Quick Find
 Categories
     Sister sites
     Information
    See our Quickstart Guide for information on how to get started.

    Having Problems?
    • FAQ - our Frequently Asked Questions page.
    • Device Help - assistance for viewing your purchases on a tablet device.
    • Contact us if none of these answer your questions.

    Affiliate System - Click here for information about how you can get money by referring people to !

    Our Latest Newsletter
    Product Reviews
    Privacy Policy
    How to Sell on
    Convention Support Program


    RSS Feed New Product RSS Feed
    Back
    Other comments left by this customer:
    You must be logged in to rate this
    Unmerciful Frontier: The CCA Sourcebook
    Publisher: Independence Games
    by Shawn F. [Verified Purchaser]
    Date Added: 06/07/2018 16:52:58

    Do you like scouts in your Traveller game? Because if you like scouts, this is a great resource for you. While it's intended for GKG's Clement setting and its Cascadia Colonization Authority, it's plenty generic enough to pull all kinds of inspiration for your own scouting and exploraiton games. It details various scout careers (not just explorers, but sapper and security troopers for early colonization efforts) with ranks, detailed life event charts, mustering out benefits, etc. There's plenty of details on equipment, uniforms, vehicles, and the CCA's exploraiton procedures, organization, chain of command, and so forth. Perhaps the most useful is a system generator for the Cepheus Engine with plenty of variety and details -- atmosphere, oceans, biosphere -- it's all here. It's packed full of formulas and all kinds of options for creating your own unique places for your scouts to die, err...visit. You could easily use the system generator for any sci-fi game. If you are running a socut campaign, or just playing a scout and want to know what he did for all those many terms, here's the place to look.



    Rating:
    [5 of 5 Stars!]
    Unmerciful Frontier: The CCA Sourcebook
    Click to show product description

    Add to  Order

    Alien Breeds
    Publisher: Zozer Games
    by Shawn F. [Verified Purchaser]
    Date Added: 04/18/2018 22:11:39

    If you play Cepheus Engine or Mongoose Traveller and you want to surprise your players with a certain iconic alien lifeform, this is the supplement to get. The book details a variety of "evoled" xenomorphs, that is, they have new features that make them a little different then the stock aliens. This includes some which breathe fire, other which create spores, or others which are puppeteers. Each one has a full explanation of their lifecycle and the game stats you need to terorrize your unsuspecting adventurers. It also includes a small 40-50 person mining colony which is being terorrized by the aliens. It has full maps and stats for the colony and colonists. I highly recommend it.



    Rating:
    [5 of 5 Stars!]
    Alien Breeds
    Click to show product description

    Add to  Order

    Of Realms Unbounded: 2D6 Adventure in an Age of Sword and Spell
    Publisher: Michael Brown
    by Shawn F. [Verified Purchaser]
    Date Added: 03/25/2018 21:42:16

    Aye, what you see is no mirage. It's a chest of gold in the middle of this 10' x10' room. You've found treasure! And just like his Under Western Skies, and Thrill of the Thirties, the Of Realms Unbounded is an outstandingly good value practically free for the taking. It's only 5 pages of content, but it's jam-packed. You could use it and Cepheus Engine alone to make a very satisfying medieval or fantasy game. You get careers, including pre-career training as an apprentice, and various races. It's neat as a pin and simple to use. I actuall like his treatment of specialties better than the bigger more expensive products because it's simple and it makes sense. There's plenty of equipment (including a 3m pole), weapons, and armor (including rules for fluted plate, and shields). My only complaint is the armor is too powerful, but it's a simple matter to reduce the armor levels if you so choose. Frankly, I suspect the armor is high here for play balance reasons. The combat rules are simple and straightfoward, followed by a section on animals, and then fantasy monsters. There are stats for orcs, trolls, goblins, ogres, and yes, even a fantasy dragon. It's brilliant. I confess I did not use the magic rules as I'm running a mundane game with it, but they looked easy to use. Frankly, if you run Cepheus Engine, or any of the 2d6 clones, for $2 you'd be crazy to pass it up.



    Rating:
    [5 of 5 Stars!]
    Of Realms Unbounded: 2D6 Adventure in an Age of Sword and Spell
    Click to show product description

    Add to  Order

    Creator Reply:
    Always a thrill to see that customers are getting good use out of my little contributions. Thanks for your purchase and your kind reviews!
    EDIT: I took your concerns about the armor values to heart and made adjustments; it's less powerful now without leaving the characters totally unprotected. I also took the opportunity to clarify that the Cultures table can also be used to detail Orc and Barbarian tribes.
    Zaibatsu
    Publisher: Zozer Games
    by Shawn F. [Verified Purchaser]
    Date Added: 03/23/2018 12:26:48

    Komban-wa, ronin. If you are a hardwired street samurai, if your eyes are always bathed in neon reflected from rain-slicked streets, if your skeleton is laced with titanium, or if you dream of electric sheep, this game is for you. Zaibatsu is a complete cyberpunk game based on the Cepheus Engine. The characters all work for a multinational conglomerate (nicknamed ‘zaibatsu’). As such, the character creation process is a bit different than usual for a Traveller setting -- characters have "concepts," not careers (street samurai, organ legger, maverick cop, ninja, etc.). Each concept comes with one skill and one piece of equipment. You get a few extra skills for a high Edu stat. The employer pays for retrogenics, cyberware or genetic alterations, which are detailed in the book. Finally, you start with a handgun and a radio headset and 4,000 yen. The standard PC here is a young, fresh out of training hired-gun or technician, solving problems for their employer.

