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    Adventure Design in Practice Pay What You Want
    Average Rating:4.6 / 5
    Ratings Reviews Total
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    Adventure Design in Practice
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    Adventure Design in Practice
    Publisher: ThinkDifferent
    by Hans D. [Verified Purchaser]
    Date Added: 11/06/2017 12:32:35

    A solid title by the author! I enjoyed reading his personal experience of adventure designed turned into a guide. I'm looking forward to see how the story ends!

    [4 of 5 Stars!]
    Adventure Design in Practice
    Publisher: ThinkDifferent
    by A customer [Verified Purchaser]
    Date Added: 11/04/2017 17:03:10

    First, I would simply recommend getting Mr. Arto Saari's "All Think Different BUNDLE". I'd value the bundle at about $5.

    I assume Mr Saari isn't a native English speaker. His products contain many odd sentences, grammar mistakes, spelling errors, etc.

    The page count of the documents aren't a good benchmark; many pages appear to be presentation slides with text.

    That all said, much of what he writes about is interesting from a game master/referee perspective. His illustrations are mostly good and reinforce his ideas well.

    If I could suggest anything to the author, it would be to reorganize and consolidate all his work in a single document. Target that document to GM's for about $5.

    I think the author has a strong interest in Modiphius' Conan RPG using a 2d20 system. Perhaps he could expand his existing content to include a more generous description of his play-style and techniques using that system as well.

    There is potential here, but it requires better organization and editing.

    [2 of 5 Stars!]
    Adventure Design in Practice
    Publisher: ThinkDifferent
    by Jason H. [Verified Purchaser]
    Date Added: 10/29/2017 22:49:36

    A strong offering from ThinkDifferent, this book talks about tabletop adventures for what they are: interactions with players in a time frame. The ssay discusses how to handle pacing, player death, villian behavior, and other topics in a way that's both practical and exciting. And in ways a lot of other "How to GM" guides do not talk about, at all. This book pairs well with "Elegant Encounter Design" for a guide on how to take your gaming to the next level.

    [5 of 5 Stars!]
    Creator Reply:
    Thank you so much Jason for this and all your other reviews. You have really taken time to read in depth my publications. I'll update this book with the later materials to contrast how the actual game play is both influenced by the original prep work but how much it also will differ from the outline. This should help in particular newer GM's to see prep vs. improvisation vs. between session adjustments work in practice. I have a feeling that if "Elegant" books were converted to a proper book format you would give them +1 star, wouldn't you? :-)
    Displaying 1 to 3 (of 3 reviews) Result Pages:  1 
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