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0-hr: Wolves of Albion
Publisher: 0-hr
by Roger W. [Verified Purchaser]
Date Added: 12/31/2014 09:02:14

The deckplan, as always, is a masterwork of RPG detail, and the added layers are a huge bonus. I would have given a fifth star, but I have little use for the beautiful borders or the fluff that is inter-mingled with the deckplan information. Former issues were more streamlined to use less printer ink, included recommended crew information, and some open gaming material which allowed for conversion fairly easily to a preferred system.



Rating:
[4 of 5 Stars!]
0-hr: Wolves of Albion
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Future Armada: Mercury Trio
Publisher: 0-hr
by Roger W. [Verified Purchaser]
Date Added: 11/01/2014 16:47:47

I'll admit to mostly using the Valkryn in this pack, although the Remora was pretty cool and got used as a bad-guy pirate ship.

The Valkryn was our version of a Star-Trek Runabout shuttle, heavily armed and long ranged enough to take a squad to the surface and check out a situation. We carried two inverted and clamped on the bottom of a Drake (See that product) connected by an umbilical. The larger 'mother ship' would stay in orbit or out-system while a Valkryn would carry a couple fire-teams, a medical team, an engineering team, or a Special Investigations (JAG) Unit to the surface or station or whatever. It is small, but it's versatility and the ability to take on a combat role when necessary gives it high operational value.



Rating:
[5 of 5 Stars!]
Future Armada: Mercury Trio
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Future Armada: Exeter
Publisher: 0-hr
by Roger W. [Verified Purchaser]
Date Added: 11/01/2014 16:40:07

A Serenity-esqe ship, this is vessel is a little smaller than what would be an economically feasible freighter in real life, but it served well as an interstellar archeologists team's vessel seeking relics from lost civilizations. Picture Indiana Jones in space, and you get the idea. While it mostly served as a sci-fi SUV, it was characterful enough to serve as a location for a gunfight or two. And it had to fight off an awakened Ancient army, returning to harvest the new crop of species to eat. It had help from an Orion vessel and a squadron of Drake's, of course, (See those products), but it survived. Mostly.



Rating:
[5 of 5 Stars!]
Future Armada: Exeter
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Future Armada: Orion
Publisher: 0-hr
by Roger W. [Verified Purchaser]
Date Added: 11/01/2014 16:33:01

Don't think of Orion as a ship, think of it as a location. This is where your characters live and work, and where they return when the adventure is over. This is home, this is the location where they train and get rewarded and promoted. This ship served as a fleet flagship in a campaign involving many smaller support ships (See the "Drake" product) that went out on adventures and saved the day. This was a command and control, repair and re-supply base located in a growing system that still lacked the resources for a colonial station of some sort. It moved a few times, mostly as cavalry to save the day, but it was usually a pillar of stability that served as a place to limp back to with engines smoking, blasted turrets, and wounded crewmen.



Rating:
[5 of 5 Stars!]
Future Armada: Orion
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Future Armada: Drake
Publisher: 0-hr
by Roger W. [Verified Purchaser]
Date Added: 11/01/2014 16:25:36

The Drake featured in a "Coast Guard" style campaign, in which a party of characters worked to keep the trade-lanes safe from pirates and obstacles, while providing safety training, repairs, navigational aids, and law enforcement along a route through interstellar space. They stopped at deserted waystations where they were slobbered by over-affectionate dogs, checked in on asteroid miners who'd broken their long-range radio, rescued ships falling into gas giants and just happened upon first contact with a group of alien parasites ala the worm things from the old Verge product from TSR (teln).

The reason the Drake was a perfect fit for this gritty, realistic style campaign is that it doesn't feel like heroism if death isn't stalking every chance you take to save someone's life. And the Drake is big enough that 'that guy who was on the bridge yesterday' can become your next character if this one dies heroically. It's a different sort of campaign, and a bigger ship serves as a backdrop for interactions with NPC support characters and shipboard adventures. The map has dozens of places for interaction and plenty of room for a shipboard shuttle, a hovertank, etc.



Rating:
[5 of 5 Stars!]
Future Armada: Drake
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