally, it's not exactly safe driving through Taliban-infested country, never mind the sort of issues Delta Green is there to combat... and there's a neat firefight to get through before they actually reach the place (not to mention that they might be on foot by then, with a harsh environment to contend with along with all their other ills). Eventually they'll get there, and find a weird bunch of villagers to interact with - again, you're given what you need to make them come alive in the game.

    The climax of the adventure takes place in a cliff-top temple, which the party will have to climb up to and explore... and survive, if they can. Overall, it's a neat little adventure suitable for use as a one-off or campaign starter (for either of which you might use the pre-generated characters) or, if you have a reasonably military-oriented group, something you can weave into an existing campaign. Alien horrors, unfamiliar cultures, sheer desperation that could so easily turn into despair... it's all here.



    Rating:
    [5 of 5 Stars!]
    Delta Green: Kali Ghati
    Publisher: Arc Dream Publishing
    by A customer [Verified Purchaser]
    Date Added: 09/11/2016 17:45:53

    This scenario is an interesting read, and it is not a bad script for a Cthulhu-themed movie. Unfortunately, it is probably not a good scenario to run as a game. Alas. I'd only recommend it if the DM is either willing to use the PDF as a starting point then make major modifications to the scenario, or if you have players who are big fans of action & combat.

    The fundamental issue is that there aren't really any points in this scenario where the players get any actual agency to make a decision, to choose whether to trust someone, to understand a situation and make the right call. The only way that you can really derail the scenario is via doing well or poorly in combat, and, well, that isn't really what Cthulhu is usually about, right? It'd certainly be very anti-climatic, IMHO, to have the party slain in straight-up combat against normal humans with guns. There are games that are based around small-squad tactics which you can play instead if you want to do that that have much better systems than Delta Green does for handling combat situations and making that interesting and gripping. The PDF is rather blase on this point, lightly recommending that characters with non-combat oriented investigators can simply take over US Army NPCs provided in combat. I don't think "drop your current characters and play War in Afghanistan Simulator with these soldiers" is what most people are expecting here.

    Anyway, I don't want to spoil the scenario too much, but there's likely to be one combat on the way to Kali Ghati, then another combat at Kali Ghati. There isn't really a good way to avoid these combats short of "roll lucky" or "abandon mission". There isn't a solution or a way to fix things other than shooting your way out. There isn't a way to usefully earn the trust of the opposition. This is fine in Dungeons & Dragons / Pathfinder, not so fine in Cthulhu IMHO, whose system for combat is not great. Play to your strengths, not your weaknesses!



    Rating:
    [2 of 5 Stars!]
    Delta Green: Kali Ghati
    Publisher: Arc Dream Publishing
    by Edward M. [Verified Purchaser]
    Date Added: 06/29/2016 10:12:48

    Delta Green is the roleplaying result of August Derleth and Tom Clancy getting trapped in a teleporter accident. Full of veresimilitudinous military/intel action in a world where you could actually see humanity interacting with the denizens of Lovecraft's feverish "imagination."

    This little adventure plaes the PCs in the ever-unpleasant hinterlands of the Hindu Kush in the even more unpleasant world of 2015 (or thereabouts). It's not a big adventure, but as usual for CoC, the implications of failure could be huge. I was particularly amused by how it takes account of likely PC actions like calling in airstrikes, using drones and trying to run off on their own...

    Advantage: It's so realistic! Disadvantage: It's so realistic!



    Rating:
    [5 of 5 Stars!]
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