    The book includes a stripped down version of Cepheus Engine, meaning personal and vehicular combat is included, but ships and ship design are not. The focus is on street combat, with androids, robots, and vehicular combat getting a good treatment. These rank as Tiny, Small or Large and as Softskin, Light Armor or Heavy Armor. Three figures are given for a variety of vehicles; Armor Points, Disable Value, and Destruction Value. Armor points are subtracted from the damage of an attack. The damage is then inflicted on the vehicle (and added to previous damage suffered by it). When this total reaches the Disable or Destruction Value then the referee describes the consequences. There's stats for heavy weapons in the book, and the combat's go fast and lethal. It's very free-form, but also easy to use and fun. If things go bad, the PCs can be

    The setting is in the Japan of 2100, a timeline much the same as the one outlined in Zozer's other game, Hostile. However, whereas Hostile deals mostly with the frontier worlds, Zaibatsu is about life in flashy, high-tech world of Japan. There are lots of details on the technology of the classic cyberpunk era, on money, and places to eat and shop. The author has created a setting that feels fast and claustrophobic, and though it focuses on Japan, the description works just as well for Los Angelos, say. Sa the book says, "take the broad brushstrokes that Gibson used to create that dystopian Japanese setting and create a living, vibrant world, detailed, immersive, exciting, dangerous, fashionable and also seedy" This a world without cellphones, using old school tech as it was envisioned in the 1970s and 1980s -- vidphones, no wireless computing, and instead of an internet, you have a datanetwork and cyberspace. And yes, the game includes rules for cyberdecks and playing in cyberspace, hacking, and so forth. The book includes descriptions of all the major zaibatsu and the yakuza.

    If you are looking for something that is fast, easy to use, and captures the essence of the 80's cyberpunk books and films, this is it.



    Rating:
    [5 of 5 Stars!]
    Zaibatsu
    Click to show product description

    Add to  Order

    Under Western Skies: 2D6 Adventure on America's Frontier (Deluxe Edition)
    Publisher: Michael Brown
    by Shawn F. [Verified Purchaser]
    Date Added: 03/22/2018 23:31:42

    Listen up, 'pard. I swear, by my pretty floral bonnet, whether you are going to play it straight historical and use a 2d6 system for your game, or if you just want to add some cowboys to your space camapign, you can't go wrong with Under Western Skies. It's brief, at only five pages, but I challenge you to find any other 5 pages on DTRPG with such a dense and useful information. You get careers, equipment, weapons, animals (horses, wolves, bears, etc.), wagons, trains, and a variety of native tribes (with 66 different charactecteristics!). There's also an outstandingly useful town generator I'll be using in other settings. Plus, you get a ton of hazards and so forth (stampedes, flash flood, wild fire, thunderstorms, avalanche, etc.). Several disease are included, but sadly Tuberculosis is not -- it's in the Thrill of the Thirties! book -- and for anyone playing a certain "doc" who started as Other Folk (Medic) and became a Cowboy or Agent, it's a shame. But hey, go get that book too, it's got plenty of uses in a turn-of-the-century Wild Bunch western game. If you are playing Classic Traveller, Mongoose Traveller, or Cepheus Engine, this book is shiny!



    Rating:
    [5 of 5 Stars!]
    Under Western Skies: 2D6 Adventure on America's Frontier (Deluxe Edition)
    Click to show product description

    Add to  Order

    Hostile Setting (Revised)
    Publisher: Zozer Games
    by Shawn F. [Verified Purchaser]
    Date Added: 03/11/2018 23:53:28

    If you want a gritty and edgy setting that feels dangerous and grungy from the first page, this book is the LV-426 you've been looking for.

    This is a retro-80's setting, ala Aliens or Bladerunner -- no smartphones and no nanotechnology, heavy on the industrial grunge, corporate oppression, and conniving criminal syndicates. It really feels like the classic sci-fi of that era, and includes extensive world and organizationl information. You've got colonial marines, military contractors, miners, work-a-day joes fit for the moons of Jupiter, and yes, androids as PCs. (The series 110 are the heavy combat chassis, indeed.) The technology of the setting is fully fleshed out, including plenty of guns, armor, vehicles (from Aliens exoskeleton loaders and APCs to Bladerunner-style hovercars), and a ship design system for large and small craft that has a lot of setting appropriate flavor and details (Nostromo-style tugs, USCM dropships, one-man lifepods).

    The game covers a description of the major players in the universe, and has plenty of maps to describe the world. You can drop your PCs right into it and just start playing. I liked the effort at creating company names and logos. It's very handy for waving your hand around as a GM and giving the impression of a deep background. However, Hostile is generic enough and familiar enough that honestly, you don't need to say much more than "you are a commerical shipping crew in hibernation when you are awakened because of a distress signal." And then watch your players fall apart. They know what's coming. And fortunately for the GM, there's a section of horror pacing and for creating exomorphs.

    Note, that if you have Zaibatsu, the Japanese cyberpunk game by Zozer, then you'll see that Hostile plugs into that setting seamlessly. Whereas Zaibatsu is focused on cyberpunk Japan, Hostile is more industrial sci-fi, and seems more comfortable on the far away frontier. The two games share a common timeline. Rules-wise the two fit together nicely.

    I have enjoyed re-connecting with Classic Traveller/Mongoose Traveller over the last few months through the Cepheus Engine. This product is a nice addition to those games, and provides a lot of bang for the buck.

    The one con to the whole thing is no bookmarks for the pdf. For a 307 page book, that's a real pain. I did have some problems reading a few pages of the pdf in my chosen viewer, Sumatra, but it reads fine in Adobe.



    Rating:
    [5 of 5 Stars!]
    Hostile Setting (Revised)
    Click to show product description

    Add to  Order

    Displaying 1 to 6 (of 6 reviews) Result Pages:  1 
    Back
    0 items