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Bag Full of Guns: This Is My Rifle
Publisher: Crafty Games
by JD S. [Verified Purchaser]
Date Added: 08/16/2008 21:05:26

OK, but the lack of illustrations hinders the utility of this product.



Rating:
[4 of 5 Stars!]
Bag Full of Guns: This Is My Rifle
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Bag Full of Guns: This is my Gun
Publisher: Crafty Games
by JD S. [Verified Purchaser]
Date Added: 08/16/2008 21:02:40

OK, but the lack of illustrations hinders the utility of this product.



Rating:
[4 of 5 Stars!]
Bag Full of Guns: This is my Gun
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Bag Full of Guns: This is my... [BUNDLE]
Publisher: Crafty Games
by JD S. [Verified Purchaser]
Date Added: 08/16/2008 20:54:39

OK, but illustrations would have made it a much better asset.



Rating:
[4 of 5 Stars!]
Bag Full of Guns: This is my... [BUNDLE]
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0one's Blueprints: The Ruined Town, The Lone Orc Sighting Tower
Publisher: 0one Games
by JD S. [Verified Purchaser]
Date Added: 07/15/2008 20:32:19

You cannot go wrong with Oones. This particular product dovetails very nicely with the Ruined Town, and expands the area. Wonderful!



Rating:
[5 of 5 Stars!]
0one's Blueprints: The Ruined Town, The Lone Orc Sighting Tower
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0one's Blueprints: The Ruined Town, Castle Falconflight
Publisher: 0one Games
by JD S. [Verified Purchaser]
Date Added: 07/15/2008 20:31:24

You cannot go wrong with Oones. This particular product dovetails very nicely with the Ruined Town, and expands the area. Wonderful!



Rating:
[5 of 5 Stars!]
0one's Blueprints: The Ruined Town, Castle Falconflight
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0one's Blueprints: The Ruined Town
Publisher: 0one Games
by JD S. [Verified Purchaser]
Date Added: 07/15/2008 20:29:56

Oone's products are undoubtedly the best value on RPG.now, bar none.

This product is especially great, because instead of a simple map, it lays out an area, with sucessive products producing the detail.



Rating:
[5 of 5 Stars!]
0one's Blueprints: The Ruined Town
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e-Adventure Tiles: Adventure Town Inns Vol. 1
Publisher: SkeletonKey Games
by JD S. [Verified Purchaser]
Date Added: 07/15/2008 20:26:54

The production values are superb, as is the norm for SK products, and I am overjoyed at the entry into the city landscape, and strongly urge their expansion.

That said, this set is lacking in common room areas and support areas such as kitchens, pantries, and the like. I hope the future expansions will correct this.

In all, this is still a good value for the money.



Rating:
[4 of 5 Stars!]
e-Adventure Tiles: Adventure Town Inns Vol. 1
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e-Adventure Tiles: Adventure Town Warehouses Vol. 1
Publisher: SkeletonKey Games
by JD S. [Verified Purchaser]
Date Added: 07/15/2008 20:24:08

While I have long awaited SK's entry into city landscapes, I'm not sure if warehouses should be a high priority.

That said, the production qualities of this product are absolutely superb.



Rating:
[5 of 5 Stars!]
e-Adventure Tiles: Adventure Town Warehouses Vol. 1
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Savage Tales #6: Zombie Run
Publisher: Pinnacle Entertainment
by JD S. [Verified Purchaser]
Date Added: 07/12/2008 00:05:58

This supplement of 42 pages has two general parts: the first is rules adjustments and notes, and the second is a scenario.

The rules adjustment have some serious problems; the writers replace miles per gallon consumption for vehicles (understood by any vehicle owner) with a ‘level’ system that means a SUV or pickup has a fuel capacity/range of only 100 miles (absurd), while a school bus can drive completely across the USA on two tanks of gas (equally absurd). Likewise, while the US Army expects trained, conditioned infantry (in good physical shape) to have a foot movement of 2.5 to 3 mph, the writers state that any random group of Americans (who tend to be overweight & out of shape) can easily move 8mph for days at a time. Apparently .30-06 and .308 have somehow magically become the same caliber, although that could be a typo.

The Scenario has a plot hammer the size of a school bus; no matter what the PCs do, they can only progress if they are rescued by NPCs in a school bus (remember, according to the writers, school buses get about 210 miles per gallon).

Once the PCs are aboard the Deus ex machine (ie, the school bus carrying people with any skill the players forgot to take), there are a few interesting encounters, and then on to the meat of the scenario, which has nothing to do with zombies. In Flagstaff and Phoenix two communities have sprung up. Flagstaff is run by a competent military deserter; it is labeled as ‘City of scum’, but other than being a bit Draconian and surviving off salvage, there’s not visible trait of ‘evil’.

Phoenix is run by a committee, and has greenhouses; other than an anti-Christian bias (which is pretty common throughout the scenario), its people seem no different than those of Flagstaff. However they are openly the good guys, again without much explanation of why they warrant that label.

The entire area draws electric power from a nuclear plant. The people of Phoenix have decided in secret to shut the plant down without warning any of the other communities drawing power from it. Flagstaff finds out, and objects to losing their source of electricity (making them still more evil, apparently). Phoenix is determined to shut the plant down, and will kill anyone who gets in their way (being the good guys, that’s acceptable, I suppose). Violence ensues. The end.

Frankly, this is poor material. If you do not consider nuclear power to be EVIL, the motivations of the alleged ‘good guys’ is rather obscure, and their arbitrary ‘we know what’s best and we’ll kill anyone who tries to stop us’ attitude is hard to see as a moral high ground, much less rational. Numerous communities have access to computers, radio, climate control, and medical technology (not to mention power tools) because of the power plant, but the 'heroes' of the scenario have decided that it must be shut down, and damn the consequences or wishes/rights of anyone else.

This reads like a Darwin’s World scenario; other than the initial chapter (which can only end in the PCs rescue by the NPCs in the Uber-Bus of Endless Fuel Capacity), zombies are seldom a feature. NPC motivations are stated rather than demonstrated, and the authors’ rules adjustments are junk. If you want Dawn of the Dead zombie action, or a scenario without a railroad running through it, don’t waste your money.



Rating:
[1 of 5 Stars!]
Savage Tales #6: Zombie Run
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Initiative Cards (Free)
Publisher: The Game Mechanics
by JD S. [Verified Purchaser]
Date Added: 06/12/2008 01:09:05

Its free. Why bother reading a review? I threw them away because I had them confused with another product, and I don't use the system they were for, but they were FREE, so no harm done.



Rating:
[5 of 5 Stars!]
Initiative Cards (Free)
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Future Armada: Exeter
Publisher: 0-hr
by JD S. [Verified Purchaser]
Date Added: 06/12/2008 01:05:58

Future Armada deckplans are always a good buy: great artwork, awesome color floorplans, printer-friendly B&W floorplans, and a design that looks 'real'. All for very little money.

If I was to complain about anything, it would be the inclusion of NPC crew detail, which for me is wasted space.

The Exeter class is an up-sized version of the earlier Jo Lynn class. Its definately got a strong feel for the Firefly TV series ship, with more crew space.



Rating:
[5 of 5 Stars!]
Future Armada: Exeter
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Future Armada: Morningstar
Publisher: 0-hr
by JD S. [Verified Purchaser]
Date Added: 06/12/2008 01:04:12

Future Armada deckplans are always a good buy: great artwork, awesome color floorplans, printer-friendly B&W floorplans, and a design that looks 'real'. All for very little money.

If I was to complain about anything, it would be the inclusion of NPC crew detail, which for me is wasted space.



Rating:
[5 of 5 Stars!]
Future Armada: Morningstar
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Future Armada: Argos III
Publisher: 0-hr
by JD S. [Verified Purchaser]
Date Added: 06/12/2008 01:03:28

Future Armada deckplans are always a good buy: great artwork, awesome color floorplans, printer-friendly B&W floorplans, and a design that looks 'real'. All for very little money.

If I was to complain about anything, it would be the inclusion of NPC crew detail, which for me is wasted space.

The Argos is HUGE-you can use the sector maps for parts of ships, instrustrial or ground installations, anything. Very much worthwhile.



Rating:
[5 of 5 Stars!]
Future Armada: Argos III
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Online Map Adventures #1 - Forests & Mountains
Publisher: SmiteWorks
by JD S. [Verified Purchaser]
Date Added: 06/12/2008 01:00:09

Reasonably priced, and very useful. I use them with MapTool, where they serve quite well in high res mode.



Rating:
[5 of 5 Stars!]
Online Map Adventures #1 - Forests & Mountains
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0one's Colorprints #6: Undersea Caves
Publisher: 0one Games
by JD S. [Verified Purchaser]
Date Added: 06/12/2008 00:58:14

You cannot go wrong with Oones products. Inexpensive and very high quality-the best of both worlds.



Rating:
[5 of 5 Stars!]
0one's Colorprints #6: Undersea Caves
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